Allison Parrish

Allison Parrish is an American poet,[1] software engineer, creative coder, and game designer, notable as one of the most prominent early makers of creative, literary Twitter bots.[2] She was named "Best Maker of Poetry Bots" by The Village Voice in 2016.[3] Parrish has produced a textbook introduction to creative coding in Python, more specifically Processing.py.[4] Parrish holds a BA in Linguistics from UC Berkeley, and a Master of Professional Studies from the Interactive Telecommunications Program (ITP), NYU. She has been a Writer-in-Residence in the English Department of Fordham University, 2014โ€“16, and an Assistant Arts Professor at the ITP since 2016.[5]

Allison Parrish
Born
NationalityAmerican
Known forPoetry, software engineering, creative coding, game design, electronic literature
Notable workEveryword, Rewordable, Articulations

Selected works

  • Everyword. 2007โ€“2014. A conceptual poetic Twitter bot launched 2007 and later published as a book: Parrish, Allison (2015). Everyword: the book. New York: Instar Books. ISBN 978-0-9904528-5-0.
  • Rewordable. 1999โ€“2000. With collaborators Adam Simon and Tim Szetela.[6][7]
  • Parrish, Allison (2018). Articulations. Denver: Counterpath. ISBN 978-1933996653.

References

  1. Temkin, Daniel (May 31, 2020). "The Hacker Aesthetic of Minimalist Code". Hyperallergic. Archived from the original on September 27, 2020. Retrieved August 27, 2020.
  2. Fernandez, Mariana (October 12, 2017). "What it Means to Be an 'Experimental Computer Poet'". Vice. Archived from the original on October 12, 2019. Retrieved September 19, 2019.
  3. Chiel, Ethan (2016). "Best Maker of Poetry Bots: Allison Parrish". Village Voice. Archived from the original on May 3, 2017. Retrieved September 19, 2019.
  4. Parrish, Allison (2016). Make: getting started with Processing.py. San Francisco: Maker Media. ISBN 978-1457186837.
  5. "Allison Parrish: Assistant Professor". NYU/TISCH. Archived from the original on September 22, 2019. Retrieved September 22, 2019.
  6. D'Anastasio, Cecilia (2017). "Five family-friendly board games that aren't monopoly". Kotaku. Archived from the original on August 14, 2020. Retrieved September 19, 2019.
  7. "Lucy Family Institute Fireside Chat Series, Data Poetics: Allison Parrish". Lucy Family Institute for Data and Society. November 11, 2022. Archived from the original on February 2, 2023. Retrieved May 11, 2023.


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