League of Legends EMEA Championship

The League of Legends EMEA Championship (LEC) is the professional League of Legends esports league run by Riot Games in the EMEA (Europe, the Middle East and Africa) region, in which ten teams compete. Each annual season of play is divided into three splits, winter, spring and summer, all consisting of three weeks of round-robin tournament play, which then conclude with play-off tournaments between the top six teams. At the end of the season, the top performing teams qualify for the annual League of Legends World Championship. The LEC represents the highest level of League of Legends play in the EMEA.

League of Legends EMEA Championship
Most recent season or competition:
2023 LEC season
FormerlyEuropean League of Legends Championship Series (2013–2018)
League of Legends European Championship (2019–2022)
GameLeague of Legends
Founded2013
Owner(s)Riot Games
CommissionerMaximilian Peter Schmidt
Motto"We Are EU"
No. of teams10
HeadquartersAdlershof, Berlin, Germany
ContinentEurope (2013–2022)
Europe, Middle East and Africa (since 2023)
Most recent
champion(s)
G2 Esports (12th title)
(Finals 2023)
Most titlesG2 Esports (12 titles)
International cup(s)Mid-Season Invitational
World Championship
Related
competitions
LCS, LCK, LPL
Official websitelolesports.com

With the exception of some touring events, all games of the LEC are played live at Riot Games' studio in Adlershof, Berlin, Germany. In addition to a small studio audience, all games are streamed live in several languages on Twitch and YouTube, with broadcasts regularly attracting over 300,000 viewers.[1]

The popularity and success of the LEC has attracted significant media attention. On 30 September 2016, the French Senate unanimously adopted the last version of the Law for a Digital Republic, significantly improving the visa process for LEC players and esports athletes in general, giving a legal frame to esports contracts, introducing mechanisms to ensure payment of cash prizes, specifying rights for minor esport athletes, and more.[2] A few months before, France also introduced a new esports federation, "France Esports", which has the duty to be a representative body of esports towards the government and serve as a "partner of the French National Olympic and Sports Committee for all matters relating to the recognition of electronic sports as sport in itself".[3] Spain did the same in November 2016, creating the Spanish Federation of Video Games and Esports Spanish Federation of Video Games and Esports.[4][5] The LEC has attracted sponsorships from Kia,[6] Red Bull,[7] and Erste Group.[8]

Fnatic is the only team remaining that has played in every split since the inaugural 2013 Spring Split.

The LEC announced a controversial sponsorship deal with Neom in 2020. Many of the league's staff threatened a walkout,[9] which led to the sponsorship being cancelled.

Previous names

  • 2013–2018: European League of Legends Championship Series (EU LCS)
  • 2019–2022: League of Legends European Championship (LEC)
  • 2023–present: League of Legends EMEA Championship (LEC)

History

Riot Games launched League of Legends in October 2009 and attracted attention from the competitive gaming community.[10] The first two seasons of competitive play consisted of a series of tournaments mostly organised by third parties, such as Intel Extreme Masters in Europe, capped by a world championship tournament hosted by Riot Games.

Riot Games announced the formation of the LCS on 6 August 2012,[11] creating a fully professional league run by the company with a regular schedule and guaranteed salaries for players, featuring eight teams. Since the LCS was only launched in the third year of professional play, it was dubbed "Season 3". The top three finishers in the Riot Games European regional championships held in August 2012 automatically qualified, with the remaining five teams being decided in qualifier tournaments held in January 2013. Each LCS season is divided into two splits for spring and summer; the first games of the first spring split took place on 7 February 2013 in North America and on 9 February 2013 in Europe.

Season 3 of the LCS finished with the top three finishers Fnatic, Lemondogs, and Gambit Gaming. The top three teams advanced to the Season 3 World Championships.

Riot Games changed naming conventions in 2014, calling the season the "2014 Season" instead of "Season 4". The League of Legends Challenger Series was created as a second tier of competition for promotion and relegation.[12]

At the end of the 2014 season, an expansion tournament was held in Europe that added two teams in region, giving the LCS a total of 10 teams for the start of the 2015 Season.[13] Additionally, Riot introduced the concept of "Championship points", which teams would earn based on performance across both splits and playoffs in order to qualify for the League of Legends World Championship.[14]

A new sale of sponsorship rule was instated for the 2015 season. As a result, several teams were forced to rebrand and leave their respective parent organisations.

The 2015 Summer European LCS Finals were played at Hovet Arena, Stockholm. The series ended with Fnatic winning 3–2 over Origen and peaked at close to 1 million concurrent viewers on Twitch, YouTube, and Azubu – the highest number of viewers for any LCS match to date.

