Frostbite (game engine)

Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the cloud streaming service Google Stadia.

Frostbite
Developer(s)DICE
Initial releaseJune 2008 (2008-06)
Written inC++, C#
Platform
LicenseProprietary
Websitewww.frostbite.com

The game engine was originally employed in the Battlefield video game series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.[1][2]

History

Frostbite 1 and 1.5

Destruction in Battlefield: Bad Company on Frostbite 1

The first iteration of the Frostbite game engine made its debut in the 2008 video game, Battlefield: Bad Company.[3] The engine was developed with an HDR Audio and Destruction 1.0. HDR Audio allowed differing sound levels to be perceived by the player whilst Destruction 1.0 allowed players to destroy the environment.[4] A newer version of Frostbite would later be employed in Battlefield 1943 (2009) and Battlefield: Bad Company 2 (2010), which would come to be known as Frostbite 1.5.[5][6] In the upgraded game engine, it was now possible for players to cause enough destruction to entirely demolish structures.[7] This version was also employed in the multiplayer aspect of Medal of Honor (2010), becoming the first video game outside of the Battlefield series to run on Frostbite.[8]

Frostbite 2

On 25 October 2011, Frostbite 2 made its debut in Battlefield 3.[9][10] Frostbite 2 features powerful upgrades such as deferred rendering and real-time radiosity.[11][12] Also making its debut was Destruction 3.0, which made falling debris potentially lethal to the player. Further changes to the engine included the addition of suppressive fire and disabling vehicles before destroying them.[7][13] For the first time in a game that was not a shooter nor developed by DICE, Frostbite was brought to the Need for Speed series with 2011's Need for Speed: The Run, which was released on 15 November.[14] It took a year for EA Black Box, the developer of Need for Speed: The Run, to re-purpose the game engine for driving instead of shooting.[15] On 21 May 2012, DICE rendering architect Johan Andersson said that future personal computer video games running on Frostbite would have to be played on 64-bit operating systems.[16] On 23 October, Medal of Honor: Warfighter became the first game of its series to feature Frostbite in both single and multiplayer.[17][18] On 26 March 2013, Army of Two: The Devil's Cartel became the first third-person shooter and last video game to employ Frostbite 2.[19]

General usage

In March 2013, Battlefield executive producer Patrick Bach announced that Frostbite 3 would not support the Wii U, saying that "the Wii U is not a part of our focus right now."[20] The third generation of Frostbite made its debut in Battlefield 4 on 29 October.[21] In the updated engine, the environments became much more dynamic upon the actions of the players and Destruction 4.0, which was known as Levolution in Battlefield 4.[22][23] On one map of Battlefield 4, it was possible for players to destroy a dam, causing the entire map to be flooded by water.[7] On 13 November in San Jose, DICE's Frostbite engine technical director Johan Andersson announced that future Frostbite games and an updated version of Battlefield 4 would be powered by Mantle,[24][25][26] a low-overhead rendering API co-developed by AMD and DICE.[27][28][29] However, due to lack of interest and support, Mantle was phased out, with 2015's Battlefield Hardline being the last game to implement it.[30] On 15 November, Need for Speed Rivals became the second game of its series to use the game engine and the first since the upgrade to Frostbite 3.[31][32]

First released on 25 February 2014, Plants vs. Zombies: Garden Warfare became the first game of its series to run on Frostbite.[33][34] On 18 November, the game engine made its debut in the action role-playing genre of video games with Dragon Age: Inquisition.[35] On 17 March 2015, Battlefield Hardline became the second game of its series to run on Frostbite 3.[36] In November, Need for Speed[37] and Star Wars Battlefront[38][39] were both released under Frostbite, the 2016 Rogue One X-Wing VR Mission expansion for the latter game exclusive to the PlayStation VR and being the first VR title to use the engine.[40] On 23 February 2016, Plants vs. Zombies: Garden Warfare 2 was released on the game engine.[41][42][43] On 7 June, Mirror's Edge Catalyst became the first action-adventure game to run on Frostbite.[44][45][46] On 21 October, Battlefield 1 became the third title of its series to be released under the third generation of the game engine.[47][48]

On 21 March 2017, Mass Effect: Andromeda was released on Frostbite.[49] On 10 November, Need for Speed Payback was released, running on the game engine;[50] a week later on November 17, Star Wars Battlefront II was the last game of 2017 to be released on Frostbite.[51][52] 2018's Battlefield V runs on the Frostbite 3 engine.[53] In 2019, Anthem, Plants vs. Zombies: Battle for Neighborville, and Need for Speed Heat were all released running Frostbite.

