Banjo & Kazooie
Banjo & Kazooie are a pair of fictional video game characters and the eponymous protagonists of the video game series Banjo-Kazooie, created by British video game developer Rare. Banjo and Kazooie were both introduced as player characters in the original Banjo-Kazooie (1998). Banjo is a honey bear who is accompanied by Kazooie, a bird who is often seen seeking shelter in Banjo's backpack and emerging to perform various moves and attacks. The pair's numerous adventures usually pit them against the evil witch Gruntilda.
Banjo & Kazooie | |
---|---|
Banjo-Kazooie characters | |
First appearance | Diddy Kong Racing (1997, Banjo only) Banjo-Kazooie (1998, Kazooie only) |
First game | Banjo-Kazooie (1998, as a duo) |
Last appearance | Super Smash Bros. Ultimate (DLC) |
Created by | Rare |
Designed by | Gregg Mayles[1] |
Voiced by | Chris Sutherland[2] Steve Burke (fat Banjo, Banjo-Kazooie: Nuts & Bolts)[3] |
In-universe information | |
Species | Brown bear (Banjo) Breegull (Kazooie) |
Gender | Male (Banjo) Female (Kazooie) |
Family | Tooty (Banjo's little sister) |
Origin | Spiral Mountain Breegull Beach (Kazooie's birthplace) |
Banjo first made his solo debut as one of the playable characters in Diddy Kong Racing (1997). Decades after the release of their original game, Banjo and Kazooie gained widespread attention for their playable appearance in Nintendo's Super Smash Bros. Ultimate.[4]
Concept and design
According to Rare, "We wanted the characters to primarily appeal to a younger audience but, at the same time, give them enough humour and attitude not to discourage older players."[5] The early prototype of the characters was called ‘Dream’, where players would control a boy through a prehistoric land with a sword.[6] When making the game, Rare decided to totally focus on Banjo and his abilities, and Kazooie was later conceived during the planning of such abilities.[7]
According to Gregg Mayles, who served as the head designer for both characters, "We came up with the [...] idea that a pair of wings could appear from his backpack to help him perform a second jump. We also wanted Banjo to be able to run very fast when required [so] we added a pair of 'fast-running' legs that appeared from the bottom of the backpack. [And soon after] we came up with the logical conclusion that these could belong to another character, one that actually lived in Banjo's backpack."[7] The character was named after a kazoo, which was considered an annoying instrument, "much like the personality of the bird," Mayles explained.[7] Instead of actual dialogue, all the characters in the game feature "mumbling" voices. This choice was made to convey their personalities without them actually speaking, as Rare felt the actual speech "could ruin the player's perception of the characters," as well as due to the limited development time available to implement the feature.[7] The game's sequel, Banjo-Tooie, introduced the ability for the characters to separate and be controlled independently of one another, with each one able to perform unique abilities that they would not otherwise be able to while joined.[8]
When Rare became a first-party developer for Microsoft's Xbox, character trademarks such as Banjo and Kazooie were retained by Rare.[9] When redesigning the characters of Banjo and Kazooie for Banjo-Kazooie: Nuts & Bolts, Mayles and Bryan initially designed high-resolution characters for the protagonists, but Bryan recalled that they lacked "the charm" the original game held. Later during development, Bryan suggested that the characters in the game should appear cuboid, and thus finalized the designs with smooth edges, whilst retaining the two characters' original appearances.[10] Banjo-Kazooie lead programmer Chris Sutherland has voiced both characters in all of their appearances.[11]
Appearances
Banjo-Kazooie series
Banjo is depicted as an affable male honey bear from the Spiral Mountain region of the Isle O' Hags. He is constantly accompanied by his best friend, Kazooie, a foul-tempered female bird of the fictional "Red-Crested Breegull" species who lives in his backpack. The pair first appeared together as the protagonists of 1998's Banjo-Kazooie, in which they worked together to rescue Banjo's younger sister Tooty from the evil witch Gruntilda.[12] Banjo and Kazooie returned in Banjo-Tooie, working to prevent Gruntilda from draining the life force from the Isle O' Hags and get revenge for the death of their friend Bottles.[13] In Banjo-Kazooie: Grunty's Revenge, set between Kazooie and Tooie, Banjo and Kazooie travel back in time to stop Gruntilda when she attempts to prevent the two from ever meeting.[14] Both Banjo and Kazooie appear as individual playable characters in the racing game Banjo-Pilot.[15] In Banjo-Kazooie: Nuts & Bolts, Banjo and Kazooie must compete with Gruntilda for ownership of Spiral Mountain in a contest organized by the Lord of Games.[16]
Other appearances
Banjo was included as a playable racer in Diddy Kong Racing, prior to the release of Banjo-Kazooie.[17] Banjo and Kazooie also appear as a playable racer in the Xbox 360 version of Sonic & Sega All-Stars Racing.[18] Developer Sumo Digital collaborated with Rare for the character's inclusion, with Rare giving Sumo access to their asset library as well as designing and modeling Banjo and Kazooie's in-game vehicle.[19] A character skin based on Banjo is available as downloadable content in various versions of Minecraft.[20] Banjo and Kazooie made an appearance in an arm-waving SXSW crowd game in 2015.[21]
