MiG Alley Ace

MiG Alley Ace (shown as Mig Alley ACE on the Commodore title screen) is an air combat video game published by MicroProse for the Atari 8-bit family in 1983. A Commodore 64 port followed in 1984.[1]

MiG Alley Ace
Developer(s)MicroProse
Publisher(s)
Designer(s)Andy Hollis
Platform(s)Atari 8-bit, Commodore 64
Release1983: Atari
1984: C64
Genre(s)Air combat simulation

Gameplay

Split screen gameplay screenshot (Atari 8-bit)

MiG Alley Ace is a head-to-head flight simulator by Andy Hollis.[2] It is based on the combat in MiG Alley.[3][4]

Reception

David Patton reviewed the game for Computer Gaming World, and stated that "While this game lacks too many features to be called a true flight simulator (it has no attitude indicator, no "weather problems", no runways, no player control over ailerons and rudders, etc. . .), the excellent aerial dogfight action and Korean war setting make it worthy purchase for both the war gamer who is looking for a good arcade experience and for the arcader who is ready to go to war."[5]

In 1996, Computer Gaming World declared MiG Alley Ace the 129th-best computer game ever released.[2]

Reviews

References

  1. MiG Alley Ace at Lemon 64
  2. "150 Best (and 50 Worst) Games of All Time" (PDF). Computer Gaming World. No. 148. November 1996. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98. Archived from the original on 31 May 2023. Retrieved 6 June 2023.{{cite magazine}}: CS1 maint: bot: original URL status unknown (link)
  3. Kelley, Patrick; Pappas, Lee. "Review - MiG Alley Ace". cyberroach.com. Archived from the original on 2001-04-24.
  4. Short, Jim (November–December 1985). "Issue 18 – Mig Alley Ace". page6.org. p. 6. Retrieved 4 February 2015.
  5. Patton, David (June 1984). "Mig Alley Ace". Computer Gaming World. Vol. 1, no. 16. pp. 17, 40.
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