In 2020, Star Wars: Squadrons is the second VR-compatible game to run on Frostbite, the PC version of the game bringing VR support on PC to the engine (following usage on the abovementioned Rogue One X-Wing VR Mission expansion); on Xbox Series X and S, the game received support for high frame rates and 4K, alongside visual improvements.[54][55] In February 2021, following the announcement of a Nintendo Switch version of Plants vs. Zombies: Battle for Neighborville, Frostbite will run on a Nintendo console for the first time.[56][57] Prior to the game's production, Switch support was added into the Frostbite engine.[58][59]

EA Sports titles

See Games using Frostbite for a full list.

On 14 July 2015, the game engine was introduced to the sports genre of video games, being put to use on Rory McIlroy PGA Tour.[60][61] On 27 September 2016, the game engine debuted on the FIFA video game series, being employed on FIFA 17.[62][63] Only the PlayStation 4, Xbox One and PC versions of the game and future installments will run on Frostbite; the PlayStation 3 and Xbox 360 versions, in addition to the Nintendo Switch version, do not use the engine in favor of Ignite, the engine used by the current-generation games until FIFA 17, which also meant the exclusion of The Journey campaign and new features like the UEFA Champions League mode (introduced in FIFA 19) from those editions.[64][65][66] These titles are referred to as "Legacy Editions".[67]

Madden NFL 18, the first of its series to be released on Frostbite,[68] was released on 25 August 2017.[69][70]

The PlayStation 5 and Xbox Series X/S versions of FIFA 21, released in December 2020,[71] feature graphical enhancements to take advantage of the newer hardware.[72][73][74] In 2020, FIFA 21 is one of two Frostbite games (the other being Star Wars: Squadrons) to receive major enhancements for the PlayStation 5 and Xbox Series X and S.[75][76][77] Following FIFA 21's successor, FIFA 22, not receiving the PlayStation 5 and Xbox Series-exclusive enhancements on PC versions, 2022's FIFA 23 brings the features to that platform for the first time.[78][79]

The 2021 installment of the NHL series, NHL 22, and future installments afterward, runs on Frostbite (compared to the Ignite engine used in previous installments), bringing it to that series for the first time.[80][81][82] NHL 23 utilizes the engine.[83]

In 2022, Madden NFL 23 was released utilizing Frostbite 3, and introduced a new physics-based interaction system called FieldSense.[84][85]

Future

Battlefield 2042 was released in November 2021 using a new version of the Frostbite engine.[86] As Battlefield 2042 was initially developed on an older version of Frostbite, the developers had to update the engine in order to run the game. This new version of Frostbite took 18 months of development time.[87][88][89][90] The 2023 remake of Dead Space will also utilize Frostbite.[91][92] In October 2022, Need for Speed Unbound was announced to be using the Frostbite engine; this marks developer Criterion Games' first game using the engine.[93][94] In the same month, studio head of Ridgeline Games, Marcus Lehto, confirmed that the next installment of the Battlefield franchise will be developed on an upgraded version of Frostbite.[95]

Frostbite Labs

In May 2016, EA announced it had formed Frostbite Labs, a dedicated research division focusing on the development of the Frostbite engine as well as its use in future technological innovations such as VR experiences, neural networks and machine learning.[96][97][98] Frostbite Labs is composed of a team of 30–40 developers operating in two offices, one in Stockholm, Sweden and the other in Vancouver, Canada.[99][100]

Criticism

Frostbite is notorious for having well-publicized difficulties, including its complexity. This led to development issues involving two BioWare games, Mass Effect: Andromeda and Anthem, along with Battlefield 2042 from DICE. In addition, Frostbite tools, a majority of them regarding development of FIFA 21 including its source code, were included in a June 2021 leak;[101][102] the contents were released on August 2, 2021.[103][104]

In 2017, Mass Effect: Andromeda suffered from multiple issues at launch due in part to the complexities of Frostbite and a troubled development.[105][106][107][108]

