Depth Charge (video game)

Depth Charge is an action video game for the Apple II programmed by Chris Oberth and published by The Elektrik Keyboard of Chicago, Illinois in 1978.[1] A clone of the 1977 arcade video game Depthcharge, the player drops explosives from a moving ship attempting to eliminate submarines below it.

Depth Charge
Screenshot and description from The Elektrik Keyboard catalog
Publisher(s)The Elektrik Keyboard
Programmer(s)Chris Oberth
Platform(s)Apple II
Release1978
Mode(s)Single-player

Gameplay

Like the 1977 arcade game Depthcharge that it emulates, Depth Charge puts the player in control of a small ship that drops depth charges onto passing submarines. In the arcade original, the player moves the ship left and right, but in Depthcharge the ship automatically makes three passes from right to left across the top of the screen, and four submarines at varying depths move from left to right below it. Destroying deeper subs earns more points. An extra pass is awarded at 600 points and another at 900.[1][2]

References

  1. The Elektrik Keyboard (catalog). Chicago, Illinois: The Elektrik Keyboard. c. 1979.
  2. Chris Oberth (1978). Depth Charge (Apple II). The Elektrik Keyboard.


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