Taxman (video game)

Taxman is a clone of Namco's Pac-Man written by Brian Fitzgerald for the Apple II and published by H.A.L. Labs, a firm he cofounded with Greg Autry, in 1981.[1]

Taxman
Manual cover art
Publisher(s)H.A.L. Labs
Programmer(s)Brian Fitzgerald [1]
Platform(s)Apple II
Release1981
Genre(s)Maze
Mode(s)Single-player, multiplayer (up to five players)

Featuring the same maze and yellow Pac-Man character as the arcade game, and promoted as "the definitive version of the popular game," HAL was asked to stop selling Taxman by Atari, Inc. who owned the home rights to Pac-Man. Atari published a modified version of Taxman as the official Apple II port of Pac-Man under its Atarisoft label.[2] HAL Labs then changed the mazes and some of the graphics of Taxman and rebranded it as Taxman 2 in 1982.

Fitzgerald publicly released the Taxman source code in 2015.[3]

Plot

Taxman is set in the land of Tanstaafl in which the rebellious citizens are rioting in the streets, and the player passes through tax centers located in each precinct to temporarily pacify the rebels.[4]

Reception

Karl Westerholm reviewed Taxman in The Space Gamer No. 56.[4] Westerholm commented that "I definitely recommend this game to all who waste too many quarters at arcades, as it is just as addictive as the original."[4]

References

  1. Hague, James. "The Giant List of Retro Game Programmers".
  2. "Taxman". Phosphor Dot Fossils. Archived from the original on 2018-08-26. Retrieved 2018-08-25.
  3. "Source Code to TAXMAN to be Released". Call A.P.P.L.E. August 7, 2015.
  4. Westerholm, Karl (October 1982). "Capsule Reviews". The Space Gamer. Steve Jackson Games (56): 36.
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