The 2016 Spring European LCS finals were held at Rotterdam Ahoy in Rotterdam, with G2 winning 3–1 against Origen, making it their first LCS title. The 2016 Spring European LCS split was the first time G2 played in the professional LCS after having been promoted due to winning the European Challenger Series and European Promotion Tournament in summer 2016.

The 2016 Summer European LCS finals were played at the Tauron Arena in Kraków, Poland. G2 won 3–1 against Splyce and secured their second LCS title. Splyce would later win the 2016 Summer European Gauntlet and qualify for Worlds as the third-seeded European team.

The 2017 Spring European LCS finals were held at the Barclaycard Arena in Hamburg, Germany, where G2 won 3–1 against Unicorns of Love, securing their third LCS title and qualifying for the Mid-Season Invitational (MSI), an annually-held international League of Legends competition. G2 placed second at the MSI 2017, losing 1–3 to SKT T1, the Korean representatives, in the finals. The Summer Split LCS finals took place in Paris at the AccorHotel Arena,[15] where G2 Esports won 3–0 against Misfits Gaming.

In 2019 the league rebranded from the "Europe League Championship Series" (EU LCS) to the "League of Legends European Championship" (LEC) and began franchising.[16] Following the example of North America's LCS, which franchised a year prior, the LEC selected ten permanent franchise partners, replacing the previous promotion and relegation format. The EU LCS' secondary league, the EU Challenger Series (EUCS), was consequently discontinued and replaced with an independent tournament named European Masters, which features the top teams from Europe's many regional leagues.[17]

In 2020, the league announced via their public Twitter account a partnership with a proposed Saudi Arabian city, Neom. Following major community backlash over the human rights abuses in the country, including criminalization of LGBT people, the partnership was called off the next day. Another two days later, the league's Director of Esports EMEA, Alberto Guerrero, put out a statement apologizing to the community for the partnership decision, with emphasis on apologizing to 'women, LGBTQIA+ individuals, and League of Legends players in the Middle East'.[18]

Since 2023, Turkey, CIS and MENA have merged with Europe region to become a EMEA (Europe, the Middle East and Africa) region. The "League of Legends European Championship" become the "League of Legends EMEA Championship", meaning teams from Turkey and CIS's leagues (TCL, LCL) will no longer get direct slots for the Mid-Season Invitational and the World Championship. TCL will be a qualification of Tier-2 league EMEA Masters.

Current format

Since the rebrand of the league in 2023, 10 teams, selected through franchising, compete in the LEC. Each season is divided into three splits. The regular season of each split consists of 3 weeks of play, in which each team plays each other once in a single round-robin format, for a total of 9 games each. The top 8 teams proceed to a double-elimination group stage, from which the top 2 teams of each group compete in a four-team double elimination playoff bracket. Each split's playoffs award cash prizes and Championship Points, which are used to determine seeding for the season finals.

The three split champions, plus additional teams based on Championship Points, compete in the season finals. The season finals is a double elimination bracket, with the top 4 seeds qualifying for the upper bracket.

Stage 1

  • 10 teams
  • Single round-robin, best of one
  • Top 8 teams advance to Stage 2

Stage 2

  • 8 teams, divided into 2 groups of 4 teams
  • Double elimination, best of three
  • Top 2 teams of each group advance to Stage 3

Stage 3

  • 4 teams
  • Double elimination, best of five

The winners of the winter and spring splits qualify for the Mid-Season Invitational. The top 3 teams of the season finals qualify for the World Championship, while the fourth-place team will play the fourth-place team from North America's LCS in a best-of-5 match of Worlds Qualifying Series.

Teams

Teams First appearance Roster Coach
Top Jungle Mid Bot Support
Astralis Spring 2021[lower-alpha 1] Finn 113 LIDER Kobbe JeongHoon AoD
Excel Esports Spring 2019 Odoamne Peach Abbedagge Patrik LIMIT Hidon
Fnatic Spring 2013 Oscarinin Razork Humanoid Noah Trymbi Nightshare
G2 Esports Spring 2016 BrokenBlade Yike Caps Hans Sama Mikyx DylanFalco
KOI Winter 2023[lower-alpha 2] Szygenda Malrang Larssen Comp Advienne fredy122
MAD Lions Spring 2020[lower-alpha 3] Chasy Elyoya Nisqy Carzzy Hylissang Mac
SK Gaming Spring 2013 Irrelevant Markoon Sertuss Exakick Doss Swiffer
Team BDS Spring 2022[lower-alpha 4] Adam Sheo Nuc Crownie Labrov GotoOne
Team Heretics Winter 2023[lower-alpha 5] Evi Jankos Vetheo Flakked Mersa Peter Dun
Team Vitality Spring 2016 Photon Bo Perkz Upset Kaiser Carter

