Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken
Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken (剣神ドラゴンクエスト 甦りし伝説の剣, Kenshin Doragon Kuesto Yomigaerishi Densetsu no Ken, lit. Swordmaster Dragon Quest: Resurrection of the Legendary Sword)[3] is an all-in-one television game created by Square Enix, based on the Dragon Quest video game series that connects to a person's television set and does not require a separate video game console.[4] "Kenshin" is the Japanese word for "Swordmaster" (literally, "Sword God").
Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken | |
---|---|
Developer(s) | SSD Co. |
Publisher(s) | Square Enix |
Producer(s) | Ryutaro Ichimura |
Artist(s) | Akira Toriyama |
Writer(s) | Fuminori Ishikawa |
Composer(s) | Koichi Sugiyama |
Series | Dragon Quest |
Platform(s) | Television game |
Release | |
Genre(s) | Adventure[2] |
Mode(s) | Single-player |
Gameplay and features
In order to play, the player uses a toy sword as their game controller to walk (by pointing forward), to fight off monsters, defend with your shield, cast spells, and for every other input needed by the system. Slashing the sword in different directions (horizontal, diagonal, vertical) by the player will cause different effects and damage to enemies encountered in the game world. The game's ROM is located on an item that resembles a shield. To save a game in process, the person must use a memory card that looks like a book, which is inserted into the shield.
This game is classified as Adventure, and not a traditional Role-playing game. This is because most of the game is set on a predetermined path that you can only travel in one direction, with few exceptions of side paths. Enemy encounters are set at predetermined locations and formations. This is in contrast to a Role-playing game focusing on dungeon crawling and open exploration.[5]
The monsters encountered are the standard variety from Dragon Quest titles, including slimes, moles and skeleton knights.[5] There are special bosses that reside at the end of each chapter. As the player builds up successful attacks and blocks with their shield, they build up a super meter. When this is completed, the player is enabled to unleash a powerful attack.[5]
Plot
Characters
- Hero, the protagonist and a descendant of Roto (localized as Erdrick in Dragon Warrior for the NES and Loto in Dragon Warrior for Game Boy Color). This is the only character the player controls throughout the game by using the sword.[6]
- Princess Laura, a Princess and damsel in distress that was taken by the King Dragon. She is being guarded by a Dragon inside of the Marshy Cave.[6][7]
- King Dragon, the main antagonist that the Hero must face in the final battle.[6][7]
- Medal King, proprietor of a shop that allows players to cash in mini-medals found throughout the game for different items.[7]
Story
Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken takes place in the world of Alefgard, the same world as the first Dragon Quest. The quest explores areas similar to the main storyline from Dragon Quest. The main quest goals are saving Princess Laura and defeating the evil King Dragon, all while using the Erdrick's Sword.[6]
The quest is broken into eight chapters that take you throughout all of the locations in Alefgard, many being the same as in Dragon Quest.[7] Eventually, the hero will put together the same rainbow bridge as in Dragon Quest, before he makes his way into the final castle, where he faces off against the King Dragon.[7] The game includes a few mini-games, including a Slime Crisis game that would later be seen in Dragon Quest Swords: The Masked Queen and the Tower of Mirrors.[5][7]
Reception
Over 300,000 pre-orders of Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken were made prior to the game's release in Japan.[1] By the close of the fiscal year ending March 31, 2004, more than half a million units of the game were shipped in Japan.[8] The game was presented with a Special Award at the 8th Annual CESA Game Awards in 2004.[9]
Legacy
Kenshin's spiritual sequel is Dragon Quest Swords: The Masked Queen and the Tower of Mirrors for the Wii console, which uses the Wii Remote as a controller instead of a sword. The game's XaviX processor and sensor technologies were also used in other standalone video games,[10] including Tiger Electronics' The Lord of the Rings: Warrior of Middle Earth in 2003[11][12] and Star Wars Saga Edition Lightsaber Battle Game.[13]
References
- Winkler, Chris (September 18, 2003). "Kenshin Dragon Quest Pre-Orders Reach 300,000". RPGFan.com. Archived from the original on 2006-11-03. Retrieved 2009-01-11.
- "Kenshin Dragon Quest". 2006. Retrieved 2008-07-25.
- "Swordmaster Dragon Quest: Resurrection of the Legendary Sword". RPGamer. 2003. Archived from the original on 2016-07-16. Retrieved 2008-07-24.
- Anthony Willsey (2006). "Dragon Quest Swords preview". Archived from the original on 2006-09-05. Retrieved 2007-09-16.
- Spencer (2006). "Siliconera » What Dragon Quest Swords might be like". Retrieved July 24, 2008.
- David Hubbard and Dwaine Bullock (2003). "Kenshin Dragon Quest". Retrieved July 24, 2008.
- DDCecil (2004). "Kenshin Dragon Quest TV Game FAQ/Walkthrough V1.0". Retrieved July 24, 2008.
- "Annual Report 2004" (PDF). Square-Enix.com. August 6, 2004. Retrieved 2011-04-03.
- "8th CESA Game Awards: Awarded Games". CESA.or.jp. Retrieved 2009-02-17.
- "SSD Company Limited: Examples of Developed Products". ShinSeDai.co.jp. Archived from the original on 2020-08-13. Retrieved 2011-04-03.
- Lando da Pimp (2005). "Millionaire Playboy : Toys: Games: Lord of the Rings TV Game". Retrieved July 24, 2008.
- Ultimate Console Database (2003). "Lord of the Rings: Warrior of Middle Earth - Ultimate Console Database". Retrieved July 24, 2008.
- Ultimate Console Database (2005). "Kenshin Dragon Quest - Ultimate Console Database". Retrieved July 24, 2008.
External links
- Square Enix's official Kenshin Dragon Quest Website (in Japanese)