VR Stalker

VR Stalker is a combat flight simulator video game developed by Morpheus Interactive and originally published by American Laser Games for the 3DO.

VR Stalker
Developer(s)Morpheus Interactive
Publisher(s)
Artist(s)Ken Bretschneider
Platform(s)3DO
Release
Genre(s)Combat flight simulator
Mode(s)Single-player

Gameplay

VR Stalker is a combat flight simulator featuring jets such as the F-14, F-16, and A-10.[1]

Development

VR Stalker was developed by Morpheus Interactive and was originally published by American Laser Games in the United States in 1994 as the first flight simulator for the 3DO.[2] The following year the game was picked up for PAL region distribution by BMG Interactive. Portions of the gameplay and graphics were reworked for this release and the game had to be resubmitted to The 3DO Company for approval.[3] Morpheus Interactive president Ken Bretschneider, who worked as a digital and fine artist for VR Stalker, later went on to co-found The Void, a company which created virtual reality entertainment attractions.[4]

Reception

Next Generation reviewed the game, rating it three stars out of five, and stated that "A mild disappointment, but not if you are looking for fast action."[1]

3DO Magazine gave the game two stars out of five, finding "plenty of fast, frantic action and varied missions" but that it "sits awkwardly between Shock Wave and Flying Nightmares, lacking the stunning arcade visuals of the former, while falling equally short on the realism stakes compared to the latter."[5][6]

Reviews

References

  1. "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 92.
  2. "CES News". Edge. No. 12. September 1994. p. 14. ISSN 1350-1593.
  3. "Snippets". 3DO Magazine. No. 3. Paragon Publishing. April 1995. p. 7. ISSN 1355-9621.
  4. Kester, Eric (May 10, 2016). "What Virtual Reality Needs Now Is This Immersive Playground With Wind Machines and Smoke". Popular Mechanics. Archived from the original on August 13, 2020. Retrieved January 1, 2021.
  5. "Reviews: VR Stalker". 3DO Magazine. No. 5. Paragon Publishing. September 1995. p. 42. ISSN 1355-9621.
  6. "Directory". 3DO Magazine. No. 6. Paragon Publishing. October–November 1995. p. 63. ISSN 1355-9621.
  7. https://archive.org/details/SuperGamePower_Ano_01_No._010_1995-01_Nova_Cultural_BR_pt/page/n45/mode/2up
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