Bethesda Game Studios Dallas

Bethesda Game Studios Dallas LLC (formerly Escalation Studios, LLC) is an American video game developer based in Dallas, founded in 2007 by Tom Mustaine, Marc Tardif, and Shawn Green. The company was briefly owned by 6waves Lolapps in 2012 and acquired by ZeniMax Media in February 2017. In August 2018, Escalation became part of Bethesda Game Studios under the name Bethesda Game Studios Dallas.

Bethesda Game Studios Dallas LLC
FormerlyEscalation Studios, LLC (2007–2018)
TypeSubsidiary
IndustryVideo games
Founded2007 (2007)
Founders
Headquarters,
US
Key people
  • Tom Mustaine (MD)
  • Marc Tardif (MD)
Number of employees
30 (2012)
Parent

History

Escalation Studios was formed in 2007, co-founded by Tom Mustaine, Marc Tardif, and Shawn Green.[1][2] Mustaine had previously co-founded Ritual Entertainment, while Tardif had been an executive producer and senior vice president of business development at Gearbox Software.[3][4]

On January 18, 2012, social gaming company 6waves Lolapps (6L) announced that it had acquired Escalation to undisclosed terms.[2][5] As a result of the acquisition, Mustaine and Tardif became Escalation's design directors, while Green became director of engineering for 6L.[2] At the time, Escalation had around 30 employees.[6] However, in March 2012, 6L announced that it had laid off its entire development staff, wherein Escalation would "remain active in some capacity".[7] On May 15, 2012, Escalation announced that it had become independent again.[8]

On February 1, 2017, Escalation Studios was announced to have been acquired by ZeniMax Media, the parent company of game publisher Bethesda Softworks.[1][3] Subsequently, Escalation became part of Bethesda Game Studios, Bethesda Softworks' development division, under the name Bethesda Game Studios Dallas.[9]

ZeniMax Media was acquired by Microsoft for US$7.5 billion in March 2021 and became part of Xbox Game Studios.[10][11]

Games developed

Year Title Platform(s) Publisher(s) Notes
2008 Dr. Awesome, Microsurgeon M.D. iOS ngmoco No longer available
Samba de Amigo Wii Sega Co-developed with Gearbox Software
2009 Doom Resurrection iOS id Software Co-developed with id Software
2010 Inception: Mind Crime Android, Facebook Warner Bros. Interactive Entertainment Based on Inception
Splode Android, iOS, Kongregate, macOS Escalation Studios
2011 Space City iOS Glu Mobile No longer available
Rage macOS, Microsoft Windows, PlayStation 3, Xbox 360 Bethesda Softworks Co-developed multiplayer with id Software
2012 Shot & Found iOS Escalation Studios No longer available
Friends & Zombies Facebook Escalation Studios No longer available
Midway Arcade iOS Warner Bros. Interactive Entertainment Based on arcade games developed by Midway Games
Splode Blast! iOS Escalation Studios
2013 Ultima Forever: Quest for the Avatar iOS Electronic Arts Based on Ultima IV: Quest of the Avatar, co-developed with Mythic Entertainment
Disney Infinity: Toy Box iOS Disney Mobile Co-developed with Disney Interactive Studios
2014 Interstellar Test Flight Browser Warner Bros. Interactive Entertainment Based on Interstellar
Eternal Fate Android, iOS, Microsoft Windows Escalation Studios No longer available
2015 Outlaw Space Browser, Linux, macOS, Microsoft Windows Escalation Studios
2016 Herobound: Gladiators Android Oculus VR For Samsung Gear VR, co-developed with Gunfire Games
Doom Microsoft Windows, PlayStation 4, Xbox One Bethesda Softworks Co-developed the SnapMap feature with id Software
Team Fortress 2 Linux, macOS, Microsoft Windows Valve Co-developed the PASS Time game mode with Valve and Bad Robot Interactive
Please, Don't Touch Anything 3D Android, iOS, macOS, Microsoft Windows Escalation Studios Remake of Please, Don't Touch Anything, co-developed with Four Quarters
2023 Starfield Xbox Series X and Series S, Microsoft Windows Bethesda Softworks Additional work[12]

Canceled

References

  1. Grubb, Jeff (February 1, 2017). "Bethesda's parent company ZeniMax acquires Doom co-developer Escalation Studios". VentureBeat. Archived from the original on November 8, 2021. Retrieved June 13, 2023.
  2. Wauters, Robin (January 18, 2012). "6waves Lolapps Buys Mobile Games Developer Escalation Studios". TechCrunch. Archived from the original on November 8, 2021. Retrieved August 12, 2018.
  3. O'Connor, Alice (February 1, 2017). "Doom helpers Escalation Studios join ZeniMax". Rock, Paper, Shotgun. Archived from the original on January 21, 2021. Retrieved February 2, 2017.
  4. MCV Staff (February 1, 2017). "ZeniMax acquires Doom SnapMap team Escalation Studios". MCV. Archived from the original on May 14, 2021. Retrieved June 13, 2023.
  5. Curtis, Tom (January 18, 2012). "6waves Lolapps acquires mobile developer Escalation Studios". Gamasutra. Archived from the original on August 26, 2021. Retrieved June 13, 2023.
  6. Takahashi, Dean (January 18, 2012). "6waves Lolapps acquires mobile game maker Escalation Studios". VentureBeat. Archived from the original on November 8, 2021. Retrieved June 13, 2023.
  7. Curtis, Tom (March 19, 2012). "6waves Lolapps lays off dev staff to focus on publishing business". Gamasutra. Archived from the original on August 27, 2021. Retrieved June 13, 2023.
  8. admin (May 15, 2012). "We're back baby!". Escalation Studios. Archived from the original on August 7, 2012. Retrieved August 12, 2018.
  9. Bertz, Matt (August 10, 2018). "Escalation Studios Rebranded As Bethesda Game Studios Dallas". Game Informer. Archived from the original on November 8, 2021. Retrieved June 13, 2023.
  10. Bass, Dina; Schreier, Jason (September 21, 2020). "Microsoft to Buy Bethesda for $7.5 Billion to Boost Xbox". Bloomberg News. Archived from the original on May 3, 2021. Retrieved September 21, 2020.
  11. Robinson, Andy (March 9, 2021). "Microsoft confirms its Bethesda acquisition is complete and 'some games' will be exclusive". Video Games Chronicle. Archived from the original on March 9, 2021. Retrieved March 9, 2021.
  12. Hussain, Tamoor (August 10, 2018). "Bethesda Has A New Studio And It's Working On Starfield". GameSpot. Archived from the original on November 8, 2021. Retrieved November 17, 2020.
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