The Lucky Dime Caper Starring Donald Duck
The Lucky Dime Caper Starring Donald Duck, released in Japan as Donald Duck no Lucky Dime,[lower-alpha 1] is a platform game released by Sega for the Game Gear and Master System in 1991. It features Donald Duck as the main character. Another game featuring Donald Duck for the Game Gear and Master System, Deep Duck Trouble, was released in 1993.
The Lucky Dime Caper Starring Donald Duck | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Designer(s) | Emirin |
Platform(s) | |
Release | Game Gear Master System |
Genre(s) | Platform |
Mode(s) | Single-player |
Gameplay
The game is a side-scrolling platformer. The gameplay follows the same pattern of Castle of Illusion Starring Mickey Mouse, which was released for Sega consoles a year before, but unlike Mickey, Donald can attack enemies by hitting them with a hammer or throwing discs. He can also attack faster by collecting star items.
The game consists of seven stages: the Northern Woods, the Great American Forest, the Andes Mountains, the Tropical Isles, the Pyramids and the South Pole, followed finally by Magica's Castle.[2]
Despite the Master System and Game Gear being very similar systems, there are some differences between the two versions of the game:
- While following the same storyline, the intro sequences are different.
- The level select screen on the Game Gear does not have any music.
- The layout of platforms and enemy positions are different.
- In the Game Gear version, bonus items are pre-placed in the level, whereas in the Master System version they are only obtainable by defeating enemies.
- The Master System version has a timer while the Game Gear version has not.
- The Master System version allows players to backtrack, while the Game Gear version does not.
- Collecting five stars in the Master System game gives players limited invulnerability, while the Game Gear version gives additional points.
- When hit by an enemy, Donald loses his hammer weapon in the Master System version; it can be obtained as bonus item after defeating an enemy. The hammer is not lost when hit by an enemy in the Game Gear version.
Plot
The evil witch Magica De Spell has stolen Scrooge McDuck's Number One Dime and kidnapped his nephews, Huey, Dewey, and Louie. Donald Duck embarks on a mission, traveling around the world to save his three nephews and recover Scrooge's lucky dime.
Release
The UK version of The Lucky Dime Caper was sold in a limited edition box set[3] that included a Donald Duck-themed T-shirt and cassette tape with a selection of eight Disney music songs.[4]
Reception
Publication | Score | |
---|---|---|
Master System | SGG | |
Computer and Video Games | 90%[5] | N/A |
Console XS | 85%[6] | N/A |
Sega Force | 92%[7] | 78%[7] |
Sega Master Force | 78% [8] | N/A |
In a 1992 review, Game Zone described the game as "A bit on the slow side maybe but nice graphics, just about the right level of challenge and a fair variety of gameplay make up for that".[9] In 1993, Sega Master Force stated "Although The Lucky Dime Caper's tough for a Disney game, it's a lot of fun and many players welcome a challenge. Great graphics, sound and game design have made it a classic."
References
- "Pro Dates". Sega Pro. No. 2. United Kingdom: Paragon Publishing. December 1991. p. 7.
- Lucky Dime Caper, Master System instruction manual, pp.20-24
- "Lucky Dime Caper - UK Limited Edition". Retrieved February 23, 2017.
- "Donald Duck's Disney Selection". Retrieved February 23, 2017.
- Paul Rand & Tim Boone (January 1992). "Computer and Video Games 122" (122). EMAP: 52. Retrieved August 17, 2015.
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: Cite journal requires|journal=
(help) - "Software A-Z: Master System". Console XS. No. 1 (June/July 1992). United Kingdom: Paragon Publishing. 23 April 1992. pp. 137–47.
- Claire Morley (February 1992). "Sega Force Issue 2" (2): 79. Retrieved July 9, 2015.
{{cite journal}}
: Cite journal requires|journal=
(help) - "Sega Master Force Issue 2" (2). September 1993: 11. Retrieved November 19, 2015.
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: Cite journal requires|journal=
(help) - Dennis Publishing (March 1992). Game Zone Issue 05.