In 2019, sources within BioWare claimed that Frostbite's complexity had also contributed to difficulties surrounding Anthem's development.[109][110][111][112] Former BioWare general manager Aaryn Flynn acknowledged these issues in an interview in November 2019.[113][114][115]

Due to being developed in 15–18 months, developers of Battlefield 2042 from DICE had issues with Frostbite.[116][117]

Games using Frostbite

Title Earliest release Developer Version Platforms
Win PS3 PS4 PS5 X360 XOne XSeries NS Stadia
Anthem 22 February 2019 BioWare 2017.7 Yes No Yes No No Yes No No No
Army of Two: The Devil's Cartel 26 March 2013 Visceral Games 2.0 No Yes No No Yes No No No No
Battlefield 1 21 October 2016 EA Digital Illusions CE 2014.4.11 Yes No Yes No No Yes No No No
Battlefield 3 25 October 2011 EA Digital Illusions CE 2.0 Yes Yes No No Yes No No No No
Battlefield 4 29 October 2013 EA Digital Illusions CE 2013.2 Yes Yes Yes No Yes Yes No No No
Battlefield V 20 November 2018 EA Digital Illusions CE 2018.0 Yes No Yes No No Yes No No No
Battlefield 1943 8 July 2009 EA Digital Illusions CE 1.5 No Yes No No Yes No No No No
Battlefield 2042 19 November 2021 EA Digital Illusions CE 2021.1.1 Yes No Yes Yes No Yes Yes No No
Battlefield: Bad Company 23 June 2008 EA Digital Illusions CE 1.0 No Yes No No Yes No No No No
Battlefield: Bad Company 2 2 March 2010 EA Digital Illusions CE 1.5 Yes Yes No No Yes No No No No
Battlefield: Bad Company 2: Vietnam 18 December 2010 EA Digital Illusions CE 1.5 Yes Yes No No Yes No No No No
Battlefield Hardline 21 March 2015 Visceral Games 2013.2 Yes Yes Yes No Yes Yes No No No
Command & Conquer Cancelled Victory Games 3.0 Yes No No No No No No No No
Dead Space 27 January 2023 Motive Studios 3.0 Yes No No Yes No No Yes No No
Dragon Age: Inquisition 18 November 2014 BioWare 2014.1 Yes Yes Yes No Yes Yes No No No
FIFA 17 27 September 2016 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No No No
FIFA 18 29 September 2017 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No Yes No
FIFA 19 28 September 2018 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No Yes No
FIFA 20 24 September 2019 EA Vancouver 3.0 Yes No Yes No No Yes No Yes No
FIFA 21 9 October 2020 EA Vancouver 2019.0 Yes No Yes Yes No Yes Yes Yes Yes
FIFA 22 27 September 2021 EA Vancouver 2020.0 Yes No Yes Yes No Yes Yes Yes Yes
FIFA 23 30 September 2022 EA Vancouver 2021.2.0 Yes No Yes Yes No Yes Yes Yes Yes
Madden NFL 18 25 August 2017 EA Tiburon 3.0 No No Yes No No Yes No No No
Madden NFL 19 9 August 2018 EA Tiburon 3.0 Yes No Yes No No Yes No No No
Madden NFL 20 2 August 2019 EA Tiburon 3.0 Yes No Yes No No Yes No No No
Madden NFL 21 28 August 2020 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 22 20 August 2021 EA Tiburon 2020.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 23 19 August 2022 EA Tiburon 2020.0 Yes No Yes Yes No Yes Yes No Yes
Mass Effect: Andromeda 21 March 2017 BioWare 2015.4.6 Yes No Yes No No Yes No No No
Medal of Honor (multiplayer) 12 October 2010 EA Digital Illusions CE 1.5 Yes Yes No No Yes No No No No
Medal of Honor: Warfighter 23 October 2012 Danger Close Games 2.0 Yes Yes No No Yes No No No No
Mirror's Edge Catalyst 7 June 2016 EA Digital Illusions CE 2014.4.11 Yes No Yes No No Yes No No No
Need for Speed 3 November 2015 Ghost Games 2014.4.11 Yes No Yes No No Yes No No No
Need for Speed Heat 8 November 2019 Ghost Games 2018.2 Yes No Yes No No Yes No No No
Need for Speed Payback 10 November 2017 Ghost Games 2016.4.7 Yes No Yes No No Yes No No No
Need for Speed Rivals 15 November 2013 Ghost Games 2013.2 Yes Yes Yes No Yes Yes No No No
Need for Speed: Edge 10 December 2017 EA Spearhead 2014.4.11 Yes No No No No No No No No
Need for Speed: The Run 15 November 2011 EA Black Box 2.0 Yes Yes No No Yes No No No No
Need for Speed Unbound 2 December 2022 Criterion Games 3.0 Yes Yes Yes No Yes Yes No No No
NHL 22 12 October 2021 EA Vancouver 3.0 No No Yes Yes No Yes Yes No No
NHL 23 14 October 2022 EA Vancouver 3.0 No No Yes Yes No Yes Yes No No
Plants vs. Zombies: Battle for Neighborville 18 October 2019 PopCap Games 2018.2 Yes No Yes No No Yes No Yes No
Plants vs. Zombies: Garden Warfare 25 February 2014 PopCap Games 2013.2 Yes Yes Yes No Yes Yes No No No
Plants vs. Zombies: Garden Warfare 2 23 February 2016 PopCap Games 2014.4.11 Yes No Yes No No Yes No No No
Rory McIlroy PGA Tour 14 July 2015 EA Tiburon 3.0 No No Yes No No Yes No No No
Shadow Realms Cancelled BioWare 3.0 Yes No No No No No No No No
Star Wars Battlefront 17 November 2015 EA Digital Illusions CE 2014.4.1 Yes No Yes No No Yes No No No
Star Wars Battlefront II 17 November 2017 EA Digital Illusions CE 2019-PR5 Yes No Yes No No Yes No No No
Star Wars: Squadrons 2 October 2020 Motive Studios 2016.4.4 Yes No Yes Yes No Yes Yes No No

