Blackboard (design pattern)
In software engineering, the blackboard pattern is a behavioral design pattern[1] that provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies.[2][1]
This pattern was identified by the members of the Hearsay-II project and first applied to speech recognition.[2]
Structure
The blackboard model defines three main components:
- blackboard—a structured global memory containing objects from the solution space
- knowledge sources—specialized modules with their own representation
- control component—selects, configures and executes modules.[2]
Implementation
The first step is to design the solution space (i.e. potential solutions) that leads to the blackboard structure. Then, knowledge sources are identified. These two activities are closely related.[2]
The next step is to specify the control component; it generally takes the form of a complex scheduler that makes use of a set of domain-specific heuristics to rate the relevance of executable knowledge sources.[2]
Applications
Usage-domains include:
- speech recognition
- vehicle identification and tracking
- protein structure identification
- sonar signals interpretation.[2]
Consequences
The blackboard pattern provides effective solutions for designing and implementing complex systems where heterogeneous modules have to be dynamically combined to solve a problem. This provides non-functional properties such as:
- reusability
- changeability
- robustness.[2]
The blackboard pattern allows multiple processes to work closer together on separate threads, polling and reacting when necessary.[1]
See also
References
- "Blackboard Design Pattern". Microsoft TechNet. Microsoft. Retrieved 5 February 2016.
- Lalanda, P., Two complementary patterns to build multi-expert systems, Orsay, France: Thomson CSF Corporate Research Laboratory