The Collective (company)
The Collective, Inc. was an American video game developer based in Newport Beach, California. Founded in 1997 by ex-Virgin Entertainment employees, the company merged with Backbone Entertainment in 2005 to create Foundation 9 Entertainment. Under Foundation 9, The Collective was merged with Shiny Entertainment and into Double Helix Games in October 2007.
Type | Subsidiary |
---|---|
Industry | Video games |
Founded | 1997 |
Founder |
|
Defunct | October 9, 2007 |
Fate | Merged with Shiny Entertainment |
Successor | Double Helix Games |
Headquarters | , US |
Parent | Foundation 9 Entertainment (2005–2007) |
Website | https://web.archive.org/web/20060809154201/http://www.collectivestudios.com/default.asp |
History
The Collective was founded in 1997 by brothers Douglas and Richard Hare, together with Gary Priest, upon leaving Virgin Interactive.[1] Works by The Collective include Star Trek: Deep Space Nine: The Fallen, Buffy the Vampire Slayer, Indiana Jones and the Emperor's Tomb, Marc Ecko's Getting Up: Contents Under Pressure, and The Da Vinci Code.
On March 29, 2005, it was announced that The Collective was merging with Backbone Entertainment, another game developer, to form Foundation 9 Entertainment.[2] The Collective's Douglas Hare, Richard Hare and Gary Priest became the new company's co-president, chief creative officer and co-chairman, respectively.[3] On October 9, 2007, Foundation 9 announced that The Collective were being merged with another subsidiary, Shiny Entertainment; both studios had relocated their teams to new 60,000-square-foot (5,600 m2) offices in Irvine, California, from where the merged company would operate under the lead of Shiny's Michael Persson.[4] In March 2008, the new studio was named Double Helix Games.[5]
Games developed
Year | Title | Platform(s) | Publisher(s) | Note(s) |
---|---|---|---|---|
1998 | Men in Black: The Game | PlayStation | Gremlin Interactive | Port of a PC game developed by Gigawatt Studio and published by SouthPeak Interactive. |
The Game of Life | PlayStation | Hasbro Interactive | Port of a PC game developed by Mass Media. | |
2000 | Star Trek: Deep Space Nine: The Fallen | Microsoft Windows, Macintosh | Simon & Schuster Interactive | Developed using Unreal Engine. |
2002 | Buffy the Vampire Slayer | Xbox | Electronic Arts | First game developed using the studio's proprietary Slayer Engine, which would be used for every game hereafter. |
2003 | Indiana Jones and the Emperor's Tomb | Xbox, PlayStation 2, Microsoft Windows, OS X | LucasArts | |
2004 | Wrath Unleashed | Xbox, PlayStation 2 | LucasArts | |
The X-Files: Resist or Serve | PlayStation 2 | Vivendi Universal Games | Only involved in early design work before Black Ops Entertainment took over the project. | |
2005 | Star Wars: Episode III – Revenge of the Sith | Xbox, PlayStation 2 | LucasArts | |
2006 | Marc Ecko's Getting Up: Contents Under Pressure | Xbox, PlayStation 2, Microsoft Windows | Atari | |
The Da Vinci Code | Xbox, PlayStation 2, Microsoft Windows | 2K Games |
Cancelled games
Several games are known to have been in development at the studio before they were cancelled. That includes games based on licenses such as Witchblade,[6] a follow-up to their Indiana Jones title,[7] a game featuring Jonathan Harker from Dracula,[8] and Dirty Harry.
References
- GamesIndustry International (February 10, 2011). "Outplay Entertainment Announcement". GamesIndustry.biz. Archived from the original on February 16, 2011. Retrieved April 14, 2019.
- Feldman, Curt (March 29, 2005). "The Collective, Backbone laying Foundation 9". GameSpot. Archived from the original on April 17, 2014. Retrieved April 14, 2019.
- Jenkins, David (March 29, 2005). "Backbone Entertainment, The Collective To Merge". Gamasutra. Archived from the original on April 14, 2019. Retrieved April 14, 2019.
- Hatfield, Daemon (October 9, 2007). "Shiny, Collective Merged into Mega Studio". IGN. Archived from the original on April 28, 2019. Retrieved April 28, 2019.
- Boyer, Brandon (March 27, 2008). "Foundation 9 Makes Double Helix Of The Collective, Shiny". Gamasutra. Archived from the original on May 13, 2012. Retrieved April 14, 2019.
- "Witchblade Video Game (The Collective) [Xbox – Cancelled]". Unseen64. November 20, 2020. Archived from the original on February 22, 2023. Retrieved February 22, 2023.
- "Indiana Jones Trilogy (The Collective) [Cancelled – Xbox, PS2]". Unseen64. February 11, 2021. Archived from the original on February 22, 2023. Retrieved February 22, 2023.
- "The Collective Launches Official Harker Website". GamesIndustry.biz. December 20, 2006. Archived from the original on February 22, 2023. Retrieved February 22, 2023.