The Legend of Mir 3
The Legend of Mir 3 was a sprite based isometric 3-D massively multiplayer online role-playing game, developed by WeMade Entertainment. It is a sequel to The Legend of Mir 2.
Legend of Mir 3 | |
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Developer(s) | WeMade Entertainment |
Publisher(s) | WeMade Entertainment, Shanda, Softworld, Eye Entertainment, Optic Communication, Quality Games Online (QGO) |
Platform(s) | Windows |
Release | October 2004 |
Genre(s) | Massively multiplayer online role-playing game |
Mode(s) | Multiplayer |
The basic game mechanics remains largely unchanged from the previous version, with the exception of the graphics being upgraded from 8-bit color to 16-bit High color. There is also improved player customization, far larger maps, and a revamped quest system.
Like its predecessor The Legend of Mir 2, The Legend of Mir 3 is hugely popular in China and South Korea. It was certified by the Guinness Book of Records for having 750,000 subscribers online.
![](../I/Legend_of_Mir_3_South_Korea_Official_Server_Screenshot.png.webp)
By the time the game had closed in February 2012, it had 120 million registered users. The game also had a peak of 750,000 concurrent users online.[1]
Murder
In 2005, a dispute between two Chinese players of the game erupted into murder. Qiu Chengwei, who had won an in-game virtual sword, had lent the sword to his friend, Zhu Caoyuan, who then sold the sword on eBay for 7200 yuan ($870). This enraged Qiu who then stabbed Zhu to death.[2][3]
Notes
- Deterding, Sebastian; Zagal, José (April 17, 2018). Role-Playing Game Studies: Transmedia Foundations. Routledge. p. 318. ISBN 9781317268314.
- Chinese gamer sentenced to life, 8 June 2005, BBC, retrieved at 2013-09-24
- Online Games Sell Shockingly Pricey Stuff, Jul 17, 2013, Discovery News, retrieved at 2013-09-24