Media coverage

The LEC primarily reaches its viewers through online streaming using its own channels on Twitch and YouTube. On Twitch alone, viewership numbers regularly exceed 200,000 for regular season play,[24] and the games have drawn over 1.7 million unique visitors.[25] In Spring 2020, the LEC reached an average minute audience of over 220,000.[26] with the Spring Finals peaking at over 817,000 consecutive viewers.[27] However, Riot Games CEO Brandon Beck stated in 2012 that there were no immediate plans to try to bring the LCS to traditional TV, but news coverage of the regular season isn't generally limited to dedicated electronic sports news sites, such as CBS Interactive's onGamers.[28]

The scale and popularity of the LEC itself, however, has attracted considerable media attention,[29] particularly around some events that legitimised the LEC as a serious competition.

Broadcast team

ID Name Role
Quickshot Trevor Henry Play-by-Play Caster
Medic Aaron Chamberlain
Drakos Daniel Drakos
Caedrel Marc Robert Lamont Color Caster
Ender Christy Frierson
Vedius Andrew Day
Dagda Robert Price
Sjokz Eefje Depoortere Desk Host
Bulii Laure Valée Interviewer/Desk Host

Results

Year Split Champion Runner-up Third Fourth Qualified for Worlds
Seed 1 Seed 2 Seed 3 Seed 4
2013 Spring Fnatic Gambit Gaming Evil Geniuses SK Gaming Fnatic Lemondogs Gambit Gaming
Summer Fnatic Lemondogs Gambit Gaming Evil Geniuses
2014 Spring Fnatic SK Gaming Roccat Alliance Alliance Fnatic SK Gaming
Summer Alliance Fnatic SK Gaming Roccat
2015 Spring Fnatic Unicorns of Love H2k-Gaming SK Gaming Fnatic H2k-Gaming Origen
Summer Fnatic Origen H2k-Gaming Unicorns of Love
2016 Spring G2 Esports Origen Fnatic H2k-Gaming G2 Esports H2k-Gaming Splyce
Summer G2 Esports Splyce H2k-Gaming Unicorns of Love
2017 Spring G2 Esports Unicorns of Love Fnatic Misfits Gaming G2 Esports Misfits Gaming Fnatic
Summer G2 Esports Misfits Gaming Fnatic H2k-Gaming
2018 Spring Fnatic G2 Esports Splyce Team Vitality Fnatic Team Vitality G2 Esports
Summer Fnatic Schalke 04 Team Vitality Misfits Gaming
2019 Spring G2 Esports Origen Fnatic Splyce G2 Esports Fnatic Splyce
Summer G2 Esports Fnatic FC Schalke 04 Rogue
2020 Spring G2 Esports Fnatic MAD Lions Origen G2 Esports Fnatic Rogue MAD Lions
Summer G2 Esports Fnatic Rogue MAD Lions
2021 Spring MAD Lions Rogue G2 Esports FC Schalke 04 MAD Lions Fnatic Rogue
Summer MAD Lions Fnatic Rogue G2 Esports
2022 Spring G2 Esports Rogue Fnatic Misfits Gaming Rogue G2 Esports Fnatic MAD Lions
Summer Rogue G2 Esports Fnatic MAD Lions
2023 Winter G2 Esports MAD Lions KOI SK Gaming G2 Esports Fnatic MAD Lions Team BDS
Spring MAD Lions Team BDS Team Vitality G2 Esports
Summer G2 Esports Excel Esports Fnatic Team Heretics
Finals G2 Esports Fnatic MAD Lions Team BDS

Number of top four finishes

  *   Denotes a team that no longer participates in the league.

Team 1st place, gold medalist(s) 2nd place, silver medalist(s) 3rd place, bronze medalist(s) 4th Total
G2 Esports 1221217
Fnatic 767020
MAD Lions 31228
Rogue* 12216
Alliance* 10012
Origen* 03014
Unicorns of Love* 02024
SK Gaming 01135
Schalke 04* 01113
Splyce* 01113
Gambit Gaming* 01102
Misfits Gaming* 01034
Team BDS 01012
Excel Esports 01001
Lemondogs* 01001
H2K-Gaming* 00325
Team Vitality 00213
Evil Geniuses* 00112
Roccat* 00112
KOI 00101
Team Heretics 00011

