FMOD
FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems.
Original author(s) | Firelight Technologies |
---|---|
Initial release | 6 March 1995[1] |
Platform | Microsoft Windows, macOS, iOS, Linux, Android, Wii U, 3DS, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, HTML5 |
Type | Game middleware Game development tool Digital audio workstation |
License | Various proprietary licenses |
Website | www |
Features
The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation.
FMOD consists of the following technologies:
- FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer.
- FMOD Studio run-time API - A programmer API to interface with FMOD Studio.
- FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound.
Legacy products include:
- FMOD Ex - The sound playback and mixing engine.
- FMOD Designer 2010 - An audio designer tool used for authoring complex sound events and music for playback.
- FMOD Event Player - An auditioning tool in conjunction with FMOD Designer 2010.
The FMOD sound system has an advanced plugin architecture that can be used to extend the support of audio formats or to develop new output types, e.g. for streaming.
Licensing
FMOD is available under multiple license schemes:[2]
- FMOD Non-Commercial License, which allows software not intended for commercial distribution to use FMOD for free.
- FMOD Indie License, a bottom level license for software intended for commercial distribution, with development budgets less than US$500k.
- FMOD Basic License, a mid-level license for software intended for commercial distribution, with development budgets between US$500k and US$1.5m.
- FMOD Premium License, a top level license for software intended for commercial distribution, with development budgets over US$1.5m.
Support
Platforms
FMOD is written in portable C++, and can thus run on many different PC, mobile and gaming console platforms including: Microsoft Windows (x86 and x86-64), macOS, iOS, Linux (x86 and x86-64), Android, BlackBerry, Wii, Wii U, 3DS, Nintendo Switch, Xbox, Xbox 360, Xbox One, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, and Google Native Client.
FMOD contains support for AMD TrueAudio, and Sound Blaster hardware acceleration.[3]
File formats
FMOD can play back the following audio formats: AIFF, ASF, ASX, DLS, FLAC, FSB (FMOD's sample bank format), IT, M3U, MIDI, MOD, MP2, MP3, Ogg Vorbis, PLS, S3M, VAG (PS2/PSP format), WAV, WAX (Windows Media Audio Redirector), WMA, XM, XMA (only on the Xbox 360), as well as raw audio data.[4]
Game engines
FMOD has been integrated as a primary sound-effects system into the following video game engines:
- Unity from Unity Technologies
- Unreal Engine 3 from Epic Games[5]
- Unreal Engine 4 from Epic Games[6]
- CryEngine from Crytek[7]
- Torque Game Engine from GarageGames
- BigWorld Technology from Bigworld Technology[8]
- Scaleform from Scaleform Corporation[9]
- Havok Vision Engine[10]
- Havok Project Anarchy[11]
- Source from Valve[12]
- HeroEngine from Idea Fabrik Plc.[13]
- Prism3D from SCS Software[14]
- Red Engine 1 and 2 from CD Projekt
- Halo Engine from Bungie
Games using FMOD
FMOD has been used in many high-profile commercial games since release; this is a partial list.[15][16]
- 3D Ultra Minigolf
- Allods Online
- American Truck Simulator [17]
- Arcaea [18]
- Ashes Cricket 2009
- Assetto Corsa
- Audition Online
- Automation
- Batman: Arkham Asylum
- Battlestations: Pacific
- Bastion
- BeamNG.drive
- BioShock
- BioShock2
- Brütal Legend
- Bugsnax
- Carrion
- Castlevania: Lords of Shadow 2
- Cavern Commandos
- Celeste
- Clive Barker's Jericho
- Cookie Run: Kingdom
- Cortex Command
- Crossout
- Crysis
- Darkest Dungeon
- Darkfall
- Dark Souls
- Daymare 1998
- DJ Hero
- DJMax Respect V
- De Blob
- Deus Ex: Human Revolution
- Diablo 3
- Diner Dash Adventures
- Dragon Age: Origins
- Dogfighter
- Dwarf Fortress
- Dying Light
- Euro Truck Simulator 2[19]
- Fall Guys
- Far Cry
- Fast & Furious Crossroads
- Final Fantasy X/X-2 HD Remaster
- Forts
- Forza Motorsport 2
- Forza Motorsport 3
- Guild Wars
- Guild Wars 2
- Guitar Hero III
- Guitar Hero: Aerosmith
- Guitar Hero: World Tour
- Geometry Dash
- Hades
- Halo 3
- Halo 3: ODST
- Halo: Reach
- Hard Reset
- Heavenly Sword
- Heroes of Newerth
- Hellgate: London
- Hitman: Absolution
- Hypercharge: Unboxed
- Impressive Title
- Into the Breach
- iRacing.com
- Jurassic Park: Operation Genesis
- Just Cause 2
- Kingdom Come: Deliverance
- KartRider: Drift
- League of Legends (replaced by Wwise after patch 4.7)
- Lego Universe
- Limbus Company
- LittleBigPlanet
- Mechwarrior Online
- Metroid Prime 3: Corruption
- Minecraft (Bedrock Edition)
- Minecraft: Story Mode
- Music Construction Set: Eleven
- My Hero Academia: The Strongest Hero
- New Retro Arcade: Neon
- Natural Selection 2
- Need for Speed: Shift
- Nickelodeon Kart Racers
- Nicktoons Unite!
