MS Paint Adventures

MS Paint Adventures, abbreviated MSPAdventures or MSPA, was a website and collection of webcomics written and illustrated by Andrew Hussie.[1] According to some estimates, in April 2016 MS Paint Adventures was the largest collection of comics on the Internet, containing over 10,000 pages among its five series.[2][3][4]

MS Paint Adventures
Author(s)Andrew Hussie
Websitemspaintadventures.com (redirects to homestuck.com)
Current status/scheduleEnded in 2018 (all works moved to homestuck.com)
Launch date2007
Genre(s)Action-adventure, Puzzle, Comedy-Drama, Science Fiction, Science Fantasy

The comics were written in serial works or "adventures" in a manner that parodied interactive fiction games.[3] The characters' actions were originally driven by commands suggested by fans in the comics' official forum, but fan suggestions were eventually abandoned due to the size of the fanbase and the author's desire to tell a more coherent story.[5] The comics tended to draw inspiration from video games, imitating and parodying genres such as RPGs and simulation games.[6] They frequently reference other aspects of current internet culture. Despite its name, the site's comics have been created primarily in Adobe Photoshop, not Microsoft Paint, other than the first page of Jailbreak; Hussie decided after that page that telling a story using Paint was not feasible.[5] Over time, the comics evolved from simple static images and captions to frequent animations set to original music, and occasionally to interactive games created in Flash[2] and HTML5.

One adventure, Homestuck, has given rise to a large fan community as made evident by the increasing amount of fan art[7] and cosplay at comic book conventions.[8] The rapid rise in the popularity of Homestuck led to its recognition at the Toronto Comics Art Festival for two years running,[9] and it brought, on average, over 600,000 unique views to the site daily.[3] An adventure game spinoff of Homestuck titled Hiveswap was released September 14, 2017, and was produced with funds contributed by fans of the comic via Kickstarter.[10] This project raised nearly $2.5 million, exceeding its goal of $700,000 in a little under two days, at that time being the 6th largest Kickstarter drive. A sequel titled Homestuck^2: Beyond Canon was launched October 25, 2019.

MS Paint Adventures supported its author financially, formerly through the sale of merchandise on the online store TopatoCo[11] as well through advertising, and the site's own store and record label, What Pumpkin.[12] Music used in the comics is sold through Bandcamp.[13] In 2014 a majority of merchandise began a slow migration to We Love Fine.[14] In October 2017, VIZ Media announced acquisition of the publishing rights to Homestuck, and their plans to republish the graphic novel adaptations of Homestuck starting in April 2018.[15]

Today, the MS Paint Adventures website redirects to homestuck.com; all works prior to Homestuck are available at this URL, while later works such as Homestuck^2 are on their own websites.

Works

Early adventures

Jailbreak, the first adventure written by Andrew Hussie, was originally a forum game following an unnamed man as he attempts to escape from a prison cell.[3] The first page of Jailbreak is the only panel of any MS Paint Adventures work actually created using MS Paint; Hussie created the rest of Jailbreak and later webcomics using Photoshop.[16] Jailbreak was written entirely as a forum adventure, and the first suggestion anyone posted was taken, however ridiculous, leading to a rambling and haphazard story line. Jailbreak was only drawn to a vague conclusion, and Hussie considers it unfinished, but wishes to leave it as is. This led to the creation of the MSPA site and the closed format of later adventures.[17] In 2011, a short official ending was added to Jailbreak as a callback during a notably lengthy Homestuck hiatus.

The second adventure, Bard Quest, was an experiment in creating multiple, branching paths rather than a single linear storyline. In Bard Quest, Hussie provided choices as hyperlinks in a choose-your-own-adventure format.[16] It was the first adventure to be hosted on its own website, but was ultimately left unfinished due to the difficulty Hussie faced in maintaining the complex web of branching storylines.[17] Bard Quest was updated from June 12 to July 6, 2007, after which the site was left on hiatus.[18]

Problem Sleuth

A parody of interactive fiction games and the film noir genre, Problem Sleuth began by presenting three detectives who are attempting to escape from their respective offices, though the story quickly turned into a pastiche of video games and science fiction.[5] Problem Sleuth ran from March 10, 2008, to April 7, 2009.[19] Unlike its predecessors, it received a proper ending, becoming the first complete adventure. It is the second-longest comic on the website so far, after Homestuck, with 1,674 pages.

