One Must Fall: Battlegrounds

One Must Fall: Battlegrounds is a fighting game for Microsoft Windows. Developed by American studio Diversions Entertainment and co-published in December 2003 by Diversions Publishing and Trisynergy Inc. following nearly 7 years of development, One Must Fall: Battlegrounds brought the One Must Fall series into a second installment released in an age where the gaming world expected graphics and gameplay in three dimensions with internet gameplay an integral portion of the offering.

One Must Fall: Battlegrounds
Developer(s)Diversions Entertainment
Publisher(s)Diversions Publishing
Tri Synergy
GMX Media
Manaccom
Platform(s)Microsoft Windows
Release
  • NA: 19 December 2003
  • PAL: 19 January 2004
Genre(s)Fighting
Mode(s)Single-player, multiplayer (max 16 simultaneously)

Background

Battlegrounds started development as a sequel to the popular shareware title One Must Fall: 2097, playing in a side-scrolling manner with two opponents facing each other. At the time, Rob Elam saw the opportunity in the Unreal Engine then in development by 2097 publisher Epic MegaGames. At the time, Epic was not yet at a point where they were willing to examine licensing the engine or developing the Unreal Engine for third-party use and so a joint decision was reached whereby Rob Elam left to develop a new game engine. Kenny Chou (composer of 2097) didn't return in this installment because at this point Diversions Entertainment had Saul Bottcher as their own in-house composer.[1]

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic.[2]

Jeff Gerstmann of GameSpot noted that the game lacked polish from start to finish, and had much higher system requirements than advertised to achieve a decent frame rate, and even then slow down is noticeable when increasing the resolution. Audio effects were labelled generic and the music was said to sound like it was taken from the Amiga demo scene.[7]

References

  1. Naumenko, Michael; Elchlepp, Simon (February 2012). "Kenny Chou Interview: Scoring a Classic PC Fighting Game (February 2012)". Game-OST. Elvista Media Solutions Corp. Archived from the original on 22 October 2019. Retrieved 22 October 2019. If Rob Elam had contacted me to write the soundtrack for One Must Fall: Battlegrounds, I would've taken the offer. Unfortunately for me, they had Saul Bottcher as their in-house musician for their new studio, so I was out of the picture.
  2. "One Must Fall: Battlegrounds for PC Reviews". Metacritic. CBS Interactive. Retrieved 21 April 2021.
  3. "Review: One Must Fall: Battlegrounds". Computer Games Magazine. No. 162. theGlobe.com. May 2004. p. 62.
  4. Liu, Johnny (April 2004). "One Must Fall: Battlegrounds" (PDF). Computer Gaming World. No. 237. Ziff Davis. p. 83. Retrieved 2 September 2021.
  5. Juba, Joe (February 2004). "One Must Fall: Battlegrounds". Game Informer. No. 130. FuncoLand. p. 112. Archived from the original on 22 January 2008. Retrieved 3 September 2021.
  6. Silverman, Ben (February 2004). "One Must Fall: Battlegrounds". GameRevolution. CraveOnline. Archived from the original on 22 February 2004. Retrieved 3 September 2021.
  7. Gerstmann, Jeff (22 December 2003). "One Must Fall: Battlegrounds Review". GameSpot. CBS Interactive. Retrieved 2 September 2021.
  8. Durham Jr., Joel (20 April 2004). "GameSpy: One Must Fall: Battlegrounds". GameSpy. IGN Entertainment. Archived from the original on 25 December 2005. Retrieved 3 September 2021.
  9. Hopper, Steven (28 December 2003). "One Must Fall: Battlegrounds - PC - Review". GameZone. Archived from the original on 1 October 2008. Retrieved 3 September 2021.
  10. Adams, Dan (8 January 2004). "One Must Fall: Battlegrounds Review". IGN. Ziff Davis. Retrieved 2 September 2021.
  11. Todd, Brett (March 2004). "One Must Fall: Battlegrounds". PC Gamer. Vol. 11, no. 3. Imagine Media. p. 74. Archived from the original on 15 March 2006. Retrieved 2 September 2021.
  12. Bemis, Greg (24 February 2004). "'One Must Fall: Battlegrounds' (PC) Review". X-Play. TechTV. Archived from the original on 12 March 2004. Retrieved 3 September 2021.

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