References

  1. "Frostbite 3 'Battlefield 4' Demo; Engine Will Remain Exclusive to EA Games". Game Rant. 24 June 2013.
  2. "From Battlefield to Mass Effect: How one engine is shaping the future of EA Games". Engadget. 19 November 2013.
  3. "Frostbite: The Engine". Frostbite. Electronic Arts. 31 May 2017. Retrieved 9 July 2017.
  4. "Battlefield: Bad Company". DICE. Electronic Arts. Retrieved 9 July 2017.
  5. "Battlefield 1943". Battlefield. Electronic Arts. Retrieved 9 July 2017.
  6. "Battlefield: Bad Company 2". Battlefield. Electronic Arts. Retrieved 9 July 2017.
  7. Davis, Justin (19 October 2016). "A visual history of Battlefield". IGN. Retrieved 9 July 2017.
  8. Yin-Poole, Wesley (26 January 2010). "Medal of Honor using Unreal 3 AND Frostbite engine". VideoGamer.com. Retrieved 9 July 2017.
  9. "Behold The Power of Battlefield 3's Frostbite 2 Engine". Game Rant. 7 February 2011.
  10. "Battlefield 3's executive producer, on balancing realism in Frostbite 2". Engadget. 2 March 2011.
  11. "March Cover Revealed: Battlefield 3". Game Informer. 3 February 2011.
  12. "First Battlefield 3 details emerge". Eurogamer. 21 October 2011.
  13. "Battlefield 3: the five key strengths of Frostbite 2". The Guardian. 23 September 2011.
  14. Purslow, Matt (30 April 2011). "New Need for Speed to use Frostbite 2". PC Gamer. Retrieved 9 July 2017.
  15. Stuart, Keith (7 June 2011). "Need for Speed: The Run – game preview". The Guardian. Retrieved 9 July 2017.
  16. Nichols, Scott (21 May 2012). "Frostbite engine games to require 64-bit PCs, says DICE". Digital Spy. Retrieved 9 July 2017.
  17. Gilbert, Ben (7 March 2012). "Medal of Honor Warfighter powered by Frostbite 2.0". Engadget. Retrieved 9 July 2017.
  18. "New 'Medal of Honor: Warfighter' Details; Will Use Frostbite Engine 2.0". Game Rant. 7 March 2012.
  19. Hanson, Ben (27 August 2012). "See Inside Frostbite 2.0 And What It Means For Army Of Two". Game Informer. Retrieved 9 July 2017.
  20. Sarkar, Samit (29 March 2013). "Frostbite 3 engine doesn't support Wii U, says EA DICE". Polygon. Retrieved 9 July 2017.
  21. "The big Battlefield 4 interview: DICE leaves technology behind". Eurogamer. 28 March 2013.
  22. "Battlefield 4: Official Frostbite 3 Feature Video". YouTube. Electronic Arts. 24 June 2013. Archived from the original on 15 December 2021. Retrieved 9 July 2017.
  23. "New DICE video shows how Frostbite 3 makes Battlefield 4 better". Eurogamer. 25 June 2013.
  24. Kowaliski, Cyril (13 November 2013). "Mantle to power 15 Frostbite games; DICE calls for multi-vendor support". The Tech Report. Retrieved 9 July 2017.
  25. "Could AMD's Mantle revolutionise PC gaming?". Eurogamer. 26 September 2013.
  26. "Why AMD's Mantle Matters". Forbes. 8 October 2013.
  27. Altavilla, Dave (30 September 2013). "AMD and DICE To Co-Develop Console Style API For Radeon Graphics". Forbes. Retrieved 9 July 2017.
  28. "The new tech that AMD thinks could help sustain the game industry". Polygon. 13 December 2013.
  29. "Is AMD's Mantle really worth it?". TechRadar. 14 May 2014.
  30. "Farewell Mantle… AMD has ended all support for DirectX 12's API inspiration". PCGamesN. 14 May 2019.
