Fantavision

Fantavision is an animation program by Scott Anderson for the Apple II and published by Broderbund in 1985.[1][2][3] Versions were released for the Apple IIGS (1987), Amiga (1988), and MS-DOS (1988).[4][5][6]

Fantavision
Original author(s)Scott Anderson
Initial release1985 (1985)
Stable release
MS-DOS (1988)
PlatformApple II, Apple IIGS, Amiga, IBM PC

Fantavision allows the creation of vector graphics animations using the mouse and keyboard. The user creates frames, and the software generates the frames between them.[3] Because this is done in real-time, it allows for creative exploration and quick changes. The program uses a graphical user interface in the style of the Macintosh with pull-down menus and black text on a white background.

Advertisements claimed Fantavision a revolutionary breakthrough that brings the animation features of "tweening" and "transforming" to home computers.[5]

Reception

Compute! in 1989 called Fantavision the best animation program for the IBM PC, although it noted the inability to draw curves.[6]

Reviews

References

  1. "Fantavision Apple II manual". archive.org. Broderbund. 1985.
  2. Michael, Andrew (April 1986). "Apple II - Fantavision Reeview Article Reprint". apple2.callapple.org. Retrieved 2023-05-18.
  3. "Animation-(Timeline)". Inkscape Wiki. Retrieved 2023-05-18.
  4. "FANT IFF Movie Format". AmigaOS Documentation Wiki. Retrieved 2023-05-18.
  5. "It's Alive! (advertisement)". Computer Gaming World. January 1986. p. 29.
  6. Anzovin, Steve (February 1989). "Fantavision". Compute!. p. 64. Retrieved 10 November 2013.
  7. https://archive.org/details/games701985december/page/n55/mode/2up


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