RPG Time: The Legend of Wright

RPG Time: The Legend of Wright is a video game developed by DeskWorks and released by Aniplex in 2022. Described as a "handwritten role-playing game", the visuals of RPG Time are depicted as a hand-drawn series of paper-and-pencil games on a notebook presented to the player as a role-playing adventure. Development of the game was led by Japanese designer Tom Fuji, who had worked on the game for over ten years, and cited his childhood experiences with hand-made games from craft materials as the inspiration for the game's visual design and theme. The game received average reviews from critics, with reviewers praising the visual presentation of the game, whilst critiquing the execution of its varied gameplay elements. The game received several awards and nominations, including for 'Excellence in Visual Arts' at the Independent Games Festival in March 2023.

RPG Time: The Legend of Wright
Steam header art
Developer(s)DeskWorks Co., Ltd.
Publisher(s)Aniplex, Inc.
Platform(s)
Release
  • Windows, Xbox One, Xbox Series X/S
  • 10 March 2022
  • Switch, PlayStation 4
  • 18 August 2022
Genre(s)Role-playing game
Mode(s)Single-player

Gameplay

A screenshot of gameplay in RPG Time.

RPG Time invites the player to play the hand-made games of Kenta, a young and aspiring game designer who uses drawings, cardboard and stationery to create a role-playing game of his own imagination. Through an assimilation of comic strips, panels and animations, Kenta creates a story in which the player is Wright, a warrior in the land of Cardboardaria who must battle the forces of darkness to save Princess Lay, the princess of the Land of Light, who has been kidnapped by the Demon Deathgawd. Whilst RPG Time is marketed as a role-playing game, the game's chapters differ enormously in terms of their gameplay and content, changing game mechanics and input methods.[1] In most chapters, the player navigates the protagonist Wright through hand-illustrated scenes across different environments. A consistent mechanic is a battle system in which the player is required to use a combination of different input styles and strategies to defeat monsters they encounter throughout the game. At times, the player uses stationery interact with the drawn environment, such as using pencils to guide the player character or an eraser to remove obstacles.[2]

Development and release

RPG Time was the debut game of Japanese[3] studio DeskWorks, a team directed by Tom Fuji, who co-ordinated most aspects of the game's design and planning. Fuji was a Japanese developer who had previously worked in the game development industry as a level designer and editor for fifteen years, and had conceived the game's concept during this time, with the game being developed over a ten-year period.[4] The inspiration of the game arose from Fuji's childhood experiences, including using cardboard boxes as a child to create "maps and interfaces for a computer game", playing with a friend in elementary school who created hand-crafted games,[5] and the animated cartoon presentation of children's television shows from Fuji's childhood, such as Ugo Ugo Lhuga.[6] The decision to pursue a drawn, hand-made aesthetic was also pursued as Fuji and the development team were level designers that lacked experience with graphic design.[4] In some cases, the development team recreated handcrafted versions of certain game elements to ensure the game resembled the behaviour of materials in real life.[6] A port of the game for the Nintendo Switch was announced for release in August 2022 at the Nintendo Direct Mini on 28 June 2022.[7]

Reception

RPG Time received "mixed or average reviews", according to review aggregator Metacritic, with an average score of 74% across 10 reviews.[8] The game received praise from critics for its visual presentation. Writing for Computer Games Magazine, David Walters praised the game's design as "meticulously designed" and "animated charmingly", writing that "the designers did a superb job of incorporating mixed media and giving each material the right character."[10] Kara Phillips of Nintendo Life concurred that "the unique hand-drawn appearance of this game is easily its main appeal", writing "the visuals are enough to keep you engaged on their own, but every innovative use of an item beautifully represents the developer's creativity."[1] Arthur Damian for The Escapist praised the game for its "little touches", noting "how much thought" was put into the game.[12] Mikhail Madnani of Touch Arcade also praised the "animation work and aesthetic" of the game, whilst noting the "definite visual downgrades and image quality" of the Nintendo Switch version of the game.[11]

Critics were divided on the design and execution of RPG Times's gameplay mechanics. Writing for Nintendo Life, Kara Phillips wrote "while the gameplay isn't breaking new ground, enough passion and personality have been added (to) stop things from becoming repetitive or stagnant", highlighting the inclusion of "charming minigames" and boss battles.[1] However, David Walters of Computer Games Magazine stated that the gameplay "can feel somewhat sluggish", citing the "less than stellar input delay (and) overzealous hitbox".[10] Describing the game as "all over the place", Matthew Pollesel of Gaming Age wrote that the game "never stays on one topic long enough", although noting the game is "overflowing with ideas".[13] Colin Buchanan of Noisy Pixel critiqued the "absurd amount of tutorialization" due to the "excess amount of hand holding" in its dialogue, citing the "very wordy" dialogue in the game "leaving nothing up to the player to figure out".[14]

Accolades

RPG Time won several awards and nominations over the period of its development. The game won an award for 'Excellence in Visual Arts' at the Independent Games Festival in March 2023.[15] In 2019, the game received the best of show Vermilion Gate Award at BitSummit, held by the Japan Independent Game Association.[16] RPG Time was also inducted as a nominee for awards at IndieCade 2019.[17]

References

  1. Phillips, Kara (15 August 2022). "RPG Time: The Legend of Wright Review". Nintendo Life.
  2. "RPG Time: The Legend of Wright - The Final Preview". IGN. 9 February 2022.
  3. "DeskWorks". DeskWorks. Retrieved 22 May 2023.
  4. Couture, Joel (4 March 2023). "Creating the look of a child's hand-crafted game in RPG Time: The Legend of Wright". Game Developer.
  5. Tolentino, Josh (28 August 2022). "Interview: Crafting RPG Time: The Legend of Wright's Craft-Aesthetic World". Silicon Era.
  6. Lemus, Jean-Karlo (3 September 2022). "This Week in Games - Interview with Tom Fuji, Game Designer for RPG Time: The Legend of Wright". Anime News Network.
  7. "Nintendo Direct Mini: partner showcase features a wide selection of nintendo switch news and reveals". Nintendo. 28 June 2022.
  8. "RPG Time: The Legend of Wright for Switch Reviews". Metacritic. Retrieved 22 May 2023.
  9. "RPG Time: The Legend of Wright fpr Xbox Series X Reviews". Metacritic. Retrieved 22 May 2023.
  10. Walters, David (15 August 2022). "RPG Time: The Legend of Wright (Nintendo Switch) Review". Computer Games Magazine Online.
  11. Madnani, Mikhail (17 August 2022). "SwitchArcade Round-Up". TouchArcade.
  12. Damian, Arthur (15 August 2022). "RPG Time: The Legend of Wright Review: Inventive Adventure with Style". The Escapist.
  13. Pollesel, Matthew (17 November 2022). "RPG Time: The Legend of Wright review for Nintendo Switch, PC, Xbox, PlayStation". Gaming Age.
  14. Buchanan, Colin (15 August 2022). "RPG Time: The Legend of Wright Review – Too Much Of A Good Thing…". Noisy Pixel.
  15. "Finalists". Independent Games Festival. March 2023.
  16. "Awards". BitSummit. 2022.
  17. "2019 Games". IndieCade. 2019.
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