Colossal Adventure

Colossal Adventure is a text based adventure game published by Level 9 Computing in 1982. It was originally released for the Nascom.[1][2][3]

Colossal Adventure
Publisher(s)Level 9 Computing
Platform(s)Nascom
Release1982
Genre(s)Adventure

Gameplay

Colossal Adventure is an expanded version of the original Adventure by Will Crowther and Don Woods.[4][5][6] Over 70 additional locations were added.[7][8][9][10]

Development and release

Opening screen of Colossal Adventure for MS-DOS

Colossal Adventure was the first commercial game from Level 9.[11][12]

It was later released as the first game in the Jewels of Darkness trilogy.

Reception

Allan J. Palmer for Page 6 said "Great Scott (Adams?)! Level 9 Computing have a winner here in this excellent rendition of the original Crowther/Woods mainframe Adventure game."[13]

Steve Cooke for Personal Computer Games said "Although by contrast with some programs available on other machines this program looks a little dated, it shines out like a star in an empty sky as far as Lynx owners are concerned."[14]

John Conquest for Big K said "Even by Level 9's present standards, Colossal Adventure is not the best game available, nor the most engrossing, the most difficult, the most fun, or indeed the most anything."[15]

Stuart Menges for Acorn User said "Colossal Adventure is one of the best in its class. I would recommend it to any adventurer."[16] Philip Garritt for Acorn User said "The program [...] is good value and will give many hours of entertainment."[17]

What MSX? said "Level 9 is the number one software house for adventures, and this is the number one title. MSX owners start here."[18]

Micro Adventurer referred to the game as a "first-class version" of the original Adventure,[19] while Amstrad Action said "it's still the best and lengthiest version of this text-only classic available for a micro".[20]

Crash considered the game "Recommended."[21]

A retrospective review in The Spectrum Show said "If you want the granddaddy of all adventures, this is the one to get, closely followed by the Abersoft one that was bought by Melbourne House and released as Classic Adventure."[22]

Reviews

  • Your Computer - September 1983
  • Home Computing Weekly - Jun 11, 1985
  • Home Computing Weekly - Aug 30, 1983
  • Happy Computer - Feb, 1984

References

  1. Maher, Jimmy (2012-10-22). "Level 9". The Digital Antiquarian. Archived from the original on 11 July 2014. Retrieved 10 July 2014.
  2. "Colossal Adventure for Nascom (1982) - MobyGames". MobyGames. Retrieved 2018-06-16.
  3. "Colossal Adventure - Computing History". www.computinghistory.org.uk. Retrieved 2018-06-16.
  4. "MOCAGH.ORG: Rainbird Software: colossaladv alt2 manual" via Internet Archive.
  5. "Electron User Volume 6 1988-1989" via Internet Archive.
  6. "redherring redherring7" via Internet Archive.
  7. "Retro Gamer" via Internet Archive.
  8. "Your 64 Issue 006" via Internet Archive.
  9. "ZX-Books (UK)" via Internet Archive.
  10. "Sinclair User Magazine Issue 038 : Free Download, Borrow, and Streaming : Internet Archive". Internet Archive. 2020-06-10. Retrieved 2021-04-16.
  11. "Page6 34 Jul88" via Internet Archive.
  12. "CVG Magazine Issue 010 : Free Download, Borrow, and Streaming : Internet Archive". Internet Archive. 2020-06-10. Retrieved 2021-04-16.
  13. "Page 6 - Issue 10 (1984-07)(ABACUS)(GB)". July 9, 1984 via Internet Archive.
  14. "Personal Computer Games Issue 05" via Internet Archive.
  15. "Big K Magazine Issue 07" via Internet Archive.
  16. "AcornUser019-Feb84". February 9, 1984 via Internet Archive.
  17. "Acorn User 1982 Magazine" via Internet Archive.
  18. "What MSX? (GB)". April 16, 1984 via Internet Archive.
  19. "Micro Adventurer Issue 07 : Sunshine Books : Free Download, Borrow, and Streaming : Internet Archive". Internet Archive. 2020-06-10. Retrieved 2021-04-16.
  20. "Amstrad Action Issue 001" via Internet Archive.
  21. "Crash Magazine 004" via Internet Archive.
  22. "The Spectrum Show" via Internet Archive.
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