3Kingdoms
3Kingdoms, abbreviated 3K, is a MUD, a text-based online role-playing game, founded in 1992.[1]
3Kingdoms | |
---|---|
Developer(s) | Project community |
Engine | LDMud |
Release | 1992 |
Genre(s) | Cross-genre, MUD |
Mode(s) | Multiplayer |
Game characteristics
The MUD has a cross-genre setting; the eponymous three kingdoms are Fantasy, Science Fiction, and Chaos, the latter following an anything-goes satirical theme.[2][3][4] These settings connect through the MUD's central city of Pinnacle.[2][3]
A main point of player character differentiation is in the choice of "guild", which is an option resembling a character class, but which, on 3K, can only be chosen once the character has advanced through its first few levels.[2][3][5] The exception is the Adventurer guild, which new characters belong to by default.[6] The selection of guilds reflects the cross-genre setting, ranging from fantasy commonplaces such as knights, priests (formerly called clerics), mages, and necromancers to Jedi, cyborgs, Fremen and changelings (formerly called the animal guild).[2][3][4][6]
3K's Web site features ongoing news about the MUD; at one time this news feed was called the 3K New York Times.[2]
Reception
The MUD has received positive critical response for its friendliness to and accommodation of new players,[2][3] and has been noted as "well-loved and full of life".[5]
Technical infrastructure
3K is an LPMud running on the LDMud game driver with an unnamed custom mudlib.[1][2][7]
References
- "3-Kingdoms". The Mud Connector. Archived from the original on 2012-08-25. Retrieved 2010-09-14.
- Maloni, Kelly; Baker, Derek; Wice, Nathaniel (1994). Net Games. Random House / Michael Wolff & Company, Inc. pp. 90. ISBN 0-679-75592-6.
3 Kingdoms The town of Pinnacle in the center of 3K (as the MUD is commonly called) connects three separate realms: Fantasy, Science Fiction, and Chaos. Fantasy features Dungeons & Dragons; in the Science Fiction realm you can travel by MegaTech train to parts of the United States or through outer space; and in Chaos you'll find anything but the ordinary. On a trip to the grocery store, you'll meet old commercial favorites like Toocan Sam, the Lucky Charm Rabbit, Mr. Clean, and Mr. Whipple. [...] Newbies are quite welcome here โ there is even a special newbie land at the south end of the city to build a character's experience. [...] When an adventurer has passed the fifth level, he may choose to join a guild โ clerics, witches, animals, necromancers, etc. [...] Server: LPMUD
- Greenman, Ben; Maloni, Kelly; Cohn, Deborah; Spivey, Donna (1996). Net Games 2. Michael Wolff & Company, Inc. p. 90. ISBN 0-679-77034-8.
[...] head to the Website and read the 3K New York Times โ all the news that's fit to cyberprint.
- Olivetti, Justin (2011-04-19). "The Game Archaeologist plays with MUDs: The games". Massively. Archived from the original on 7 May 2011. Retrieved 2011-04-25.
- Hahn, Harley (1996). The Internet Complete Reference (2nd ed.). Osborne McGraw-Hill. pp. 727. ISBN 0-07-882138-X.
Three Kingdoms Mud Three Kingdoms has a hierarchy based on a human monarchy, so it achieves variety through guild selection instead of races. This mud is well-loved and full of life as evidenced by not only the traffic, but the high-spirited shouting that seems to be routine. Newbie documents are available at this site via anonymous FTP.
- "The Guilds". 3Kingdoms. Retrieved 2010-11-29.
- "Welcome to the Worlds of Marble!". 3Kingdoms. Retrieved 2010-11-29.
External links
- Official website
- Official forums
- Community wiki Archived 2009-04-17 at the Wayback Machine