Slaygon

Slaygon is a 1987 science fiction first-person shooter maze video game published by MicroDeal for the Amiga and Atari ST. The game was written in GFA BASIC.[1]

Slaygon
Developer(s)
  • John Conley
  • James Oxley[1]
Publisher(s)MicroDeal
Platform(s)Amiga, Atari ST
Release1987[2]
Genre(s)First-person shooter, maze
Mode(s)Single-player

Gameplay

The player is controlling a military robot. The mission is to infiltrate and destroy a laboratory that is manufacturing a deadly virus. The laboratory is basically a maze and is filled with robot guards.[3] The mission must be completed before the robot's power supply runs out.[4] The game is depicted from a first-person view.[1]

Reception

Slaygon received generally average critical reception. The Games Machine said: "The locations to visit and tasks to perform are very similar throughout Slaygon, so tedium sets in quickly."[1] Your Amiga summarized: "[...] Slaygon looks good and plays well initially but there is no real lasting challenge offered."[3] CU Amiga said the game is "Difficult to get into, unimpressive to play, and exceptionally easy to get bored with."[8] Atari ST User thought the game "should appeal to a wide range of players who are more impressed with depth of gameplay than with flashy graphics or sophisticated animation."[7] .info said: "Slaygon has enough suspense, strategy, and challenge to keep you coming back. If you like hi-tech combat, you'll like Slaygon."[4] Zzap!64 reviewing Day of the Viper (1989), which is made by the same developers, noted it as "an incredibly similar game" to Slaygon. Further commenting that "Charging £19.95 for a game that's two years old (and doesn't seem to have been updated) is a bit suspect."[12]

Reviews

References

  1. "Reviews - Slaygon". The Games Machine. No. 5. Newsfield Publications. April 1988. p. 49. An Amiga version of Slaygon should be available by the beginning of March.
  2. John Conley, James Oxley. Slaygon (Amiga). MicroDeal Electronic Publishing. Level/area: Title screen. © Copyright 1987 John Conley and James Oxley
  3. Hamlett, Gordon (June 1988). "Review - Hampton Court". Your Amiga. No. 1. Argus Specialist Publications. p. 57. Graphics: 21/25, Sound: 13/25, Gameplay: 20/25, Value: 12/25
  4. Kilbury-Cobb, Judith (November 1988). "Games Special - Slaygon". .info. No. 23. Info Publications Ltd. p. 44.
  5. Blum, Torsten (April 1988). "Adventure Corner - Ein Haufen "Schrott"". Aktueller Software Markt (in German). No. 4/88. Tronic-Verlag. p. 80. Grafik: 6, Story: 9, Atmosphäre: 7, Preis/Leistung: 7
  6. Meistermann, Nathalie (April 1988). "Tubes - Slaygon". Tilt (in French). No. 53. Editions Mondiales S.A. p. 62.
  7. Jenkins, Chris; Richards, Andy (May 1988). "Software - Basic maze adventure". Atari ST User. Vol. 3, no. 3. Database Publications Ltd. pp. 50–51.
  8. Frogsac, Ian J. (May 1988). "Screen Scene - Slaygon". CU Amiga. No. 56. EMAP. pp. 56–57.
  9. Pettersson, Johan (June 1988). "Amigaspel - Slaygon". Datormagazin (in Swedish). No. 8. Bröderna Lindströms Förlags AB. p. 14.
  10. Lavoisard, Stephane (Summer 1988). "Slaygon". Génération 4 (in French). No. 4. SARL Pressimage.
  11. Locker, Anatol (1988). "Computerspiele - Slaygon". Power Play (in German). No. 4. Markt & Technik. p. 34.
  12. "Test - Day of the Viper". Zzap!64. No. 60. Newsfield Publications. April 1990. pp. 22–23.
  13. "Antic Magazine Volume 7 Number 03 (Newsroom Comes to Atari)". July 1988.
  14. "Page6 33 May88".
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