Banjo and Kazooie also appear as a single playable fighter via downloadable content in the 2018 crossover fighting game, Super Smash Bros. Ultimate.[22] Phil Spencer, head of the Xbox brand, stated that negotiating the characters' inclusion was an "easy deal to make" due to their strong third-party relationship with Nintendo.[23] The characters were released on September 4, 2019 alongside a stage based on Spiral Mountain and Banjo-Kazooie musical arrangements, including one by original composer Grant Kirkhope.[24] Diddy Kong Racing artist Paul Cunningham was responsible for Banjo and Kazooie's design in Ultimate.[25] Rare studio head Craig Duncan explained that he had met with Nintendo at E3 2018 to discuss the characters' inclusion, then connected their teams because they thought it seemed like a great opportunity.[26] In a later interview, Duncan shared that Minecraft had paved the way for the relationship between Nintendo and Microsoft that allowed for Banjo and Kazooie's inclusion.[27] Masahiro Sakurai noted that the addition of Banjo and Kazooie as a playable fighter in Super Smash Bros. Ultimate happened "quite easily", despite their ownership by Microsoft.[28] According to Sakurai, in an officially-sanctioned fan ballot held for Super Smash Bros. for Nintendo 3DS and Wii U in 2015, Banjo and Kazooie were the second most requested characters after Sora from Kingdom Hearts, which led to the characters' inclusion in Ultimate.[29]
Reception
Critics have praised the characters' unique and diverse speech patterns in the Banjo-Kazooie series.[30] Nintendo Power remarked that the characters "have more of a loud-mouthed attitude than Mario and crew."[31] In Banjo-Pilot, Eurogamer and VideoGamer both noted that characters such as Banjo were relatively obscure and would likely only be recognized by those who played the N64 Banjo games.[32][15] In Banjo-Kazooie: Grunty's Revenge, GameZone appreciated that Rare brought "Banjo's hilarious and indescribable jibber-jabber" back.[33] Edge claimed that its characters are "impossible to dislike."[34] Samuel James Riley of GamesRadar listed Banjo and Kazooie as the best video game duo, and further stated that, unlike some duos, Banjo and Kazooie's particular quirks really do work to improve one another.[35] Nick Gillett of The Guardian listed Kazooie as the best video game sidekick, and further stated that Kazooie's relationship with Banjo is a pleasing inversion of the normally acquiescent sidekick schtick.[36] Gus Turner of Complex Networks listed Banjo and Kazooie as one of the best-forgotten video game heroes, and further stated that "Rare's animal duo caught on in a big way with N64 gamers."[37] Ravi Sinha of GamingBolt listed Banjo & Kazooie's designs in Banjo Kazooie: Nuts and Bolts at fourth in their "Worst Video Game Character Design" list, stating that "If you played Banjo Kazooie and their intermittent sequel, the dynamic duo came across as cute but not overbearingly so. Kazooie's biting wit and Banjo's friendly nature felt just right. So of course, Banjo Kazooie: Nuts and Bolts had to turn them into more "cutting edge" figures. Kazooie is practically dripping sass while Banjo looks, well, shady. Thanks, Microsoft!"[38] Fan art and numerous fan games featuring the characters have been created over the years.[39][40]
Before being announced for Super Smash Bros. Ultimate, Banjo and Kazooie were a popular choice for inclusion in the roster,[41] and were suggested for addition by fans as well as gaming websites, including Screen Rant,[42] IGN,[43] Metro,[44] and Paste.[45] Banjo and Kazooie's popularity has increased, particularly due to the reactions their fans had to their addition to the Super Smash Bros. Ultimate roster.[46][47] Steve Mayles, a former artist at Rare and the original artist of the characters, said that the addition of the Banjo and Kazooie to the Super Smash Bros. series could end up saving the Banjo-Kazooie series. Mayles also praised the artwork and animation of the duo in Smash Bros. Ultimate, and was surprised by the reception that fans had to the addition of the characters.[48][49] Cecilia D'Anastasio of Kotaku said that Banjo and Kazooie's appearances in Smash Bros. are puzzling, criticizing their slow moves and lag, and deemed that the characters aren't as good as they seem.[50] Bryce Johnson of Screen Rant put Banjo and Kazooie in eighth on his ranked list of Super Smash Bros. Ultimate DLC characters.[51] Mitchell Saltzman of IGN praised the design of the characters, saying that it "stays true to their N64 designs while simultaneously making them more expressive than ever."[52] David Lozada of GameRevolution claimed that Banjo and Kazooie's reveal was "weird".[53]
Various merchandise of the characters has been released, including an amiibo released in 2020,[54] a figure by Totaku,[55] and collectibles and vinyl figures by Youtooz.[56][57]
References
- "Rare's Gregg Mayles Shows Off The Scribbled Origins Of Banjo-Kazooie". Nintendo Life. July 30, 2015.
