Inverse lithography

In semiconductor device fabrication, the inverse lithography technology (ILT) is an approach to photomask design. This is basically an approach to solve an inverse imaging problem: to calculate the shapes of the openings in a photomask ("source") so that the passing light produces a good approximation of the desired pattern ("target") on the illuminated material, typically a photoresist. As such, it is treated as a mathematical optimization problem of a special kind, because usually an analytical solution does not exist.[1] In conventional approaches known as the optical proximity correction (OPC) a "target" shape is augmented with carefully tuned rectangles to produce a "Manhattan shape" for the "source", as shown in the illustration. The ILT approach generates curvilinear shapes for the "source", which deliver better approximations for the "target".[2]

An illustration of a conventional optical proximity correction. The blue Γ-like shape is what chip designers would like printed on the wafer, in green is the shape after applying optical proximity correction, and the red contour is how the shape actually prints.

The ILT was proposed in 1980s, however at that time it was impractical due to the huge required computational power and complicated "source" shapes, which presented difficulties for verification (design rule checking) and manufacturing. However in late 2000s developers started reconsidering ILT due to significant increases in computational power.[1]

References


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.