  31. "Need for Speed Rivals is a Frostbite 3-powered racer co-developed by Criterion". PCGamesN. 23 May 2013.
  32. Crecente, Brian (22 August 2013). "Need For Speed Rivals is a living game, and a sign of things to come". Polygon. Retrieved 9 July 2017.
  33. Duwell, Ron (10 June 2013). "Plants vs Zombies Garden Warfare Runs on Frostbite 3". TechnoBuffalo. Retrieved 9 July 2017.
  34. "PopCap Turns Plants Vs. Zombies Into a Shooter". Wired. 10 June 2013.
  35. Grubb, Jeff (26 June 2013). "This is what Dragon Age: Inquisition looks like running Frostbite 3". VentureBeat. Retrieved 9 July 2017.
  36. "Battlefield Hardline single-player review – police action". Metro. 17 March 2015. Retrieved 9 July 2017.
  37. Reilly, Luke (25 May 2015). "Need for Speed reboot running on same engine as Star Wars Battlefront". IGN. Retrieved 9 July 2017.
  38. Yin-Poole, Wesley (13 June 2013). "Star Wars: Battlefront is "DICE's interpretation of what Battlefront should be"". Eurogamer. Retrieved 4 November 2021.
  39. "Digital Foundry: Hands-on with Star Wars: Battlefront". Eurogamer. 6 October 2015.
  40. Saed, Sherif (17 August 2016). "Star Wars Battlefront X-wing VR Mission now has a more complex name to advertise Rogue One". VG247. Retrieved 17 August 2016.
  41. Machkovech, Sam (18 February 2016). "There's a decent game somewhere in Plants Vs. Zombies: Garden Warfare 2". Ars Technica. Retrieved 9 July 2017.
  42. "Digital Foundry: Hands on with Plants vs Zombies: Garden Warfare 2". Eurogamer. 20 January 2016.
  43. "How EA's PopCap turned the Plants vs. Zombies' tables so you play the undead in Garden Warfare 2". VentureBeat. 15 June 2015.
  44. O'Brien, Terrence (10 June 2013). "EA announces Mirror's Edge 'reboot' for next-gen consoles (video)". Engadget. Retrieved 9 July 2017.
  45. "Mirror's Edge: Catalyst is a free-roaming adventure without levels". VentureBeat. 15 June 2015.
  46. "Digital Foundry: Hands-on with Mirror's Edge Catalyst". Eurogamer. 1 May 2016.
  47. McCormick, Rich (28 September 2017). "Battlefield 1's creators want you to make your own war stories". The Verge. Retrieved 9 July 2017.
  48. "Digital Foundry: Hands-on with Battlefield 1". Eurogamer. 5 July 2016.
  49. "Building Mass Effect: Andromeda in the Frostbite Engine". IGN. 29 March 2017. Retrieved 9 July 2017.
  50. Reilly, Luke (2 June 2017). "Need For Speed Payback looks faster, more furious". IGN. Retrieved 10 July 2017.
  51. Saed, Sherif (12 June 2017). "Star Wars: Battlefront 2 may be the best-looking Frostbite game yet, boasting various upgrades over the original – report". VG247. Retrieved 10 July 2017.
  52. "Star Wars Battlefront 2 takes Frostbite tech to the next level". Eurogamer. 12 June 2017.
  53. "Hands-on with Battlefield 5: how the small things matter in this massive-scale shooter". Eurogamer. 3 July 2018.
  54. "'Star Wars Squadrons' next-gen update packs 4K, 120 FPS tweaks". Engadget. 25 November 2020.
  55. "Star Wars Squadrons Adding Next-Gen Improvements in Latest Update". Game Rant. 26 November 2020.
  56. "Plants vs. Zombies: Battle for Neighborville shoots up Switch next month". Polygon. 17 February 2021.
