Bugs Bunny: Lost in Time

Bugs Bunny: Lost in Time is a Looney Tunes platform video game released for the PlayStation and Microsoft Windows in 1999. An indirect sequel, Bugs Bunny & Taz: Time Busters, was released for the same platforms in 2000.

Bugs Bunny Lost in Time
North American PlayStation cover art
Developer(s)Behaviour Interactive
Publisher(s)Infogrames
Producer(s)Denis Lacasse
Composer(s)Gilles Léveillé
Platform(s)
ReleasePlayStation
  • EU: June 29, 1999
  • NA: July 1, 1999[1]
Microsoft Windows
Genre(s)Platform
Mode(s)Single-player

Plot

The game stars Looney Tunes cartoon character Bugs Bunny who finds and activates a time travel machine (mistaking it for a carrot juice dispenser) after taking a wrong turn at Albuquerque, intending to go to Pismo Beach. He ends up in Nowhere, home of a sorcerer named Merlin Munroe. Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time in order to collect clock symbols and golden carrots that will allow him to return to the present.

Gameplay

The objective of this game is to collect time clocks to progress through different eras via the time machine. In Nowhere, which acts as a tutorial level, Bugs Bunny will learn the basic moves he needs to use to progress through the game. He can kick, jump, pick up objects, roll, jump into rabbit holes to move underground, tiptoe to avoid alerting other enemies, climb ropes, and use his rabbit ears like propellers to slowly descend to the ground from high places. Bugs can also move some objects to get to certain places. Enemies in the game are mostly simple to beat. Some can be defeated with a kick or a jump, while others may require Bugs to be chased by an enemy until they run out of breath, then they can be kicked in the back. There are also special abilities for Bugs to learn from Merlin much later as he progresses through the game.

While in the time machine, there are five different eras (spanning 21 levels in total) for Bugs Bunny to visit. They are the Stone Age, Pirate Years, The 1930s, Medieval Period, and Dimension X. Each level has clock symbols and golden carrots for Bugs to find in the game. There are also normal carrots for Bugs to pick up, which act as his health. Carrots can be collected by finding them scattered in a level. He can hold up to 99 carrots. After completing a level, Merlin will appear and the player can decide if they wish to save their progress up to that point.

Development

Publisher Infogrames acquired the rights to release video games featuring the Looney Tunes characters in early 1998.[3]

In late 2017, beta screenshots of the game surfaced on YouTube, attained from "PlayStation Zone Volume 3".[4] A movie containing beta footage of multiple levels including the Stone Age and Medieval Period was also featured in PlayStation Zone Volume 7.[5]

Reception

The game was met with very average to mixed reception, as GameRankings gave it a score of 68.33% for the PlayStation version,[6] and 53.75% for the PC version.[7]

References

  1. "Game Informer News". Game Informer. 1999-10-12. Archived from the original on 1999-10-12. Retrieved 2023-04-06.
  2. "INA Press Release". 2000-08-19. Archived from the original on 2000-08-19. Retrieved 2023-04-08.
  3. "Bugs Takes Over Games". Electronic Gaming Monthly. No. 105. Ziff Davis. April 1998. p. 24.
  4. "Bugs Bunny: Lost in Time Beta Screenshots on PlayStation Zone Demo Vol. 3 - YouTube". www.youtube.com. Archived from the original on 2021-12-22. Retrieved 2020-12-17.
  5. "Bugs Bunny: Lost in Time | Rare Beta Footage from PlayStation Zone Demo's". YouTube. January 15, 2021. Archived from the original on 2021-12-22. Retrieved January 31, 2021.
  6. "Bugs Bunny: Lost in Time for PlayStation". GameRankings. Archived from the original on November 30, 2016. Retrieved November 17, 2014.
  7. "Bugs Bunny: Lost in Time for PC". GameRankings. Archived from the original on December 9, 2019. Retrieved November 17, 2014.
  8. Nguyen, Cal. "Bugs Bunny: Lost in Time (PS) - Review". AllGame. Archived from the original on November 17, 2014. Retrieved November 17, 2014.
  9. Cook, Brad. "Bugs Bunny: Lost in Time (PC) - Review". AllGame. Archived from the original on November 17, 2014. Retrieved November 17, 2014.
  10. "Bugs Bunny: Lost in Time". Electronic Gaming Monthly. 1999.
  11. Reiner, Andrew (August 1999). "Bugs Bunny: Lost in Time (PS)". Game Informer. No. 76. p. 65. Archived from the original on May 21, 2000. Retrieved November 17, 2014.
  12. Stahl, Ben (July 8, 1999). "Bugs Bunny: Lost in Time Review (PS)". GameSpot. Archived from the original on February 5, 2022. Retrieved November 16, 2014.
  13. Stahl, Ben (November 18, 1999). "Bugs Bunny: Lost in Time Review (PC)". GameSpot. Archived from the original on July 20, 2016. Retrieved November 17, 2014.
  14. Harris, Craig (July 2, 1999). "Bugs Bunny: Lost in Time (PS)". IGN. Archived from the original on February 5, 2022. Retrieved December 7, 2020.
  15. "Bugs Bunny: Lost in Time". Official U.S. PlayStation Magazine. 1999.
  16. Woods, Dave (1999). "PC Review: Bugs Bunny: Lost In Time". PC Zone. Archived from the original on June 24, 2007. Retrieved November 17, 2014.
  17. "¿El Conejo de la suerte?". Superjuegos (in Spanish). No. 87. pp. 88–89. Retrieved July 25, 2021.
  18. Cottee, James (August 1999). "Bugs Bunny: Lost in Time". Australian Playstation. No. 4. pp. 76–77. Retrieved July 25, 2021.
  19. "The New Tetris". Gamers' Republic. No. 16. p. 77. Retrieved July 25, 2021.
  20. Rob (August 1999). "Bugs Bunny: Lost in Time". Playstation Plus. No. 47. p. 70. Retrieved July 25, 2021.
  21. Kay (September 1999). "Bugs Bunny: Lost in Time". PlayStation Pro. No. 37. pp. 60–61. Retrieved July 25, 2021.
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