Breach (2011 video game)

Breach is a team-based first-person shooter multiplayer video game developed by Atomic Games. It was announced on March 26, 2010 at PAX East 2010 for Windows PCs and the Xbox 360. Breach was distributed online for the Xbox 360 by Xbox Live Arcade, and on Windows by Steam.[2] It features dynamic destructible environments[3] and a cover system.[4]

Breach
Developer(s)Atomic Games
Platform(s)
ReleaseJanuary 26, 2011[1]
Genre(s)First-person shooter, tactical shooter
Mode(s)Multiplayer

When released, the game featured five maps. Atomic Games said that another free map would be released once the Breach community reached certain goals.[5] There are four game modes: Infiltration, Convoy, Retrieval and Team Deathmatch.[6] The game features five classes: Sniper, Gunner, Support and Rifleman are available to all players, with a Recon class being unlockable after players have "mastered" two of the four original classes.[7] Breach has an XP system that allows players to purchase gadgets, such as bionic ears and remote motion sensors.[8] Perks are also available to allow class customization.[8] The game supports multiplayer matches of up to 16 people.[5]

In Breach, players take the role of the CIA's Special Activities Division, an organisation that carries out black ops for the US government.[9]

As of August 2011, the PC version has been removed from the Steam Store, due to lack of servers to play on and Atomic Games having seemingly gone dark.

Gameplay

There are four game modes, Infiltration, Retrieval, Team Deathmatch and Convoy. Infiltration is an objective capture mode similar to those found in many other first person shooter games, where certain points are captured and the team with the most points wins. Retrieval involves the teams attempting to capture an object. Team Deathmatch is a simple format where there is a time minute and the team with the most kills at the end wins. Finally convoy involves one team escorting a convoy to a checkpoint and the other attempting to prevent it getting there. The convoy itself is indestructible, but it cannot move without an escort.

There are five classes: Rifleman, Gunner, Sniper, Support and Recon. The Rifleman represents "standard" soldiers, using automatic rifles and similar weapons and specialising in mid-range combat. The Gunner class uses machineguns such as the M60, and specialises in suppression using high damage, high rate-of-fire, but low accuracy weapons. The Sniper class uses scoped rifles and specialises in long-range combat using slow, carefully aimed shots. The Support class specialises in close-quarters combat, primarily using shotguns. The Recon class is only available after the player has gained enough experience with other classes to have "mastered" them, and is between the Rifleman and Sniper classes, specialising in mid- and long-range combat.

Reception

The game received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[10][11] In its first week, Breach moved over 15,000 units.[27]

References

  1. Mitchell, Richard (January 14, 2011). "Breach release date broached: January 26". Engadget (Joystiq). Oath Inc. Archived from the original on April 24, 2018. Retrieved April 23, 2018.
  2. "[BREACH] Game Info". Breach. Archived from the original on November 13, 2010. Retrieved November 28, 2010.
  3. "[BREACH] Destruction Toolbox". Breach. Archived from the original on July 17, 2010. Retrieved September 2, 2010.
  4. "[BREACH] Active Cover". Breach. Archived from the original on July 11, 2010. Retrieved September 2, 2010.
  5. Hatfield, Daemon (March 25, 2010). "PAX East 10: Atomic Games Wants to Level the Battlefield". IGN. Ziff Davis. Archived from the original on January 6, 2019. Retrieved April 23, 2018.
  6. "[BREACH] Game Types". Breach. Archived from the original on July 11, 2010. Retrieved September 2, 2010.
  7. "[BREACH] Character Classes". Breach. Archived from the original on July 23, 2010. Retrieved September 2, 2010.
  8. "[BREACH] Gadgets & Perks". Breach. Archived from the original on July 26, 2010. Retrieved September 2, 2010.
  9. Haywald, Justin (March 29, 2010). "Breach Combines Red Faction's Destructability With Modern Warfare's Combat". 1UP.com. Ziff Davis. Archived from the original on October 14, 2012. Retrieved April 23, 2018.
  10. "Breach for PC Reviews". Metacritic. CBS Interactive. Archived from the original on December 20, 2015. Retrieved April 23, 2018.
  11. "Breach for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on December 13, 2015. Retrieved April 23, 2018.
  12. Nakamura, Darren (January 27, 2011). "Review: Breach (X360)". Destructoid. Enthusiast Gaming. Archived from the original on May 27, 2019. Retrieved April 24, 2018.
  13. Edge staff (March 2011). "Breach Review (X360)". Edge. No. 225. Future plc. p. 97.
  14. Smith, Quintin (January 26, 2011). "Breach (Xbox 360)". Eurogamer. Gamer Network. Archived from the original on April 24, 2018. Retrieved April 24, 2018.
  15. Dyer, Mitchell (January 28, 2011). "Breach (X360)". GamePro. GamePro Media. Archived from the original on January 31, 2011. Retrieved April 24, 2018.
  16. Bischoff, Daniel R. (January 27, 2011). "Breach Review". Game Revolution. CraveOnline. Archived from the original on October 12, 2015. Retrieved April 24, 2018.
  17. Petit, Carolyn (January 31, 2011). "Breach Review (PC)". GameSpot. CBS Interactive. Archived from the original on April 24, 2018. Retrieved April 23, 2018.
  18. Petit, Carolyn (January 31, 2011). "Breach Review (X360)". GameSpot. CBS Interactive. Archived from the original on April 24, 2018. Retrieved April 23, 2018.
  19. Haley, William (January 27, 2011). "Breach Review (X360)". GameZone. Archived from the original on February 19, 2011. Retrieved April 24, 2018.
  20. Gallegos, Anthony (February 7, 2011). "Breach Review (PC)". IGN. Ziff Davis. Archived from the original on March 22, 2016. Retrieved April 23, 2018.
  21. Gallegos, Anthony (January 27, 2011). "Breach Review (X360)". IGN. Ziff Davis. Archived from the original on April 24, 2018. Retrieved April 23, 2018.
  22. Mitchell, Richard (January 26, 2011). "Breach review: Once more unto the FPS (X360)". Engadget (Joystiq). Oath Inc. Archived from the original on April 24, 2018. Retrieved April 24, 2018.
  23. "Breach". Official Xbox Magazine. Future US. March 2011. p. 78.
  24. Lahti, Evan (February 8, 2011). "Breach Review". PC Gamer UK. Future plc. Archived from the original on April 24, 2018. Retrieved April 24, 2018.
  25. Aber, Trace (February 4, 2011). "Breach (XBLA) Review". 411Mania. Archived from the original on June 3, 2012. Retrieved April 24, 2018.
  26. Butts, Steve (January 26, 2011). "Review: Breach (X360)". The Escapist. Defy Media. Archived from the original on April 24, 2018. Retrieved April 24, 2018.
  27. Langley, Ryan (February 18, 2011). "In-Depth: Xbox Live Arcade Sales Analysis, January 2011". Gamasutra. UBM plc. Archived from the original on April 24, 2018. Retrieved April 23, 2018.
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