Notes

  1. From the 2019 Spring Split until the 2020 Summer Split, Astralis was known as Origen. A legally separate organization previously participated under the Origen name in the EU LCS between 2015 and 2018. The brand was later acquired by Astralis Group in 2018, which used the name for its LEC team until merging its teams into a single brand in September 2020.[19]
  2. KOI participated as Rogue from the 2019 Spring Split until the 2022 Summer Split. The organizations entered a strategic alliance in October 2022, leading to the latter rebranding their teams as KOI. A change of ownership was not disclosed.[20]
  3. From the 2016 Spring Split until the 2019 Summer Split, MAD Lions was known as Splyce. The team was rebranded in November 2019 when OverActive Media, the owner of the two brands, dissolved the Splyce brand to merge all of their esports ventures into MAD Lions.[21]
  4. Team BDS acquired their LEC spot from Schalke 04 Esports in June 2021.[22]
  5. Team Heretics acquired their LEC spot from Misfits Gaming in July 2022.[23]

References

  1. Kwilinski, Darin. "LCS retains viewers during the Super Bowl". onGamers. CBS Interactive. Archived from the original on 9 August 2014. Retrieved 21 July 2014.
  2. Auxent, Adrien (30 September 2016). "Esports are now officially legal in France". The Esports Observer. Retrieved 18 June 2017.
  3. Auxent, Adrien (28 April 2016). "All you need to know about France's new esports federation, "France eSports"". The Esports Observer. Retrieved 18 June 2017.
  4. "Spain government creates a federation of video games and esports". The Esports Observer. 8 November 2016. Retrieved 20 October 2019.
  5. Ring, Oliver (10 November 2016). "Spanish Federation of Video Games and Esports set to be created". Esports Insider. Retrieved 20 October 2019.
  6. "Kia enters e-sports arena as League of Legends European Championship sponsor" (Press release).
  7. "Red Bull sponsors League of Legends European Championship". ONE Esports.
  8. "Erste Bank Group Joins as a Summer Finals Main Partner of the LEC". 17 July 2020.
  9. Carpenter, Nicole (29 July 2020). "Riot Games ends Saudi Arabia's Neom partnership following controversy". Polygon. Retrieved 18 October 2020.
  10. Segal, David (10 October 2014). "Attraction in League of Legends". The New York Times. Retrieved 10 December 2015.
  11. "Riot Games Shares its Vision for the Future of Esports, Reveals Initial Details of League of Legends Championship Series" (PDF). Riot Games. Archived from the original (PDF) on 24 September 2015. Retrieved 21 July 2014.
  12. Sarkar, Samit. "How the new League of Legends Challenger league will create a pathway to the pros". Polygon. Vox Media. Archived from the original on 26 December 2014. Retrieved 5 March 2015.
  13. Deesing, Jonathan (19 November 2014). "Expansion Tournament Adds Two Teams to LCS". Red Bull GmbH. Retrieved 20 November 2015.
  14. Deesing, Jonathan (14 January 2015). "Riot Adds Points System to LCS, Modifies Schedule". Red Bull GmbH. Retrieved 20 November 2015.
  15. "The 2017 EU Summer Finals are heading to Paris". LoL Esports. Retrieved 31 January 2020.
  16. "Take a closer look at the LEC". LoL Esports. Retrieved 21 November 2018.
  17. "Riot to Rebrand EU LCS As It Welcomes New Partner Teams". The Esports Observer. Retrieved 25 February 2021.
  18. "LEC ends NEOM partnership following staff outrage". ESPN. Retrieved 25 February 2021.
  19. "Astralis unify brand by renaming Origen LEC & FIFA teams". Dexerto. 15 September 2020. Retrieved 14 February 2023.
  20. "KOI And Rogue Join Forces". KOI. 6 October 2022. Retrieved 14 February 2023.
  21. "Splyce officially rebrand LEC team to MAD Lions, announce 2020 starters". Dexerto. 29 November 2019. Retrieved 14 February 2023.
  22. "Royal Blues to earn €26.5 million from sale of LEC slot". FC Schalke 04. 29 June 2021. Retrieved 14 February 2023.
  23. "Misfits Gaming Group Announces Sale of LEC Slot to Team Heretics". Misfits Gaming. 27 July 2022. Retrieved 14 February 2023.
  24. Kwilinski, Darin. "LCS retains viewers during the Super Bowl". onGamers. CBS Interactive. Archived from the original on 9 August 2014. Retrieved 21 July 2014.
  25. Dave, Paresh. "Online game League of Legends star gets U.S. visa as pro athlete". Los Angeles Times. Retrieved 21 July 2014.
  26. "Esports Charts – Spring 2020 Viewership". Esports Charts. Retrieved 20 May 2020.
  27. "Esports Charts – Spring Finals Viewership". Esports Charts. Retrieved 20 May 2020.
  28. Rom, Kim (7 November 2013). "Welcome to the onGamers beta". onGamers. Archived from the original on 3 December 2013. Retrieved 27 November 2013.
  29. Snider, Mike. "'League of Legends' makes big league moves". USA Today. Retrieved 20 November 2015.
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