Chameleon Twist 2

Chameleon Twist 2 (カメレオンツイスト2, Kamereon Tsuisuto Tsu) is a 1998 video game developed by Japan System Supply, published by Japan System Supply in Japan, and published by Sunsoft in North America and Europe for the Nintendo 64. It is the sequel to Chameleon Twist.

Chameleon Twist 2
European box art
Developer(s)Japan System Supply
Publisher(s)
  • JP: Japan System Supply
Composer(s)Koichi Fujiwara
Platform(s)Nintendo 64
Release
  • JP: December 25, 1998
  • NA: April 14, 1999[1]
  • PAL: 1999
Genre(s)Platformer
Mode(s)Single player

Story

The story of Chameleon Twist 2 takes place after the events in Chameleon Twist. Davy and his friends (Jack, Fred, and Linda) are playing in the forest, still carrying the backpack from his last adventure, when suddenly the rabbit (closely resembling Lewis Carroll's White Rabbit) from before falls down and knocks one of the chameleons into the sky. The chameleon transforms into an enhanced-looking humanoid chameleon and goes on a search for six carrots in six different worlds.

Gameplay

The game changed certain aspects of the original, such as the character designs and the switched colors of the main characters. New moves were added, such as a parachute that could be deployed to make a slow descent and that could be used in conjunction with the tongue. Moreover, vertical pole swings were added, rather than having only horizontal.

The player may talk to the rabbit whenever it is encountered. The rabbit would ask them if they wanted to go to a practice course, and they could either accept or decline. If they declined, the rabbit would fly away and the player would not be able to visit that bonus course anytime again in the game.

The worlds are much longer than those of the first. However, there is no longer a multiplayer mode.

Graphics and sound

Chameleon Twist 2 has imaginative dreamworld environments. The textures of the worlds are less detailed, but more colorful. The Japanese version featured the same design for the playable characters as the first game, while in International versions outside of the Japanese release, the design has been edited to be more chameleon-like. In Japan, Davy is blue, while Jack is green. In the International versions, Davy is green while Jack is blue, in contrast to the original.

Reception

The game received "unfavorable" reviews according to the review aggregation website GameRankings.[2] In Japan, Famitsu gave it a score of 24 out of 40.[5] Nintendo Power gave it an average review nearly two months before its U.S. release date.[11]

Official Nintendo Magazine claimed Chameleon Twist 2 was better than its predecessor, in terms of gameplay and its colorful visuals, but was too short and could be completed within a day. It found the music "annoying" and criticized the scarce sound effects.[12]

References

  1. "Chameleon Twist 2". IGN. Ziff Davis. Retrieved July 4, 2019.
  2. "Chameleon Twist 2 for Nintendo 64". GameRankings. CBS Interactive. Retrieved July 4, 2019.
  3. Marriott, Scott Alan. "Chameleon Twist 2 - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved July 4, 2019.
  4. "Chameleon Twist 2". Electronic Gaming Monthly. Ziff Davis. 1999.
  5. "カメレオンツイスト2 [NINTENDO64]". Famitsu (in Japanese). Enterbrain. Retrieved July 4, 2019.
  6. "Chameleon Twist 2". Game Informer. No. 73. FuncoLand. May 1999. Archived from the original on May 31, 2000. Retrieved July 4, 2019.
  7. Fielder, Joe (May 10, 1999). "Chameleon Twist 2 Review [date mislabeled as "April 28, 2000"]". GameSpot. CBS Interactive. Retrieved July 4, 2019.
  8. Norton-Smith, Hugh (June 1999). "Chameleon Twist 2". Hyper. No. 68. Next Media Pty Ltd. p. 80. Retrieved July 4, 2019.
  9. Casamassina, Matt (April 28, 1999). "Chameleon Twist 2". IGN. Ziff Davis. Retrieved July 4, 2019.
  10. Green, Mark (March 1999). "Chameleon Twist". N64 Magazine. No. 26. Future plc. p. 68.
  11. "Chameleon Twist 2". Nintendo Power. Vol. 118. Nintendo of America. March 1999. p. 117. Retrieved July 4, 2019.
  12. "Chameleon Twist 2". Official Nintendo Magazine. No. 79. April 1999. pp. 28–29. Retrieved November 13, 2021.
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