The Mechanoid Invasion
The Mechanoid Invasion (and its source books, supplements and sequels) was the first role-playing game from Palladium Books, conceived and written by Kevin Siembieda, with contributions from Erick Wujcik.[1]
Designers | Kevin Siembieda |
---|---|
Illustrators | Kevin Siembieda, Michael Gustovich, William Messner-Loebs, James A. Osten |
Publishers | Palladium Books |
Publication | April 1981 |
Years active | 1981–1988 |
Genres | Science fiction |
Languages | English |
Website | palladiumbooks |
Concept
The Mechanoid Invasion centered on a powerful, malevolent, and numerous race of bio-driven machines that had come to invade a planet called Gideon E that was colonized by humans. In its original edition, published in 1981,[2] the game was published as a series of three comic-book sized sourcebooks:[3]
- the first, The Mechanoid Invasion, dealt with the eponymous invasion of Gideon E
- the second, Journey, dealt with human survivors living within a mechanoid mothership after the destruction of the Gideon E colony and introduced "minor magic and some psionics",[4]
- the third, Homeworld, dealt with the Mechanoid homeworld itself.
Legacy
The first book was revised and republished in an expanded form in 1985 as The Mechanoids.[5]
In Spring 1991 Caliber Comics also produced a 3-book series called The Mechanoids which adapted the RPG into comic book stories.[6]
In the early 90s "Sourcebook Two" of Rifts was released, titled The Mechanoids, and it included MDC conversions for the Mechanoids for use in a Rifts Earth setting, along with a storyline on how they got there.[7]
In Winter 1998 a Collected Mechanoids RPG was released, compiled as the Mechanoid Invasion Trilogy[8] which is still available.[9]
Mechanoids Space, a complete RPG first announced in 1993 for release the following year, was last promised for publication in December 2002 as late as September 2002.[10] As of 2020, it is still available in the store labelled "coming soon".[11]
Reception
William A. Barton reviewed The Mechanoid Invasion in The Space Gamer No. 42.[12] Barton commented that "If you can overlook its amateurish production (and the price helps in this), I think you'll find The Mechanoid Invasion worth the investment. It should provide some enjoyable role playing in an SF setting as a break from Traveller or your other favorite SF RPG."[12]
Review
References
- article: Talking Roleplaying and Computing Careers with Erick Wujcik
- REVIEW OF THE MECHANOID INVASION TRILOGY
- Monster Robots From Outer Space - Kevin Siembieda - Rifts Sourcebook Two Mechanoids - Epinions.com.
- Company Profile, palladiumbooks.com.
- The Vortex Rifts Mechanoids.
- History of Caliber Archived 2014-12-04 at the Wayback Machine
- Rifts Sourcebook 2 retrieved 20 June 2015
- 9 April 2001 archive of Invasion Trilogy for sale
- Palladium Books description of the Trilogy compilation
- The Palladium FAQ Version 4.00: September 1, 2002 Section 11: The Mechanoids on Stan Bundy's Website retrieved 20 June 2015: 11.02. When is the Mechanoids RPG going to be reprinted?
- Mechanoids Space retrieved 12 February 2016
- Barton, William A. (August 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (42): 30.
- "Different Worlds Magazine".
External links
- The Mechanoid Invasion official discussion board at Palladium Books Forums of the Megaverse
- The Mechanoid Invasion at RPG Geek Database
- The Mechanoid Invasion at RPGnet Game Index