- Nicktoons: Battle for Volcano Island
- No More Room in Hell
- Noita
- Operation Flashpoint: Dragon Rising
- Orwell
- Path of Exile
- Patrick's Parabox
- Pizza Tower
- Planetary Annihilation[20]
- Project Cars 3
- Project Torque
- Pure
- Pyre
- Quake Champions
- Renegade Ops
- Reus
- Rise of Flight: The First Great Air War
- Roblox
- ROW Europe: Ruins Of War
- Ruiner
- Run8
- Scrap Mechanic
- Second Life
- Shadowgrounds
- Shadowgrounds: Survivor
- Shantae and the Seven Sirens
- Shatter
- Shattered Horizon[21]
- Shovel Knight[22]
- Silent Hill: Shattered Memories
- SOMA (video game)
- Spelunky 2
- StarCraft II: Wings of Liberty
- Stargate Worlds
- Star Stable Online
- Star Trek Online
- Stranglehold
- Subnautica
- Super Motherload
- Sven Co-op
- The Forest
- theHunter: Call of The Wild
- The Jackbox Party Pack 7
- The Swapper
- TimeShift
- TNA iMPACT!
- Tom Clancy's Ghost Recon
- Tomb Raider: Underworld
- Tomb Raider
- Torchlight
- Torchlight III
- Transistor
- Trine
- Tropico 3
- The Walking Dead
- Unravel
- Vessel
- Viscerafest
- vSide
- War Thunder
- Warcraft III
- Where's My Perry
- Where's My Water?
- Where's My Water? 2
- Wobbly Life
- World of Subways
- World of Warcraft
- Worms W.M.D
- X-Plane (simulator)
- You Don't Know Jack
- Zuma
See also
References
- Somberg, Guy (3 October 2016). Game Audio Programming: Principles and Practices. CRC Press. p. 103. ISBN 9781315351650. Retrieved 21 May 2020.
- "FMOD Licenses". Firelight Technologies. Retrieved 2017-11-27.
- "Creative Labs: Connect". Connect.creativelabs.com. Archived from the original on 2010-05-04. Retrieved 2010-05-17.
- "FMOD Core API Reference, FMOD_SOUND_TYPE". FMOD Core API Reference. Retrieved 18 April 2021.
- "Unreal Technology". Unreal Technology. Archived from the original on 2010-05-29. Retrieved 2010-05-17.
- "Unreal Technology". Unreal Technology. Retrieved 2015-04-15.
- "Crytek GmbH: Specifications". Crytek.com. 2010-04-13. Archived from the original on 2009-12-17. Retrieved 2010-05-17.
- "BigWorld Technology - BigWorld Partners". Bigworldtech.com. Archived from the original on 2010-09-18. Retrieved 2010-05-17.
- "Integration". scaleform. Archived from the original on 2010-04-20. Retrieved 2010-05-17.
- "Products - Vision Game Engine | 3rd Party Integrations". havok.com. Archived from the original on 2012-05-04. Retrieved 2010-05-17.
- "Project Anarchy". havok.com.
- "Implementing FMOD". Valve.
- "HeroEngine 1.47.0 Enhancements". HeroEngine wiki. Archived from the original on 2011-04-11. Retrieved 2011-08-11.
- "FMOD: First Tease". blog.scssoft.com. SCS Software. February 18, 2020. Retrieved May 5, 2020.
- "Game List - FmodWiki". Fmod.org. 2009-12-21. Archived from the original on 2012-08-01. Retrieved 2010-05-17.
- "FMOD - Games". Retrieved 2018-05-01.
- "American Truck Simulator Update 1.37 Open Beta is here!".
- "Arcaea - Rhythm Game". 30 January 2019.
- "The ETS2 1.37 Open Beta is here!".
- https://www.youtube.com/watch?v=i_lUYyGVtZY%7C Planetary Annihilation: LiveStream February 1st, 2013
- "Shattered Horizon Interview". 4 September 2009.
- "Breaking the NES for Shovel Knight". 25 June 2014.
External links
- Project home page
- "Tuscany Demo" using AstoundSound on TrueAudio on YouTube – special version of Oculus VR's "Tuscany Demo" showcasing GenAudio's AstoundSound with calculations shunted to AMD TrueAudio