Escape from Singe's Castle
Escape from Singe's Castle, also known as Dragon's Lair Part II - Escape From Singe's Castle, is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers, released by Software Projects in 1987.
Escape from Singe's Castle | |
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Publisher(s) | Software Projects (8 bit, Europe), Electronic Arts (Commodore 64, USA), ReadySoft (16 bit) |
Series | Dragon's Lair |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum, Amiga, Atari ST, MS-DOS, Mac OS, Apple IIGS |
Release | 1987 (8-bit) 1989 (16-bit) |
Mode(s) | Single-player |
ReadySoft released a similarly named game it for the PC (developed by Bethesda Softworks) in 1989, and for the Amiga and Atari ST in 1990 and 1991, respectively.[1][2] An Apple IIGS version was released in 2022.[3]
The game is sometimes referred to as Dragon's Lair II, but is not the official arcade sequel Dragon's Lair II: Time Warp.
Gameplay
Players control Dirk the Daring, the player character from Dragon's Lair, who has returned to the lair of Singe the dragon in order to claim a pot of gold. Singe has laid traps throughout his lair, forcing players to guide Dirk across a number of differently themed screens in order to steal the gold and escape.[4] In the 8 bit versions there are eight different levels.
In the 16-bit version, Dirk is supposed to rescue Daphne again, this time from the Shapeshifter. Unlike the earlier 8-bit version, this is a cartoon-based interactive movie, like its predecessor, where the player is supposed to choose the correct movement for Dirk in the right time.[5]
Development
Software Projects had licensed the Coleco Adam version of Dragon's Lair to be released on 8-bit home computers, but due to the limitations of memory size and media space very few scenes could be contained in the conversion. Therefore, a second game entitled Escape from Singe's Castle was created to contain some of the missing scenes. Some retained the original control method of only allowing a directional movement at the right time. Other sections had a smaller, more controllable Dirk.
The Commodore 64 cassette version features the same loading system as the original Dragon's Lair conversion - the next game level loads while the player attempts the current level. The American Commodore 64 version had a two-sided disk, with the first Dragon's Lair on the other side of the disk (however, the front cover only showed the name Dragon's Lair).
The ReadySoft version had a hard disk install option that supported the first Dragon's Lair conversion; a user that owned the first and second games could install scenes from both, resulting in a single bigger game.
An Apple IIGS version had reportedly been completed by ReadySoft and scheduled to be released in 1991 (manuals from other ports list detailed IIGS-specific loading instructions and features),[6] but was never publicly released. In 2022, decades later with the original ReadySoft port still missing or lost, Brutal Deluxe created and released a new Apple IIGS port based on the PC version.
Reception
Allen L. Greenberg reviewed the ReadySoft game for Computer Gaming World, and stated that "Dragon's Lair II: Escape From Singe's Castle is an odd creature, an exceptional program which suffers from uninteresting game-play."[5]
Reviews
- Amtix! (Apr, 1987)[7]
- Computer Gamer (Mar, 1987)[8]
- Zzap! (Feb, 1987)[9]
- Computer and Video Games (Jul, 1990)[10]
- Commodore User (Feb, 1987)[11]
- Popular Computing Weekly (Jan 29, 1987)[12]
- Your Sinclair (May, 1987)[13]
- ASM (Aktueller Software Markt) (Feb, 1987)[14]
- Tilt (Jun, 1987)[15]
- Happy Computer (Mar, 1987)[16]
- Your Sinclair (Jul, 1990)[17]
- Amiga Computing (May, 1990)[18]
- The Games Machine (May, 1990)[19]
- Commodore User (Apr, 1990)[20]
- Zzap! (May, 1990)[21]
- Zero (Jun, 1990)[22]
- The One (Apr, 1990)[23]
- Génération 4 (Apr, 1990)[15]
- Games-X (Nov, 1991)[24]
- ST Format (Feb, 1992)[25]
References
- "Bethesda A brief History". GamePro. March 1996. p. 71. Retrieved July 12, 2021.
- "Bethesda Softworks History". bethsoft.com. Archived from the original on June 5, 1997. Retrieved December 12, 2021.
- "Brutal Deluxe releases Dragon's Lair: Escape From Singe's Castle for Apple IIGS". Retrieved 2022-05-30.
- Walker, Andy (April 1987). "Reviews - Escape From Singe's Castle - Dragon's Lair II". Crash. No. 39. Newsfield Publications Ltd. p. 120. Retrieved 2016-04-23.
- Greenberg, Allen L. (March 1992). "As the Worm Turns - ReadySoft's Dragon's Lair II: Escape from Singe's Castle". Computer Gaming World. Vol. 1, no. 92. p. 74.
- "Manual" (PDF). retro-commodore.eu. Retrieved 26 September 2023.
- "Amtix Magazine Issue 18". April 1987.
- "Computer Gamer - Issue 24 (1987-03)(Argus Press)(GB)". March 1987.
- "Zzap! 64 Issue 022 (HQ)".
- "CVG Magazine Issue 104". July 1990.
- "Commodore User Magazine Issue 41". February 1987.
- Popular Computing Weekly worldofspectrum.org
- Dragon air ysrnry.co.uk Archived 2016-07-08 at the Wayback Machine
- "Aktueller Software Markt (ASM) Magazine (March 1987)". March 1987.
- "Le site des anciennes revues informatiques - www.abandonware-magazines.org". www.abandonware-magazines.org.
- "Kultboy.com - DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games!". www.kultboy.com.
- "Your Sinclair Magazine Issue 55". July 1990.
- "Amiga Reviews: Dragon's Lair 1: Escape from Singe's Castle".
- "The Games Machine Issue 30".
- "Amiga Reviews: Dragon's Lair 1: Escape from Singe's Castle".
- "Amiga Reviews: Dragon's Lair 1: Escape from Singe's Castle".
- "Amiga Reviews: Dragon's Lair 1: Escape from Singe's Castle".
- "TheOne Magazine Issue 19". April 1990.
- "Dragon's Lair: Escape from Singe's Castle review from Games-X 31 (Nov 1991) - Amiga Magazine Rack".
- "ST Format (Issue 31) - February - 1992: Atari magazine scans, PDF".