AirForce Delta Storm

Airforce Delta Storm, known as Airforce Delta II (エアフォース デルタII, Eafōsu Deruta Tsū) in Japan and simply as Deadly Skies (same as the first game) in Europe, is a fighter jet video game released in 2001 for the Xbox. It is the sequel to the Sega Dreamcast game Airforce Delta.

AirForce Delta Storm
Developer(s)Konami Computer Entertainment Studios (Xbox)
Mobile21 (GBA)
Publisher(s)Konami
Director(s)Toshiyasu Kamiko
Platform(s)Xbox
Game Boy Advance
ReleaseXbox
  • NA: November 15, 2001
  • JP: February 22, 2002
  • EU: April 12, 2002
Game Boy Advance
  • NA: September 16, 2002
  • JP: September 26, 2002
  • EU: November 1, 2002
Genre(s)Flight simulator
Mode(s)Single-player

A game also named Airforce Delta Storm was released in 2002 for the Game Boy Advance. While having the same name, this game's plot is based on the previous title in the series, Airforce Delta.

Story

The story of AFDS is set in a 20X1-20X7 time when scientific technology has reached an all new level and the ability to cure almost all human diseases has become a reality. However, as a result, the Earth has become overpopulated and basic necessities are becoming scarce. In the midst of the growing epidemic, those nations that are highly industrialized but not producing enough food for themselves banded to form the "United Forces" and use their military advantage to seize agricultural lands whereas those nations that are under the threat of United Forces invasion have pooled their resources to form the "Allied Forces".

Gameplay

The gameplay of AirForce Delta Storm is very similar to its predecessor Airforce Delta in the sense that the player controls various aircraft to engage enemies and accomplish missions. A new feature of AFDS is the 'World Map' where the player moves his aircraft across the map through various checkpoints and flies to a mission. Some of these checkpoints can be 'recaptured' by the enemy so the player must make careful account of how much 'Range' his aircraft has; 'Range' allows the player to continue across the map without having to deal with enemy forces. When the player locates the mission on-screen the player flies his aircraft towards the mission icon (either a land-based structure or a ship) and selects it.

There are three levels of controls, ranging from Novice, which allows the player to pick up the game and play without having to learn how to control pitch and yaw and how to do a complex roll during a corkscrewing backflip. There is Expert, where the player can control the pitch and yaw of the plane and even do rolls. Then there is Ace, in which the player can use the airbrake feature and the throttle sticks in place after he lets go of the increase/decrease speed buttons.

Differences

There are several differences between AFDS and its predecessor Airforce Delta:

  • AFDS does not allow the player to choose a difficulty level.
  • The player can choose the color of (but cannot edit) the HUD.
  • AFDS does not allow the player to check his stats.

Reception

The game received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.[1][2] NextGen said of the Xbox version, "It's not bad, but there's really not anything new to see here."[16] In Japan, Famitsu gave the Game Boy Advance and Xbox versions each a score of 29 out of 40.[4][5]

References

  1. "AirForce Delta Storm for Game Boy Advance Reviews". Metacritic. Red Ventures. Retrieved January 4, 2015.
  2. "AirForce Delta Storm for Xbox Reviews". Metacritic. Red Ventures. Retrieved January 4, 2015.
  3. EGM staff (January 2002). "AirForce Delta Storm (Xbox)". Electronic Gaming Monthly. No. 151. Ziff Davis. p. 231.
  4. "エアフォースデルタII [GBA]". Famitsu (in Japanese). Enterbrain. Retrieved September 29, 2020.
  5. "エアフォースデルタII [Xbox]". Famitsu (in Japanese). Enterbrain. Retrieved September 29, 2020.
  6. "AirForce Delta Storm (GBA)". Game Informer. No. 116. FuncoLand. December 2002. p. 152.
  7. Fitzloff, Jay (December 2001). "AirForce Delta Storm (Xbox)". Game Informer. No. 104. FuncoLand. p. 109.
  8. Pong Sifu (November 21, 2001). "Air Force Delta Storm Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 7, 2005. Retrieved January 4, 2015.
  9. Sanders, Shawn (December 6, 2001). "Airforce Delta Storm Review (Xbox)". GameRevolution. CraveOnline. Archived from the original on September 24, 2015. Retrieved September 29, 2020.
  10. Ajami, Amer (November 15, 2001). "AirForce Delta Storm Review (Xbox)". GameSpot. Red Ventures. Retrieved January 4, 2015.
  11. Fryman, Avi (November 8, 2002). "GameSpy: AirForce Delta Storm (GBA)". GameSpy. IGN Entertainment. Archived from the original on December 16, 2005. Retrieved January 4, 2015.
  12. Davis, Brian (December 9, 2001). "AirForce Delta Storm (Xbox)". GameSpy. IGN Entertainment. Archived from the original on August 26, 2004. Retrieved January 4, 2015.
  13. Lafferty, Michael (December 3, 2001). "AirForce Delta Storm - XB - Review". GameZone. Archived from the original on October 16, 2008. Retrieved January 4, 2015.
  14. Harris, Craig (September 25, 2002). "Airforce Delta Storm (GBA)". IGN. Ziff Davis. Retrieved January 4, 2015.
  15. Boulding, Aaron (November 13, 2001). "AirForce Delta Storm (Xbox)". IGN. Ziff Davis. Retrieved January 4, 2015.
  16. "AirForce Delta Storm (Xbox)". NextGen. No. 85. Imagine Media. January 2002. p. 26. Retrieved October 11, 2021.
  17. "AirForce Delta Storm". Official Xbox Magazine. Imagine Media. December 2001.
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