  57. "Plants Vs. Zombies: Battle For Neighborville Coming To Switch March 19". GameSpot. 17 February 2021.
  58. "How PopCap ported the first Frostbite game to Nintendo Switch". VentureBeat. 2 March 2021.
  59. "PopCap explains how it brought the Frostbite Engine to Switch: 'At first it was a slideshow'". Video Games Chronicle. 3 March 2021.
  60. "Rory McIlroy becomes cover athlete and namesake of EA's PGA Tour series". Digital Spy. 16 March 2015.
  61. Mazique, Brian (14 July 2015). "'Rory McIlroy PGA Tour' Review: Gameplay Videos, Features and Impressions". Bleacher Report. Retrieved 9 July 2017.
  62. "FIFA 17 moves to Frostbite game engine". Eurogamer. 7 June 2016.
  63. Morgan, Thomas (17 September 2016). "FIFA 17: How the Frostbite engine improves visuals". Eurogamer. Retrieved 9 July 2017.
  64. "FIFA 17 gets a new engine, launches Sept. 27". Polygon. 16 June 2016.
  65. "Why FIFA 18 on Nintendo Switch Doesn't Use Frostbite Engine". Game Rant. 29 August 2017.
  66. "FIFA 19 on Switch Will Have Improved Visuals, but Won't Run on Frostbite". usgamer.net. 31 May 2018.
  67. "What is FIFA 18 Legacy Edition? - FAQ". Electronic Arts Inc. 10 June 2017. Retrieved 12 February 2022.
  68. Grubb, Jeff (31 January 2017). "Performance enhancers: Madden NFL 18 will run on Battlefield's Frostbite graphics engine". VentureBeat. Retrieved 10 July 2017.
  69. "Madden NFL 18 review". Polygon. 17 August 2017.
  70. "Madden NFL 18 Review". Game Informer. 17 August 2017.
  71. "FIFA 21 next-gen review – Xbox Series X and PlayStation 5 upgrade arrives". Digital Spy. 10 December 2020.
  72. "Here's what's new in FIFA 21 on PS5, Xbox Series X". Polygon. 24 November 2020.
  73. "Here's everything new for FIFA 21 on PS5 and Xbox Series X and S". Eurogamer. 24 November 2020.
  74. "FIFA 21 Next-Gen PS5 And Xbox Series X/S Details Revealed". GameSpot. 24 November 2020.
  75. "EA Details Its PS5 and Xbox Series X Game Upgrade Plans". Game Rant. 5 November 2020.
  76. "EA spells out how to play its games on PS5 and Xbox Series X/S". VentureBeat. 5 November 2020.
  77. "EA Reveals Full PS5, Xbox Series X Upgrade Plan". IGN. 6 November 2020.
  78. "Finally! FIFA 23 on PC is the same as PS5 and Xbox Series X and S". Eurogamer. 20 July 2022.
  79. "Here are all the FIFA 23 PS5, Xbox Series X and S, PC and Stadia exclusive gameplay features". Eurogamer.net. 27 July 2022.
  80. "NHL 22 Announced For Next-Gen Consoles With a New Engine and Other Enhancements". IGN. 19 August 2021.
  81. "'NHL 22' finally moves the series to EA's Frostbite engine". Engadget. 19 August 2021.
  82. "NHL 22 brings the Frostbite engine to the series for the first time". Video Games Chronicle. 19 August 2021.
  83. "NHL 23 Reveals Details On Arena Atmosphere, Gameplay Improvements, And Cross-Platform Play". Game Informer. 25 August 2022.
  84. "Madden NFL 23 Review". Game Informer. 22 August 2022.
  85. "Madden NFL 23 review: The 10 best yards of your life". Polygon. 26 August 2022.
  86. "Battlefield 2042 hands-on – it's back, and more tactical than ever". The Guardian. 6 October 2021.
  87. "EXCLUSIVE: EA acknowledges Battlefield 2042 failure with Town Hall post-mortem". Xfire. 15 February 2022.