Homestuck

Homestuck is the longest adventure hosted on MS Paint Adventures with over 8,000 pages and over 800,000 words.[20] It ran from April 13, 2009, to October 25, 2016, and followed four teenagers as they play a reality-altering video game that brings about the end of the world. They must work with an alien species from another universe to create their own universe and essentially become its "owners". Homestuck's basic premise is inspired by games like The Sims, Spore and EarthBound.[2] As in Problem Sleuth, the adventure is characterised by time travel, mystery, a complex fictional universe, and frequent references to pop culture and previous adventures. Changes from previous stories include an emphasis on contemporary society, such as online gaming and Internet culture, which contrasts with the historical settings of Bard Quest and Problem Sleuth.[5] Additionally, this adventure introduced complex Flash animations and games, many making use of music and assets contributed by other artists.[21] This represented a step-up from previous adventures which exclusively used GIF images for animation. Ten major soundtrack albums have been released under the comic's own record label, What Pumpkin, in addition to fourteen side albums.[3][22]

Homestuck has a large following and fandom. Homestuck has been compared to James Joyce's Ulysses in relation to the webcomic's complexity and how the task of finishing it is an example of effort justification.[23][24] Homestuck's Adventure Game Kickstarter reached approximately $2,485,506 of a pledged $700,000 by the ending of the fund, and had 24,346 backers. The video game was expected to be released some time in early to mid 2015, but was delayed to January 2016 and then again to January 2017 until September 14, 2017, when Hiveswap was released. Hussie also stated that he will make an epilogue for Homestuck with Viz Media's help.

Sweet Bro and Hella Jeff

Sweet Bro and Hella Jeff is a spin-off of Homestuck. Within Homestuck, the comic Sweet Bro and Hella Jeff is written by the character Dave Strider from Homestuck, and several actual comics were produced by Hussie. It is presented in a different format than the other adventures, formatted more similarly to that of a traditional comic, having multiple panels per page.

Associated works

Other works have been sequels of MS Paint Adventure stories, but never hosted on that website. The Homestuck Epilogues is a partially canon continuation of Homestuck that ran from April 13 to April 20, 2019. This also is formatted differently from the other adventures, as there are no pictures. There are two different plotlines, a "more canon" one represented by meat, and a "less canonical" one, represented by candy. Homestuck^2: Beyond Canon is Hussie's second most recent work. It was launched on October 25, 2019, and continues the plot of Homestuck and its epilogues. The new webcomic is a collaboration between What Pumpkin and Snake Solution Studios LLP. It started with a new writing team led by Kate Mitchell and Andrew Hussie, who both later resigned from the writing team and the comic was put on hold indefinitely on December 25, 2020. The comic is now being written privately and will be published all at once at an as of yet undetermined date.[25]

Conversion from Flash and closure of website

On April 2, 2018, the site was updated to automatically redirect to Homestuck.com, although the majority of content on the MS Paint Adventures site is still available on Homestuck.com. Pages operating through the Flash software were converted by workers at VIZ Media into HTML formats or video files. Andrew Hussie said that he had been thinking about the obsolescence of Flash and that it was never his intent for MSPA to last forever "or to concern myself with maintaining a labyrinthine, crudely-coded website for the rest of my life."[26]

