Just Shapes & Beats

Just Shapes & Beats is an action rhythm video game developed and published by Canadian[1] indie team Berzerk Studio. It was released on May 31, 2018, for Microsoft Windows and Nintendo Switch, February 24, 2019, for macOS and Linux, May 10, 2019, for PlayStation 4 in the US, and May 30, 2019 for PlayStation 4 in Europe, Russia, and Australia. It was also released on June 30, 2020, for Stadia, and on May 31, 2022, for Xbox One and Xbox Series X/S. In this game, players move a colored shape to the beat of background music and dodge pink shapes.

Just Shapes & Beats
Developer(s)Berzerk Studio
Publisher(s)Berzerk Studio
Director(s)Simon "Lachhh" Lachance
Designer(s)Gildeguy
Marc-Antoine Jean
Gavin Jones
Clement Lachance
Hélène Lachance
Simon Lachance
Vincent Longpré
Michael Molinari
Programmer(s)Étienne Bedard
Simon Lachance
Olivier Lamontagne
Shayne "Kojak" Wheeler
Artist(s)Émilie "Em" Bourget
Composer(s)Danimal Cannon
Shirobon
EngineUnity
Platform(s)Microsoft Windows, macOS, and Linux (via Steam), Nintendo Switch, PlayStation 4, Xbox One, Xbox Series X/S
Release
May 31, 2018
  • Windows, Nintendo Switch:
    • WW: May 31, 2018
  • macOS, Linux:
    • WW: February 24, 2019
  • PlayStation 4:
    • NA: May 10, 2019
    • EU: May 30, 2019
  • Stadia:
    • WW: June 30, 2020
  • Xbox One, Xbox Series X/S:
    • WW: May 31, 2022
Genre(s)Bullet Hell, rhythm
Mode(s)Single-player, multiplayer

Gameplay

Just Shapes & Beats consists of multiple levels based around individual music tracks—predominantly chiptune—by artists including Nitro Fun, Danimal Cannon, Noisestorm, and Pegboard Nerds.

Up to four players control one small shape each, represented by either a cyan square as player 1, a yellow triangle as player 2, a green pentagon as player 3 or an orange circle as player 4. Players dodge attacks in the form of various pink shapes, such as beams, bouncing waves, pulsating shapes, and bouncing circles. These attacks appear and move in rhythm to the music, with difficulty increasing the further players progress.[2]

Getting struck by an attack causes the player to lose a part of their shape. Players can take up to three hits in regular tracks before breaking, and six during boss tracks. If the shape breaks entirely, the game rewinds to the previous checkpoint or back to the start in the case of the boss battles; if it breaks in multiplayer, other players can touch the "dead" floating spot (if it has not gone off the screen) to revive them with one remaining hit point. Three breaks within a single level results in a game over screen, with the text stating "It's Over" and the cyan square breaking into pieces. Tapping Enter (PC/Steam), A (Switch/Xbox), or the Cross button (PS4) multiple times causes the square to fix itself and changes the screen's text to read "It's NOT Over", allowing the player to continue from the beginning of the level. At the top of the screen, a bar with a white triangle at the end serves as the progress bar for each level. In story mode, minigames involving additional character movements exist as filler between levels.

Aside from the main story mode, the game offers playlist, challenge, and party (music only) modes; the former two can be played to collect "Beatpoints," an additive and accumulative scoring system based on the player's performance and amount of levels played. A "Hardcore" difficulty was added in 2019, which increases the difficulty of available levels by reducing reaction times and adding more attacks.[2]

Development

The first demo of the game was revealed at PAX 2016 and was meant to be released that summer. During the event, the release date was delayed from late 2016 to early 2017.[3] The game was eventually delayed again, with a launch date of summer 2018. On March 20, 2018, it was announced that the game would also receive a release on the Nintendo Switch.[4][5] On December 4, 2019, the Just Shovels & Knights update was released, containing 4 remixes of pieces from the Shovel Knight soundtrack. On June 25, 2021, the studio announced that "The Lost Chapter" would be added to the game in an update on July 23. The update consists of five new tracks, including a remix of "Spider Dance" from Undertale. As its title suggests, the update brings back a "lost" segment of the story mode which was planned but not implemented in the initial release.

On April 21, 2022, it was announced that the game would receive a release on the Xbox One and Xbox Series X/S consoles on May 31.[6][7]

Reception

On review aggregator Metacritic, Just Shapes & Beats has received 83/100, indicating "generally favorable reviews".[8]

Accolades[12]

References

  1. "Berzerk Studio (@berzerkstudio)". Twitter. Retrieved July 7, 2019.
  2. "Review: Just Shapes & Beats". destructoid. Retrieved 2019-01-18.
  3. McAloon, Alissa (April 23, 2016). "Just Shapes & Beats is stressful, chaotic, and I absolutely love it". Destructoid. Retrieved March 20, 2018.
  4. Osborn, Alex (March 20, 2018). "GDC 2018: 14 Games Announced for Nintendo Switch in March 20th's Nindies Showcase". IGN. Retrieved March 20, 2018.
  5. Moyse, Chris (March 20, 2018). "Reaction-based bass blaster Just Shapes & Beats coming to Switch". Destructoid. Retrieved March 20, 2018.
  6. Sheehan, Gavin (24 April 2022). "Just Shapes & Beats Will Come To Xbox In Late May". Bleeding Cool. Retrieved 31 May 2022.
  7. Gilbert, Fraser (21 April 2022). "Just Shapes & Beats 'Finally' Jumps To Xbox Consoles This May". Pure Xbox. Retrieved 31 May 2022.
  8. "Just Shapes & Beats for Switch Reviews". Metacritic. CBS Interactive. Retrieved June 8, 2018.
  9. Moyse, Chris (June 4, 2018). "Review: Just Shapes & Beats". Destructoid. Destructoid. Retrieved May 23, 2018.
  10. Lane, Gavin (June 7, 2018). "Just Shapes & Beats Review (Switch eShop)". Nintendo Life. Nintendo Life. Retrieved June 8, 2018.
  11. Ronaghan, Neal (June 4, 2018). "Just Shapes and Beats Review". Nintendo World Report. Nintendo World Report. Retrieved June 8, 2018.
  12. Studio, Berzerk. "Just Shapes & Beats". justshapesandbeats.com. Retrieved 2019-01-18.
  13. Hoggins, Tom (September 24, 2018). "Golden Joysticks 2018 nominees announced, voting open now". The Daily Telegraph. Retrieved November 18, 2018.
  14. Sheridan, Connor (November 16, 2018). "Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale". GamesRadar+. Retrieved November 18, 2018.
  15. Fogel, Stephanie (January 3, 2019). "'Return of the Obra Dinn' Leads IGF Awards Nominees". Variety. Retrieved January 14, 2019.
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