- "Ex-Rare legend Chris Sutherland gives us the lowdown on Banjo-Kazooie and Yooka-Laylee". 11 November 2016.
- "Banjo Voices (Banjo-Kazooie)". Behind The Voice Actors. Retrieved 20 October 2023. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its opening and/or closing credits and/or other reliable sources of information.
- Sarkar, Samit (September 4, 2019). "Banjo-Kazooie coming today to Super Smash Bros. Ultimate". Polygon.
- "Playing the banjo...". N64 Magazine. No. 16. Future Publishing. June 1998. p. 13.
- "Banjo-Kazooie in Smash Bros: Everything we know". VGC. August 26, 2019.
- "The Making of Banjo-Kazooie". Retro Gamer. No. 36. Imagine Publishing. March 2007. pp. 18–25.
- Mirabella III, Fran (20 November 2000). "Banjo-Tooie Review". IGN. Archived from the original on 5 May 2013. Retrieved 22 October 2021.
- Doree, Adam (17 February 2003). "The Rareware Interview". Video Games Daily. Retrieved 16 March 2011.
- "Rare Revealed: The Making of Banjo-Kazooie: Nuts & Bolts". YouTube. September 14, 2015. Retrieved June 27, 2021.
- Ogden, Gavin (14 May 2008). "Banjo-Kazooie: Nuts & Bolts - interview". Gamesradar. Future plc. Retrieved 10 May 2016.
- "Banjo-Kazooie - Nintendo 64 Review at IGN". March 23, 2010. Archived from the original on 2010-03-23.
- "Getting Jiggy wit' it. Review". GameRevolution.
- "Banjo-Kazooie: Grunty's Revenge - IGN". 12 September 2003 – via www.ign.com.
- Reed, Kristan (February 25, 2005). "Banjo Pilot". Eurogamer.net.
- "Destructoid interview: Banjo-Kazooie: Nuts & Bolts". September 26, 2008.
- "Month Of Kong: The Making Of Diddy Kong Racing". Nintendo Life. February 23, 2014.
- Brudvig, Erik (18 December 2009). "Banjo and Avatars Join Sega All Stars". IGN. Retrieved 4 June 2016.
- "Interview: Steve Lycett talks Sonic & SEGA All-Stars Racing". SEGAbits. 18 February 2010. Retrieved 2 December 2019.
- Reseigh-Lincoln, Dom (30 January 2018). "Banjo-Kazooie Are Back On Nintendo... Switch's Version Of Minecraft". Nintendo Life. Retrieved 2 December 2019.
- "Banjo and Kazooie star in arm-waving SXSW crowd game". 15 March 2015.
- Dornbush, Jonathon (10 June 2019). "Banjo-Kazooie Confirmed as Super Smash Bros. Ultimate DLC Character - E3 2019". IGN. Retrieved 11 June 2019.
- Totilo, Stephen (10 June 2019). "Xbox Boss Phil Spencer Says Banjo In Smash Was An Easy Deal To Make". Kotaku. Retrieved 11 June 2019.
- Baird, Scott (11 June 2019). "Banjo-Kazooie Will Be Coming To Super Smash Bros. Ultimate". Screen Rant. Retrieved 11 June 2019.
- "Diddy Kong Racing artist 'responsible for Banjo-Kazooie Smash Bros. design'". VGC. June 28, 2019.
- "Rare Explains How It Worked With Nintendo On Super Smash Bros. Ultimate's Banjo-Kazooie DLC". Nintendo Life. January 31, 2020.