  88. "Report: EA Executives Blame Halo, Covid For Battlefield 2042's Failures". Kotaku. 16 February 2022.
  89. "Battlefield 2042 Failure Acknowledged by EA in Exec Call". Gameranx. 16 February 2022.
  90. "EA partially blames Battlefield 2042 reception on Halo Infinite and COVID - report". VG247. 17 February 2022.
  91. "Dead Space remake gameplay trailer showcases an enhanced horror experience". Digital Trends. 4 October 2022.
  92. "Here's the first gameplay trailer for EA's Dead Space remake". Video Games Chronicle. 4 October 2022.
  93. "Exclusive: Need for Speed Unbound Has Finally Been Revealed, And It Looks Very Different". IGN. 6 October 2022.
  94. "EA reveals Need For Speed Unbound, coming in December". VentureBeat. 6 October 2022.
  95. "Frostbite Engine Getting Some "Much-Needed Upgrades," Battlefield Dev Says". GameSpot. 20 October 2022.
  96. "Frostbite Labs is EA's new skunkworks for developing future tech". Game Developer. 18 May 2016.
  97. "EA forms Frostbite Labs to focus on developing future tech". MCV/Develop. 18 May 2016.
  98. "EA Frostbite Labs Creating Virtual Humans And Believable Characters". Geeky Gadgets. 18 May 2016.
  99. "EA's Frostbite Labs Is Working On 'Virtual Humans' For VR". Game Informer. 17 May 2016.
  100. "EA Forms New Team to Explore Future Tech, Including Virtual Humans for VR". GameSpot. 17 May 2016.
  101. "EA got hit by a data breach, and hackers are selling source code". The Verge. 10 June 2021.
  102. "Hackers Steal Wealth of Data from Game Giant EA". Vice. 10 June 2021.
  103. "Hackers Dump FIFA 21 Code Online After Blackmail Attempt". Tom's Hardware. 3 August 2021.
  104. "Hackers Have Released EA's Source Code Online". Kotaku. 3 August 2021.
  105. "The Story Behind Mass Effect: Andromeda's Troubled Five-Year Development". Kotaku. 7 June 2017.
  106. "The Frostbite Engine Nearly Tanked Mass Effect Andromeda". usgamer.net. 7 June 2017.
  107. "Mass Effect: Andromeda's animation problems attributed to Frostbite, understaffed departments, and last-minute changes". GamesRadar+. 8 June 2017.
  108. "Mass Effect: Andromeda's development woes were because Frostbite doesn't like RPGs". PCGamesN. 8 June 2017.
  109. "How BioWare's Anthem Went Wrong". Kotaku. 2 April 2019.
  110. "Anthem Development Suffered From The Usage Of Frostbite Engine – Report". GamingBolt. 2 April 2019.
  111. "Anthem development plagued with mismanagement, Frostbite challenges says report". Techspot. 3 April 2019.
  112. "How the Frostbite Engine Became a Nightmare for EA in General, and BioWare in Particular". usgamer.net. 15 April 2019.
  113. "Former Bioware GM opens up about difficulties of Frostbite engine". GamesIndustry.biz. 19 November 2019.
  114. "The Frostbite engine was too hard to manage, according to former BioWare GM". PC Gamer. 20 November 2019.
  115. "Frostbite was a big roadblock for BioWare, was 'very hard to manage'". TweakTown. 20 November 2019.
  116. "Battlefield 2042 only had 15 months of development, explains a lot". TweakTown. 8 December 2021.
  117. "Battlefield 2042 started life as a battle royale game, development took 18 months - report". VG247. 8 December 2021.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.