Alawar

Alawar Entertainment is an international developer and publisher of video games for PC, mobile platforms, games consoles and other devices based in Lewes, Delaware. Its main areas of activity are mid-core games for experienced players, as well as casual downloadable and F2P games for PC, MacOS, IOS, Android, PlayStation (console), Xbox, social networks, and other platforms.[1][2]

Alawar
TypePrivately held company
IndustryVideo games
Founded1999 (1999) in Novosibirsk
Founders
  • Sergey Zanin
  • Alexander Lyskovsky
Headquarters,
US
Area served
Worldwide
Key people
Sergey Zanin (CEO)
Number of employees
50+ (2021)
Websitecompany.alawar.com

The company's games have sold more than 200 million copies in over 100 countries.[3]

History

The company was founded in 1999 by Novosibirsk State University students Alexander Lyskovsky and Sergey Zanin. Game development was the first department of the company. Alawar released two games: Puzzle Rally[4] and Bubble Bobble Nostalgie.[5]

2001 saw the release of Magic Ball, the first 3D arkanoid-style game developed by Dream Dale studio in Irkutsk. The game proved popular, and Alawar began developing rapidly. Magic Ball was localized into several languages and ported to PlayStation consoles and iOS. Alawar went on to release several sequels to the game.

Alawar started developing its own distribution platform in 2003. The company started work on shareware games under its "casual" banner.

In 2006, Alawar became one of the first companies to support SMS payments in Russia[6] for its products.

In 2007, Magic Ball and Stand O’ Food made it on the RealArcade’s Top 10 list for 42 weeks.[7]

In 2008, the first games in the Farm Frenzy and The Treasures of Montezuma franchises were released. By the end of 2008, Alawar included four studios – Dream Dale, Stargaze, Five-BN and Friday's Games – and had established partnerships with Mail.ru, Rambler, and Euroset.ru.

In 2009, the company started developing and porting games for mobile devices, games consoles and social networks. The games were promoted via the App Store, Google Play, the PlayStation Network and other major services. In August 2009, Alawar and Oleg Kuvaev signed a cooperation agreement, which gave Alawar exclusive rights to use the Masyanya brand[8] in games until 2014.

In 2010, Alawar released around 15 projects for the iPhone and iPad. The Treasures of Montezuma on iOS went on to become a top 2 iPad game and a top 20 iPhone game in the United States.

In 2011, Alawar expanded production and started to focus on publishing multi-platform games for release on PC, Mac, iOS, Android, and PSP Minis. The same year marked the beginning of a series of projects based around the Technopark in Novosibirsk Akademgorodok aimed at educating interested parties on game studio creation and providing consultations with experienced game developers.

In 2012, Alawar began development on a number of free-to-play projects. 2012 saw the release of The Treasures of Montezuma Blitz on PS Vita. In doing so, Alawar became the first third-party publisher to release a game with free distribution and micro transactions on Sony consoles.

In 2015, Alawar began developing mid-core games to release on Steam.

In 2016, the company published Beholder, a game aimed at simulating life in a totalitarian state. Later that year, Beholder won the Excellence in Game Design and Best Indie Game categories at the DevGAMM independent games conference in Minsk. Also in 2016, one of the company's internal development teams began work on new kinds of projects using VR and its own software solutions. Sammy, a VR horror game, was released and went on to become one of the top 3 most downloaded games worldwide, and was included in the list of Best New Gear VR Games.

In 2017, the company released Distrust, an adventure strategy and survival simulator set in an Arctic station where mysterious events unfold. The Blissful Sleep downloadable content for Beholder was also released and served as a prequel to the main game. The DLC included many characters from the original campaign.

In 2018, Alawar and the Spanish Fictiorama Studios (Dead Synchronicity) released a major publishing project, Do Not Feed The Monkeys. The game, dubbed a "digital voyeur simulator", imitates the style of 1990s video games with pixel graphics, crude fonts, and minimal refinements. The same year marked the release of I am not a Monster, a retro sci-fi-styled turn-based tactical strategy. The game quickly gained popularity and positive reviews on Steam. Beholder 2 was released in December 2018. While it shares the same universe as the original game, it is not a direct continuation of its story.

In 2019, Alawar developed and published the free-to-play battle royale shooter Watchers (servers shut down in August 2021),[9] as well as Space Robinson, a hardcore action game with roguelike elements.

In 2021, Alawar published a 2D narrative detective Song of Farca. Later this year the company released a 2D action platformer They Always Run by its own production.

In 2022, Alawar released the third chapter of the Beholder saga. In April, the company announced the development of Necrosmith, an roguelike Necromancer simulator, which was released on 13 July 2022 and has sold over 200,000 copies on Steam.

On 6 March 2023, Alawar announced the development of Necrosmith 2.

On 5 April 2023, Wall World - a roguelike mining and tower defense game developed and published by Alawar - was released on Steam and sold 200,000 copies in 2 months.

The first Story DLC for Wall World - Deep Threat was announced on June 28, 2023, and is set to be released in 2023.

Areas of activity

Development

Alawar has been engaged in game development since 1999.

