deus ex machina
Examples of deus ex machina in the following topics:
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Classical Greek Theater
- The second is the introduction of deus ex machina, or a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the unexpected intervention of some new event, character, ability, or object.
- Prologues to shape the audience’s understanding of events, messengers’ speeches to announce offstage action, and ex machina endings were all well established tropes that were used in New Comedies.