Crazy Machines Elements

Crazy Machines Elements is a puzzle video game developed by Fakt Software and published by DTP Entertainment for Microsoft Windows, PlayStation Network, and Xbox Live Arcade in 2011.

Crazy Machines Elements
Developer(s)Fakt Software
Publisher(s)DTP Entertainment
SeriesCrazy Machines
Platform(s)Microsoft Windows, PlayStation 3 (PlayStation Network), Xbox 360 (Xbox Live Arcade)
ReleaseWindows
  • GER: March 25, 2011
  • NA: December 6, 2011
  • EU: 2012
PSN
  • PAL: August 24, 2011
  • NA: January 10, 2012
XBLA
August 25, 2011[1]
Genre(s)Puzzle
Mode(s)Single-player

Gameplay

In Crazy Machines Elements the objective is to solve a seemingly simple problem (cook a hot dog, pop a balloon) by constructing a Heath Robinson / Rube Goldberg-esque machine. The 3D game relies heavily on in-game physics and utilises NVidia PhysX. For any given puzzle, the player is provided with a collection of items e.g. ramps, springs, steam engines, electrical devices, gears, belts, and a large selection of other mechanical devices for converting and directing raw energy into useful motion. On the completion of each puzzle, the player is rewarded with points and a gold, silver, or bronze lug nut. Not only does the created machine have to perform the assigned primary task, but might also complete one or more of the optional secondary tasks thus earning more points.

Reception

The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[2][3][4]

References

  1. IGN staff (August 25, 2011). "dtp Entertainment Releases Crazy Machines Elements on XBLA". IGN. Ziff Davis. Retrieved February 9, 2023.
  2. "Crazy Machines Elements for PC Reviews". Metacritic. Fandom. Retrieved February 9, 2023.
  3. "Crazy Machines Elements for PlayStation 3 Reviews". Metacritic. Fandom. Retrieved February 9, 2023.
  4. "Crazy Machines Elements for Xbox 360 Reviews". Metacritic. Fandom. Retrieved February 9, 2023.
  5. Nakamura, Darren (October 20, 2011). "Review: Crazy Machines Elements (X360)". Destructoid. Gamurs. Retrieved February 9, 2023.
  6. Reed, Kristan (September 2, 2011). "Download Games Roundup (Page 3)". Eurogamer. Gamer Network. Retrieved February 9, 2023.
  7. Nichols, Scott (August 29, 2011). "Review: Crazy Machine[s] Elements (360)". GamePro. GamePro Media. Archived from the original on September 7, 2011. Retrieved February 9, 2023.
  8. Fettig, Eddy (September 22, 2011). "Crazy Machines Elements Review (X360)". GameRevolution. CraveOnline. Archived from the original on September 6, 2015. Retrieved February 9, 2023.
  9. Miller, Greg (January 26, 2012). "Crazy Machines Elements Review (PS3)". IGN. Ziff Davis. Retrieved February 9, 2023.
  10. "Crazy Machines Elements". PlayStation Official Magazine – UK. Future plc. November 2011. p. 115.
  11. "Crazy Machines Elements". Official Xbox Magazine. Future US. December 2011. p. 71.
  12. Chen, Bev (September 15, 2011). "Crazy Machines Elements Review - Xbox 360 Video Game Review". PALGN. PAL Gaming Network. Archived from the original on August 1, 2012. Retrieved February 9, 2023.
  13. "Crazy Machines Elements". PC Gamer UK. Future plc. May 2012. p. 113.
  14. "Review: Crazy Machines Elements". Play UK. No. 210. Imagine Publishing. November 2011. p. 99.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.