Messenger of the Gods

Messenger of the Gods (aka Posel bohů) is a 1998 Czech adventure game developed and published by Future Games. It would be remade in the 2005 as NiBiRu: Age of Secrets, released by Future Games.

Production

The game began to be developed in 1996 by two graphic designers and one programmer who met at school: Pavel Pekárka, Michal Pekárka, and Jan Hilgard.[1] The musician Zdeněk Houb was added to the team as co-author of the screenplay. Work on the game initially took place at home on older PCs. Unlike other Czech adventures of the period, this one did not have a humorous element. In addition, the game was notable for having the player see the action through the player's eyes like in Asmodeus, rather than a third-person view. The developers sought inspiration from the LucasArts' series of Indiana Jones games.

The game was premiered at the 1998 Invex, and entered into the JRC distribution network.[2]

It became one of the most successful Czech games.[3]

Plot and gameplay

The player is archaeological expert Stanislav Novotny, who is on a mission to discover a Mayan mystery.

The game contains many logical-themed puzzles. It contains 100 game screens, VGA graphics, professionally dubbed dialogue, and 50 scenic tracks.[2]

Reception

This game was overlooked in many of the local gaming magazines such as Score and Excalibur.[1] It sold over 1,500 units in the Czech Republic, which Future Games called "relatively enough for Czech conditions".[4]

According to Petr Ticháček of Bonusweb.cz, the title is the largest and most difficult game he had ever played.[5]

References

  1. https://dspace.cuni.cz/bitstream/handle/20.500.11956/52702/DPTX_2010_2_11230_0_322985_0_111952.pdf?sequence=1
  2. "Future Games - Posel bohů". 25 August 2008. Archived from the original on 25 August 2008.
  3. "Posel bohů". iDNES.cz. 28 November 1998.
  4. "Future Games - Aktuality". Archived from the original on 16 January 2001.
  5. "Posel Bohů - návod". iDNES.cz. 28 December 1998.
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