IRIS GL
IRIS GL (Integrated Raster Imaging System Graphics Library) is a proprietary graphics API created by Silicon Graphics (SGI) in the early 1980s for producing 2D and 3D computer graphics on their IRIX-based IRIS graphical workstations.[1][2] Later SGI removed their proprietary code, reworked various system calls, and released IRIS GL as the industry standard OpenGL.
Developer(s) | Silicon Graphics |
---|---|
Stable release | n/a
/ 1992 |
Operating system | IRIX |
Type | API |
License | Various proprietary |
See also
- Silicon Graphics Image for file extension
.iris
- SGI IRIS
- IrisVision - first port to PCs
References
- Seddon, Chris (2005). "History of OpenGL". OpenGL Game Development. Wordware. p. 43. ISBN 1-55622-989-5.
- Kilgard, Mark (2008). "OpenGL Prehistory: IRIS GL (slide from SIGGRAPH talk)". www.slideshare.net.
- Clark, James (July 1982). "The Geometry Engine: A VLSI Geometry System for Graphics" (PDF). Proceedings of the 9th annual conference on Computer graphics and interactive techniques. pp. 127–133.
External links
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