WeeWorld

WeeWorld was an online game and messaging website, originally created in 2002 with a company that was based in Glasgow, Scotland, with a few offices in London and Boston, as well as other cities in the USA. The company created WeeWorld.com, a social networking site, to which was mostly geared towards teens and tweens. The website was also known for its brand of instant messaging and chat-based avatars, known as “WeeMees”, which were also released on a variety of digital platforms and services. There were approximately 180 million WeeMees created worldwide.

WeeWorld
TypePrivate
IndustrySocial Network
Predecessor
  • WeeWorld Inc Limited
FoundedGlasgow, Scotland
20 March 2000 (2000-03-20)
Founders
  • Mike Kinsella & John McGuire
Defunct11 May 2017 (2017-05-11)
Headquarters,
Area served
Worldwide
Key people
  • Mike Kinsella Former (CEO), John McGuire Former (COO)
ProductsSocial network, social game, virtual worlds, avatar

The company was run by Celia Francis and went into liquidation in 2014. It was then sold to Opinurate,[1] who closed the website down in 2017.

WeeMees

A WeeMee was an avatar that could be exported to Facebook, Twitter and e-mail. WeeMees appeared primarily on WeeWorld.com. WeeMees could be used to chat in a virtual world, play in games and participate in forums. Users customized their WeeMees with trendy clothing, accessories and interests to make their WeeMee unique.

By June 2005 nearly 5 million users had created a personal WeeMee, In October 2006 Iain Bruce of the Sunday Herald reported a new WeeMee being created every 5 seconds,[2] and by April 2008 more than 21 million had been created with more than 600,000 new ones created each month. As of 2012, there were 50 million WeeMees and thousands were being created each day through the main website and the mobile app "WeeMee Avatar Creator".[3]

Background

The avatars were created in 1999 by the then CEO and Founder of Saw-You.com,[4] Mike Kinsella,[5] in Glasgow, Scotland,[6][7] Saw-You.com was founded in 1999.[8] In 2003 Microsoft began offering the avatars for use to Hotmail customers.[7] The new service attracted 150,000 users during its first day, totaling 1.5 million hits daily.[7] In 2004 the UK's largest social network, Friendsreunited.com, introduced the WeeMee to their user base.[9] In December 2008 the virtual technology firm DA agreed to develop a 3-D version of the avatar.[10]

Celebrity WeeMees

Along with using their own custom WeeMee on Weeworld.com, users could interact with celebrities who had official WeeMees. In addition to official Celebrity WeeMees, which were WeeMees created in association with a particular celebrity, there were "Fan Club" Celebrity WeeMees. "Fan Club" Celebrity WeeMees were run through WeeWorld without association with a celebrity and allowed users to interact with other fans of particular celebrity figures. Popular celebrity WeeMees included Justin Bieber, Cody Simpson, Jason Derulo, Greyson Chance, Willow Smith, Maroon 5, Alicia Keys, Justin Timberlake, Paris Hilton and the Jonas Brothers. Many celebrities had their own clothing lines on WeeWorld as well. Users could dress their WeeMees in their favorite celebrity's clothing line.

Promotions and partnership

WeeWorld partnered with corporations such as AOL, MSN and Skype.[11] Through a partnership with RCA, it promoted artists such as Alicia Keys and Avril Lavigne through virtual merchandise sales and WeeMees of the respective artists.[12] WeeWorld has also promoted artists such as the Jonas Brothers, Justin Timberlake, Jason Derulo, Raven-Symoné,[13] the Pussycat Dolls,[14] Justin Bieber, and Taylor Swift.

Microsoft began offering the avatars[15] for use to their Hotmail customers via the MSN chat service.[16] The new service attracted 150,000 users during the first day of the avatars being launched, with the WeeMee website attracting 1.5 million hits daily. In 2004 the UK's then-largest social network, Friendsreunited.com, also introduced the WeeMee to their user base. In December 2008 the virtual technology firm DA agreed to develop a 3-D version of the avatar.[17]

References

  1. "Big bids expected for WeeWorld owned by Glasgow firm in administration". eveningtimes.co.uk. Evening Times. 4 September 2014. Retrieved 20 September 2018.
  2. Bruce, Iain S (8 October 2006). "WeeWorld conquers the planet". Sunday Herald. Retrieved 25 May 2009.
  3. Takahashi, Dave. "WeeWorld's WeeMee's gather momentum". The Standard. Retrieved 25 May 2009.
  4. "Company Details". Retrieved 26 March 2009.
  5. "Patent Document by Founder and Inventor". Retrieved 26 March 2009.
  6. Roush, Wade (14 May 2009). "No Recession in WeeWorld: Teen Socializing Drives Growing Virtual Goods Revenues". Xconomy. Retrieved 25 May 2009.
  7. Muray-Watson, Andrew (21 September 2003). "Weemee offers chance of virtual fortune". Scotland on Sunday. Retrieved 25 May 2009.
  8. "WeeMee firm gets investment boost". Net Imperative. 9 March 2005. Retrieved 25 May 2009.
  9. "Saw-you.com signs Friends Reunited deal". The Scotsman. Edinburgh. 5 January 2004. Retrieved 26 March 2009.
  10. "DA develops 3D animated avatars". accessmylibrary.com. New Media Age. 18 December 2003. Retrieved 25 May 2009.
  11. "WeeWorld forms a partnership with AOL?". TechCrunch. Retrieved 10 July 2009.
  12. "RCA Extends Relationship with WeeWorld to Promote Alicia Keys". Virtual Worlds News. Archived from the original on 25 May 2008. Retrieved 9 July 2009.
  13. "Raven Symone Joins WeeWorld". Virtual Worlds News. 19 November 2008. Archived from the original on 7 July 2009. Retrieved 12 July 2009.
  14. "Industry Buzz & Snippets: 01/15/09". Marketing Vox. 15 January 2009. Archived from the original on 12 November 2011. Retrieved 6 July 2009.
  15. "BBC NEWS - UK - Scotland - 'Weemees' move into the big time". news.BBC.co.uk. Retrieved 8 June 2017.
  16. "WeeWorld extends MSN partnership to ten countries". www.Telecompaper.com. Retrieved 8 June 2017.
  17. "DA develops 3D animated avatars". Econsultancy.com. Retrieved 8 June 2017.
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