Majestic Part I: Alien Encounter

Majestic Part 1: Alien Encounter is a 1995 video game from Piranha Interactive Publishing.

Majestic Part 1: Alien Encounter
Developer(s)Istvan Pely, Stephan Sherban, Seth Jones
Publisher(s)Piranha Interactive Publishing
Producer(s)Istvan Pely
Designer(s)Istvan Pely
Programmer(s)Istvan Pely
Artist(s)Istvan Pely
Writer(s)Sherban Young
Richard Sigler
Composer(s)Seth W. Jones
Platform(s)Microsoft Windows,[1] Macintosh[1]
ReleaseNovember 1995[2]
Genre(s)Point-and-click adventure
Mode(s)Single-player

Development

Majestic was developed by Loyola College students Istvan Pely, Stephan Sherban, and Seth Jones.[2] The game was developed with a budget of less than $9,000, financed largely by loans from parents and the "maxed out" credit cards of the three partners.[3]

Reception

Electric Games gave the game a score of 87% stating "Good storyline. Graphics and sounds are all well-balanced. Answers to riddles could have been found in the game. A little short, but well worth playing"[4]

References

  1. "Majestic Part 1: Alien Encounter". piranhainteractive.com. Archived from the original on April 3, 1997. Retrieved June 24, 2022.
  2. Dresser, Michael (December 24, 1995). "3 Loyola students create a hot computer game". The Baltimore Sun. p. 39. Retrieved June 24, 2022 via Newspapers.com.
  3. "3 Loyola students create hot computer game". The Baltimore Sun. December 24, 1995. p. 40. Retrieved June 24, 2022 via Newspapers.com.
  4. "Majestic Part 1: Alien Encounter Review". electric-games.com. Archived from the original on October 13, 2007. Retrieved June 24, 2022.
  5. "Majestic Part 1: Alien Encounter Review". PC Games (in German). August 1996. p. 159. Retrieved June 24, 2022.
  6. "Majestic". PC Spiel (in German). December 1996. p. 131. Retrieved June 24, 2022.
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