64 Ōzumō

64 Ōzumō[lower-alpha 1]is a sumo wrestling simulation game for the Nintendo 64, which was released only in Japan in 1997.

64 Ōzumō
Japanese Nintendo 64 cover art
Developer(s)Bottom Up
Publisher(s)Bottom Up
Producer(s)Shigeru Okamoto
Programmer(s)
  • Satoshi Yoshikawa
  • Masahiko Takahashi
  • Mitsuhiro Nishide
Composer(s)
  • Minako Adachi
  • Takuya Yokota
Platform(s)Nintendo 64
Release
  • JP: November 28, 1997
[1]
Genre(s)Sports, Fighting
Mode(s)Single-player, multiplayer

Gameplay

The gameplay simulates various aspects of a sumo wrestler's life, such as diets and training, and matches.

Reception

Ryan MacDonald of GameSpot gave the game a 3.9 out of 10, calling the graphics "mediocre at best" and the game likely to appeal only to "die-hard sumo fans."[2]

Sequel

64 Ōzumō 2[lower-alpha 2] is a sequel released on March 19, 1999, also for the Nintendo 64.[3] Like its predecessor, the gameplay simulates various aspects of a sumo wrestler's life.

See also

References

  1. "64 Ōzumō for Nintendo 64 (1997)". MobyGames. Retrieved 2023-02-15.
  2. Mac Donald, Ryan (12 February 1998). "Sumo Battle (Import) Review". GameSpot. Archived from the original on November 10, 2018. Retrieved August 17, 2022.
  3. "64 Oozumou 2 for Nintendo 64". GameFAQs. Retrieved 2023-02-15.

Notes

  1. 64 Ōzumō (64大相撲, Rokujūyon Ōzumō, lit. 64 Professional Sumo Wrestling)
  2. (Rokujūyon Ōzumō Ni, lit. 64 Professional Sumo Wrestling 2)


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.