Coded Illusions
Coded Illusions was a computer game development company based in the Netherlands, founded in August 2005 after being a two-year hobby project. The company was abolished in September 2008.
Type | Video Game Developer |
---|---|
Industry | Video games |
Founded | 2005 |
Defunct | 2008 |
Fate | Defunct |
Headquarters | Rotterdam, the Netherlands |
Key people | Richard Stitselaar Pieter Slingeland |
Number of employees | 28 |
Website | http://www.coded-illusions.com/ |
Products
Though the company hasn't made official announcements yet, it is known that the company is currently working on a third-person action/adventure game[1] for next-gen video game consoles.[2]
The company's website currently lists a project called Nomos but the link leads back to the front page.[3] The company's profile on Gamasutra names the game Haven,[4] but this profile is older than the project page on the Coded Illusions website.
While no further details have been released by Coded Illusions, it appears playtesting for the game has begun early 2008.[5]
Abolition
In September 2008, it was announced that Coded Illusions was closing and their employees would be laid off.[6]
Continuing development
After the closure of Coded Illusions in October 2008, some of its former employees founded a new studio : Vertigo Games based in Rotterdam, the Netherlands. Comments have been made by Vertigo Games about the possibility of the Nomos project being picked up again in the future.[7]
References
- "Coded Illusions profile on Gamasutra". Gamasutra. Retrieved 2008-08-10.
- Opening speech at the official opening.
- "Coded Illusions projects page". Coded Illusions. Archived from the original on 2008-03-02. Retrieved 2008-06-25.
- "Coded Illusions profile on Gamasutra". Gamasutra. Retrieved 2008-08-10.
- "Coded Illusions testing page". Coded Illusions. Archived from the original on January 29, 2008. Retrieved 2008-08-10.
- "GameParty news item about company closing (Dutch)". GameParty. Archived from the original on 2008-10-26. Retrieved 2008-10-04.
- vertigo games interview