References

  1. Krell, Jason (September 22, 2010). "MS Paint Adventures provides online fun". Arizona Daily Wildcat. University of Arizona. Retrieved April 29, 2012.
  2. McGown, Justin (October 17, 2011). "Homestuck fans prepare for webcomic release". The Tartan. Carnegie Mellon. Retrieved October 23, 2011.
  3. Baio, Andy (November 9, 2011). "Arcade Improv: Humans Pretending to Be Videogames". Kotaku. Retrieved November 10, 2011.
  4. "MS Paint Adventures: Statistics". readmspa.org. Retrieved 2013-10-30.
  5. Meeks, Elijah (December 3, 2010). "Interview with Andrew Hussie, Creator of Homestuck". Digital Humanities Specialist. Stanford University Libraries & Academic Information Resources. Archived from the original on August 13, 2019. Retrieved April 4, 2012.
  6. Weiler, Lance (January 25, 2009). "How Problem Sleuth Turns a Comic Into a Game". Culture Hacker. WorkBook Project. Archived from the original on November 30, 2010. Retrieved September 24, 2010.
  7. Price, Ada (October 19, 2011). "Manga at NYCC 2011: Viz, Yen Press, Kodansha, Vertical and 'Homestuck'". Publishers Weekly. Retrieved October 23, 2011.
  8. Christodoulides, Alex (October 16, 2011). "Geeks in disguise: New York Comic Con enthusiasts take costumes to extreme ahead of Halloween". New York Daily News. Mortimer Zuckerman. Retrieved October 23, 2011.
  9. "Update: New Exhibitors at TCAF, New Books, and some Cancellations!", Toronto Comics Art Festival website. Retrieved April 4, 2012.
  10. Ryan Rigney (September 6, 2012). "What The Heck Is Homestuck, And How'd It Get $750K On Kickstarter?". Wired. Retrieved September 6, 2012.
  11. Chen, Jialu (August 2, 2011). "See you in the funny pages". Boston.com. The New York Times Company. Archived from the original on December 11, 2011. Retrieved October 24, 2011.
  12. "What Pumpkin Projects and Stores". What Pumpkin Studios. Retrieved June 13, 2016.
  13. "HIVESWAP: ACT 2 Original Soundtrack, by James Roach, Toby Fox, and Clark Powell". Homestuck. Retrieved 2020-12-01.
  14. Hussie, Andrew (January 24, 2014). "introdoucing, 20104............ the NEWD YEAR". MSPaintAdventures.com. Archived from the original on February 8, 2014.
  15. "VIZ MEDIA ANNOUNCES ACQUISITION AND PUBLISHING PLANS FOR HOMESTUCK COLLECTOR'S EDITION SERIES". VIZ Media. Retrieved April 8, 2018.
  16. Funk, John (2012-10-15). "Land of Memes and Trolls: The Epic and Ridiculous Self-Aware World of Homestuck". Polygon.
  17. "New Reader?". MS Paint Adventures. Retrieved June 13, 2016.
  18. "Bard Quest Adventure Log". MS Paint Adventures. Retrieved June 13, 2016.
  19. "Problem Sleuth Adventure Log". MS Paint Adventures. Retrieved June 13, 2016.
  20. "MS Paint Adventures: Statistics". readmspa.org. Retrieved 2019-03-26.
  21. Jessica Roy (10 September 2012). "A Noob's Guide to Homestuck, the Favorite Webcomic of Internetty Teens Everywhere". Betabeat. Retrieved 11 September 2012.
  22. Lauren Rae Orsini (3 September 2012). "Behind the wonderful and weird soundtrack to Homestuck". The Daily Dot. Retrieved 13 September 2012.
  23. Mike Rugnetta (September 5, 2012). "Is Homestuck the Ulysses of the Internet?". PBS Idea Channel. Retrieved September 5, 2012.
  24. Lauren Rae Orsini (6 September 2012). "Is Homestuck the "Ulysses" of the Internet?". The Daily Dot. Retrieved 13 September 2012.
  25. "Homestuck^2: About". Homestuck^2: Beyond Canon.
  26. "Homestuck News". www.homestuck.com. Retrieved 2018-04-16.
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