Samurai Shodown VI

Samurai Shodown VI, known as Samurai Spirits: Tale of the World's Greatest Swordsman (サムライスピリッツ 天下一剣客伝, Samurai Supirittsu Tenkaichi Kenkakuden) in Japan, is the tenth iteration in the Samurai Shodown series.

Samurai Shodown VI
Cover artwork of the stand-alone PlayStation 2 version released in Japan.
Developer(s)SNK Playmore
Yuki Enterprise
Publisher(s)SNK Playmore/Sega (U.S.)
Director(s)Koji Takaya
Designer(s)Tōru Sakurai
Masahito Koyano
Programmer(s)Kazuro Morita
E. Hakumai
Sunao Tomomori
Artist(s)Takkun
Eriko Kawada
Chihiro Takahashi
Writer(s)Tōru Sakurai
Composer(s)Kennosuke Suemura
Mitsuo Miyamoto
SeriesSamurai Shodown
Platform(s)Arcade, PlayStation 2, PlayStation Network
ReleaseArcade
  • JP: September 14, 2005
PlayStation 2
  • JP: January 26, 2006
PlayStation Network
  • JP: December 17, 2014 (PS3)
  • NA: November 22, 2016 (PS4)
  • EU: November 25, 2016 (PS4)
Genre(s)Fighting game
Mode(s)Single-player, multiplayer
Arcade systemAtomiswave

On December 17, 2014, the game was released as a PS2 Classic for the PlayStation 3 through the PlayStation Network, although only on the Japanese Store. On November 22, 2016, the game was released for the PlayStation 4 in North America through the PlayStation Network, with enhanced features such as trophy support and uprendered resolution.[1]

Gameplay

The game features new backgrounds with 2D and 3D elements, as well as a returning cast of all 28 characters from Samurai Shodown V Special, 2 sub-bosses from Samurai Shodown V, as well as all 7 characters from Samurai Shodown and Samurai Shodown II that didn't appear in later games, and 4 new characters. It also features a "spirit select" system, which allows players to choose between six different fighting styles based on all previous installments.

Characters

Newcomers from Samurai Shodown

I & II

from Samurai Shodown

V & V Special

  • Andrew
  • Iroha[2]
  • Sugoroku Matsuribayashi
  • Karakuri Ocha-Maro
  • EX Nakoruru
  • Bust Galford
  • Kim Ung Che
  • Demon Gaoh

Release

Despite normal Samurai Shodown releases and distribution outside Japan, the game has been released outside the country on the Atomiswave system, published in the United States by Sega. The game was released for the PlayStation 2 in Japan on January 25, 2006. The American and European home versions were released respectively on March 24 and March 29, 2009, on the PS2, PSP and Wii as part of the compilation Samurai Shodown Anthology. The PS2 release added even more playable characters, and three more spirit select systems to go along with them. With the PS2 release, virtually every character to have ever appeared in the Neo Geo games including the referee, Kuroko, and the animal characters, are all playable. The Samurai Shodown Anthology version is similar to the PS2 version except that everything is unlocked at the start. In 2020, a homebrew conversion was released for the Dreamcast.[3][4]

Reception

References

  1. Romano, Sal (Nov 18, 2016). "Samurai Shodown VI for PS4 launches November 22". Gematsu. Retrieved Nov 18, 2016.
  2. Levi (February 24, 2008). "Samurai Shodown VI to make its US console debut on Samurai Shodown Anthology". Siliconera. Retrieved July 4, 2016.
    Clements, Ryan (April 15, 2009). "Samurai Shodown Anthology Review". IGN. Ziff Davis. Retrieved July 4, 2016.
  3. "The Atomiswave version of Samurai Shodown VI ported to Dreamcast!". Geeky News. TieLabs. November 8, 2020. Archived from the original on 2020-11-09. Retrieved 2020-11-09.
  4. Perez, George (November 9, 2020). "NeoGeo Battle Coliseum and Samurai Shodown VI ported to Dreamcast as Atomiswave arcade ports keep coming". SEGAbits. Archived from the original on 2020-11-09. Retrieved 2020-11-09.
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