Medabots Infinity
Medabots Infinity is a 2003 role-playing video game developed by Natsume Co., Ltd. and published by Natsume Inc.. The game is based on the Medabots series. It is the sequel to Medabots.
Medabots Infinity | |
---|---|
Developer(s) | Natsume Co., Ltd. |
Publisher(s) | Natsume Inc. |
Composer(s) | Iku Mizutani |
Platform(s) | GameCube |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Hooking up to the Metabee and Rokusho Game Boy Advance games allows for secret unlockable medabots: Arcbeetle (Metabee) and Mega-Emperor (Rokusho). While the GBA link option is inaccessible in the EU version, there's a screenshot of it in the game's EU instruction manual.[1]
Plot
Some of Riverview City's kids have apparently gone missing. The Rubberobo Gang may be responsible, so it's up to Ikki to stop them again.[2]
Gameplay
The game is divided into an overworld and stages, in which there are arenas, viewed from a 3D perspective. There are two types of missions in arenas the player must do to complete a stage: Robattling all the enemies or a Robattle one on one.[3]
Reception
Bethany Massimilla of GameSpot gave the game a negative review, remarking “Medabots fans wanting a fix are far better off watching the cartoon instead.”[4]
Game review aggregation website GameRankings gave it a rating of 37.67% based on 6 reviews.[5]
References
- Natsume Inc. (2004), Medabots Infinity EU Instruction Booklet, page 8.
- Natsume Inc. (2004), Medabots Infinity EU Instruction Booklet, page 2
- Natsume Inc. (2004), Medabots Infinity EU Instruction Booklet, page 6
- "Medabots Infinity Review".
- "Medabots: Infinity for GameCube - GameRankings". www.gamerankings.com.