  • Mid-core games. These are more sophisticated, deeper and smarter than classic casual games, but aren't as large-scale as AAA projects. Mid-core games generally appeal more to experienced players. Alawar releases 2–3 mid-core projects per year. Major projects include Beholder series, They Always Run, Necrosmith, Wall World.
  • Casual games for PC and MacBook. This is the longest-running area of development for Alawar. The company has released over 500 projects in genres such as time management, hidden object puzzle adventure (HOPA), and match-3. Alawar's casual games are available for Windows and MacOS (with over 70 games available in the Mac App Store). Major projects include The Treasures of Montezuma, Farm Frenzy, The House of the 1000 Doors, and more. Alawar collaborates on these projects with BigFishGames, GameHouse, WildTangent, iWin and other casual portals.
  • Mobile games. Since 2009, Alawar has been porting its games to popular mobile platforms such as iOS, Android, Windows Mobile, and others. The company also releases original (ShakeSpears!, Montezuma Blitz, Farm Frenzy: New Adventures, etc.) and licensed (Heroes War, etc.) free-to-play games for mobile devices.
  • Console games. Since 2010, Alawar has been porting mid-core and casual projects to all current consoles and operating systems (PlayStation, Nintendo Switch, Xbox, iOS, Android, etc.).
  • Experimental games (VR). Alawar's internal development team is involved in projects for Samsung Gear VR, Google Daydream and Google Cardboard. Sammy, its first VR game, was released in May 2017 and went on to become one of the top 3 most downloaded games worldwide, and was included in the list of Best New Gear VR Games. As of 2020, the company's activities in the VR field have been put on hold.

Publishing

Alawar has been engaged in publishing since 1999.

The publishing division collaborates with game studios and companies to produce mid-core games for various platforms and to share its experience in developing and launching new projects.

Alawar is currently cooperating with over 30 development companies. Over 500 game projects have been released, including bestselling titles such as Do Not Feed The Monkeys, Beholder 3, Space Robinson, and Song of Farca.

Distribution

Alawar has a distribution network for casual content through its website and affiliate program, which includes over 5,000 partners such as Mail.ru, Rambler.ru, and others.

Since 2004, over 1 billion casual games have been sold through the websites of Alawar and its partners, which have a monthly active audience in excess of 16 million users.

Alawar is an active participant in industry conferences such as GDC, CasualConnect, GameConnection, Gamescom, White Nights, DevGAMM, and more.

On June 1, 2023 Alawar closed its game storefronts to focus on the development of new game projects. Alawar games will be distributed through Steam and the company's partner network.

Awards and achievements

  • 2008 — Farm Frenzy was named the best casual game at the Game Developers Conference 2008[10]
  • 2008 — Alawar won the Runet Prize 2008,[11] the National Prize of the Russian Federation for contributions to the development of the Russian internet segment
  • 2012 — Alawar was listed 24th in the Forbes 30 Russian Internet Companies list[12]
  • 2012 — Alawar was named best publisher at the Game Developers Conference[13]
  • 2012 — The Treasures of Montezuma was named the best casual project at the Game Developers Conference in Moscow
  • 2013 — Alawar was listed 62nd in the Top 100 Russian Employers (62nd place) list by HeadHunter
  • 2016 — Beholder won the Excellence in Game Design and Best Indie Game categories at the DevGamm Independent Games Conference[14]
  • 2016 — Alawar was named winner at the Game Developers Conference Pitch in San Francisco
  • 2017 — Beholder was named Most Creative and Original and Best Indie Game at the Game Connection America Conference
  • 2017 — Beholder was named one of the 8 winners in the Best in Play category at the Game Developers Conference
  • 2017 — Alawar became the official sponsor of the Siberia Game Dev Weekend Conference
  • 2017 — Do Not Feed The Monkeys received several awards: Best Narrative (DevGamm Conference, Minsk[15]), Most Innovative (3DWire, Segovia), Best Indie Game (FEFFS, Strasbourg), DevGamm Choice (Get It! Conference, Odessa), Media Choice (Indiecade Europe, Paris)
  • 2019 — Do Not Feed The Monkeys was a finalist at the Independent Games Festival (IGF) in several categories: Innovative Game, Best Design and Grand Prix
  • 2023 — Beholder 3 won the Best Serious Game category at the German Computer Games Awards 2023.[16]

Games developed

Year Title Platform(s)
2016 Beholder Microsoft Windows, Linux, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, Android
2017 Distrust Microsoft Windows, macOS, PlayStation 4, Xbox One, Nintendo Switch
Beholder – Blissful Sleep Microsoft Windows, Linux, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, Android
2018 I am not a Monster: First Contact Microsoft Windows
Beholder 2 Microsoft Windows, Linux, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, Android
2021 They Always Run Microsoft Windows
2022 Necrosmith Microsoft Windows, Nintendo Switch
2023 Wall World Microsoft Windows
2024 Necrosmith 2 Microsoft Windows
TBA Wall World: Deep Threat Microsoft Windows

Games published

Year Title Developer(s) Platform(s)
2004 Roads of Fantasy Gamemaster’s Group Microsoft Windows
2017 Displaced Gamexy Microsoft Windows, macOS
2018 Do Not Feed the Monkeys Fictiorama Studios, BadLand Games Publishing Microsoft Windows, Linux, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, Android
2019 Space Robinson Luxorix Games Microsoft Windows, Linux, macOS
2021 Song of Farca Wooden Monkeys Microsoft Windows, Linux, macOS
A Tale for Anna Far Mills Microsoft Windows, macOS
Looking for Aliens Yustas Games Studio Microsoft Windows
2022 Beholder 3 Paintbucket Games Microsoft Windows

References

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