- "Minecraft Helped Bring Banjo-Kazooie to Smash Bros". Dualshockers.com. 2 February 2020. Retrieved 18 December 2021.
- "Sakurai Says Getting Banjo-Kazooie In Smash Bros. Ultimate Came "Quite Easily"". Nintendo Life. June 27, 2019.
- Moore, Logan (November 3, 2021). "Super Smash Bros. Ultimate Director Reveals Banjo-Kazooie Only Trailed Sora in Fan Ballot". ComicBook.com. Retrieved November 4, 2021.
- "Banjo-Kazooie". Gamespot.com. Retrieved 18 December 2021.
- "Banjo-Kazooie". Nintendo Power. No. 109. Nintendo of America. June 1998. p. 94.
- "Banjo Pilot Review". VideoGamer.com.
- Dubin, Jayson (May 4, 2012). "Banjo-Kazooie: Grunty's Revenge - GBA - Review". GameZone.com.
- "Banjo-Tooie". Edge. No. 93. Future Publishing. January 2001. pp. 100–101.
- Riley, Samuel James (4 November 2014). "The top 20 video game duos". Gamesradar.com. Retrieved October 5, 2022.
- Gillett, Nick (2013-03-22). "Video game sidekicks: eight of the best". the Guardian. Retrieved 2022-10-06.
- Turner, Gus (September 1, 2013). "Forgotten Heroes: The 20 Best Video Game Characters You Don't See Enough". Complex.com. Retrieved October 5, 2022.
- Sinha, Ravi (July 25, 2018). "Worst Video Game Character Designs That Were Totally Disliked by Gamers". Gamingbolt.com. Retrieved October 5, 2022.
- "Super Mario RPG Art Style, But It's Banjo Kazooie". ScreenRant.com. April 16, 2020.
- "Zelda: Ocarina of Time and Banjo-Kazooie come together in this free fan-made game". PCGamesN.com. Retrieved 18 December 2021.
- "Banjo-Kazooie In Super Smash Bros Ultimate? All The Evidence That It'll Happen". ScreenRant. December 20, 2018.
- "Super Smash Bros. Ultimate: Top 10 Characters We Want as DLC". ScreenRant. December 12, 2018.
- "Even More Characters We Want in Super Smash Bros. Ultimate Pt. 2". IGN Nordic. December 14, 2018.
- "My dream Super Smash Bros. Ultimate characters - Reader's Feature". Metro.co.uk. July 28, 2018.
- "20 New Smash Bros. Characters We Want to See on Nintendo Switch". Pastemagazine.com. January 28, 2017.
- "Phil Spencer says a new Banjo-Kazooie or Conker is 'up to Rare'". Videogameschronicle.com. October 16, 2020.
- "Banjo-Kazooie creators brought to tears by fan reactions to Smash Bros. reveal". Videogameschronicle.com. June 24, 2019.
- Hollis, Daniel (December 22, 2020). "'Banjo-Kazooie' creator believes 'Super Smash Bros' could save the series". NME. Retrieved October 5, 2022.
- Mayles, Steve (September 4, 2019). "My characters Banjo and Kazooie are back home with Nintendo". Videogameschronicle.com. Retrieved October 5, 2022.
- D'Anastasio, Cecilia (September 5, 2019). "Banjo And Kazooie Are A Puzzle In Smash Ultimate". Kotaku.com. Retrieved October 5, 2022.
- Johnson, Bryce (February 24, 2021). "Every Smash Bros. Ultimate DLC Character, Ranked". ScreenRant.com. Retrieved October 5, 2022.
- Saltzman, Mitchell (September 6, 2019). "Super Smash Bros. Ultimate - Banjo and Kazooie DLC Review". Ign.com. Retrieved October 5, 2022.
- Lozada, David (June 19, 2019). "Weirdest Smash Bros Reveals | From Banjo and Kazooie to Ridley". GameRevolution.com. Retrieved October 5, 2022.
- Robinson, Andy (October 3, 2020). "Banjo-Kazooie is finally getting an official Nintendo amiibo". Videogameschronicle.com. Retrieved October 5, 2022.
- Wales, Matt (October 4, 2018). "Banjo-Kazooie and Conker are the latest additions to the amiibo-like Totaku range". Eurogamer.net. Retrieved October 5, 2022.
- "Banjo and Kazooie Become Collectibles". Licenseglobal.com. February 19, 2021. Retrieved October 5, 2022.
- Devore, Jordan (February 15, 2021). "Banjo-Kazooie is getting a few cute vinyl figures from Youtooz". Destructoid.com. Retrieved October 5, 2022.