AppleScript Editor

Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript and Javascript for Automation scripting languages, included in classic Mac OS and macOS.[1]

Script Editor
Developer(s)Apple Inc.
Stable release
2.11 / August 18, 2018 (2018-08-18)
Operating systemClassic Mac OS, macOS
TypeSource code editor
LicenseProprietary
Websitedeveloper.apple.com/library/archive/documentation/LanguagesUtilities/Conceptual/MacAutomationScriptingGuide/GettoKnowScriptEditor.html

AppleScript Editor provides basic debugging capabilities[2] and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a script bundle (.scptd), or as an application (.app).[3][4] AppleScript Editor also handles script dictionary files, allowing the user to see what scripting classes and commands are available for each scriptable application installed on the computer.[5]

Prior to Mac OS X 10.3, Script Editor was developed using Carbon. 10.3 introduced a new Script Editor written using Cocoa. It was called AppleScript Editor from Mac OS X 10.6 to 10.10, when the application added support for JavaScript for Automation.[6]

See also

References

  1. "About Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  2. "Edit scripts with Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  3. "Save a script as an app in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  4. "Save a compiled script in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  5. "View an app's scripting dictionary in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  6. Guyot, Alex (October 17, 2014). "Extensibility and Automation Changes in OS X Yosemite". MacStories. Retrieved March 3, 2023.
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