Wild West (role-playing game)
Wild West is a role-playing game published by Fantasy Games Unlimited in 1981.
Description
Wild West is a Western system of skill-based character rules.[1] The game includes 45 skills, cross-referenced to indicate where they add to each other in determining a character's chance of success, plus rules for employment, gambling, dynamite, horses, cattle drives, mule trains, stage lines, railroads, the military, and the Indians.[1] Dodge City is briefly described as a campaign setting, and the game also includes a map of the Old West.[1]
Publication history
Wild West was designed by Anthony P. LeBoutillier and Gerald D. Seypura, and was published in 1981 by Fantasy Games Unlimited as a boxed set with a 40-page book, a large map, and four reference sheets.[1]
Reception
W.G. Armintrout reviewed Wild West in The Space Gamer No. 52.[2] Armintrout commented that "Wild West is OK in my book - the good basic system makes up for the lack of polish. It is worth looking into."[2]
Reviews
- Different Worlds #18 (Jan., 1982)[3]
- The Complete Guide to Role-Playing Games[4]
References
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 401. ISBN 0-87975-653-5.
- Armintrout, W.G. (June 1982). "Capsule Reviews". The Space Gamer. Steve Jackson Games (52): 31.
- "Different Worlds Magazine".
- https://archive.org/details/completeguidetor0000swan/page/236/mode/2up