Double Dragon (Neo Geo)

Double Dragon[lower-alpha 2] is a 1995 fighting video game spin-off of the Double Dragon series developed and published by Technōs Japan. It is based on the 1994 film, which in turn was based on the original arcade game. It was originally released for the Neo Geo (in AES and MVS formats) and later released for the Neo Geo CD and PlayStation (the latter ported by Urban Plant). It was Technōs Japan's last Double Dragon game before the company went out of business, and the fourth and final Double Dragon game released in arcades.

Double Dragon
Developer(s)Technōs Japan[lower-alpha 1]
Publisher(s)SNK
Technōs Japan
(Neo Geo CD/PlayStation)
PlayStation Network
Producer(s)Kazuyuki Kurata
Designer(s)Minoru Yamaguchi
Muneki Ebinuma
Programmer(s)Naoki Kashiwabara
Shinji Hirao
Tadamichi Obinata
Artist(s)Akiko Maruyama
Chihiro Kushibe
Fujimi Ōnishi
Composer(s)Chiaki Iizuka
Fumio Suzuki
Kiyomi Kataoka
SeriesDouble Dragon
Platform(s)Arcade, Neo Geo AES, Neo Geo CD, PlayStation, PlayStation Network
Release
1995
  • Arcade
    • WW: 3 March 1995
    Neo Geo AES
    • JP: 31 March 1995
    • NA: 31 March 1995
    • EU: 31 March 1995
    Neo Geo CD
    • JP: 2 June 1995
    • NA: October 1996
    PlayStation
    • JP: 26 April 1996
    PlayStation Network
    • JP: 10 August 2011
    • NA: 14 January 2014
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemNeo Geo MVS

Gameplay

Gameplay screenshot showcasing a match between Billy Lee and Rebecca.

The game plays like a conventional one-on-one fighting game. One of the unique aspects of Double Dragon is the lack of specific punch and kick buttons like other fighting games. Instead, there are four attack buttons of varying strength and speed, which can perform punches or kicks depending on the character's position. The player's character and his or her opponent have a super move meter called the "charge meter", overlaid over the character's health gauge. The less health the character has, the quicker it will fill up. "Charge moves" are usually performed by executing the command of a regular special move and pressing two attack buttons simultaneously at the end instead of just one. Other techniques available in the game include dashes, air guards, air throws, and down attacks (which allows characters to jump over and attack their opponent while they are momentarily unconscious on the ground).

In single-player mode, the player competes against all 10 of the playable fighters, including a clone of their own character. After all 10 of the default fighters are defeated, the player will face Shuko's bodyguard Duke before challenging Shuko himself. In the console versions of the game, Duke and Shuko are both playable via a cheat code.

Plot and characters

Billy and Jimmy Lee return to their childhood city after receiving a letter from their master. The city has changed drastically in the ten years since the brothers left, becoming a haven for street gangs known as Bloody Town after it has fallen under the control of the crime boss Koga Shuko. Shuko is hosting a martial arts tournament in order to recruit new members into his organization, but also to lure the Lee brothers in bringing him one half of the titular Double Dragon medallion. Shuko is in possession of the other half. Whoever possesses both halves of the Double Dragon medallion will acquire unlimited powers.

The character roster includes ten immediately playable fighters and two boss characters. Billy and Jimmy Lee both fight using the fictional Sou-Setsu-Ken martial arts style, with Billy having the faster techniques, while Jimmy is stronger. The twin brothers also have the ability to transform into an alternate form as a super move, altering their move lists. The other eight fighters are Marian, a female gang leader and childhood friend of the Lee brothers; Abobo, a strongman employed by Shuko; Burnov, a former wrestler with a rivalry against Abobo; Eddie, a kickboxer; Amon, a ninja; Cheng-Fu, a master of the drunken fist; Dulton, a street fighter; and Rebecca, a master of the dual tonfa.

The characters and settings are inspired by the Double Dragon film, which features prominently in the game's intro. This includes the appearances of a submerged Hollywood Sign, the appearance of the Dragon Wagon in Billy's stage, the Lee brothers' transformation technique, Marian's depiction as a gang leader, and the inclusion of Koga Shuko as the game's final opponent. However, the characters are depicted in a more anime-like style and only five of the game's twelve fighters are actually featured in the movie; Burnov and Duke are from previous Double Dragon games and the rest are new characters created specifically for this game.

Reception

In Japan, Game Machine listed Double Dragon for Neo Geo on their April 15, 1995 issue as being the thirteenth most-popular arcade game at the time.[20] According to Famitsu, the Neo Geo CD version sold over 3,851 copies in its first week on the market.[21]

The Neo Geo AES version was met with mixed reception from critics,[5][14][15][18] although Andreas Knauf of German magazine MAN!AC regarded it to be better than Double Dragon V: The Shadow Falls on Super Nintendo.[12] AllGame's Kyle Knight reviewed the Neo Geo AES version and praised the interactive stages, adequate character animations, sound design and controls but criticized the announcer's voice and low number of playable fighters. Nevertheless, Knight regarded it as "a surprisingly solid fighting game which has the dubious honor of being based on the Double Dragon movie."[2] GamePro's The Axe Grinder gave the AES version a negative review. He praised the charge meter and the accuracy of the controls, but criticized the "remarkably subdued graphics" and concluded, "Normally, Double Dragon would just be average, but the silly aspects (the announcer) and goofy fighters (with some very standard moves) get in the way."[4] Next Generation reviewed the AES version, rating it one star out of five, stating that "The template from which this one came should certainly be retired, but in the meantime Double Dragon is another in a long line of mediocre fighters for all those fighter junkies who somehow have made room in their heads for 50 different sets of super moves. You could do better."[6]

The Neo Geo CD version was also met with mixed reaction from critics, with Javier S. Fernández of Última Generación criticizing its loading times.[17][19] Brazilian magazine Ação Games praised the audiovisual presentation, challenge, playability and originality, though they noted that the game needed more difficult bosses and variety of attacks.[8] The Electric Playground's Victor Lucas commended the visuals, stage design, presentation, controls and sound design, stating that "Double Dragon, despite how old fashioned the title might suggest the game to be, is really worthy of a modern video game fighting fan's attention."[10] Maximum found the game lacked originality, had poorly defined sprites, and suffered from subpar gameplay compared to other Neo Geo CD games. They scored it two out of five stars.[13] Superjuegos's Bruno Sol gave very high remarks to the Tetsuo Hara-esque character designs, sound design and playability, stating that "After some really regrettable episodes like Double Dragon V, Billy and Jimmy are back on the right track."[16]

The PlayStation version was met with mixed reception as well.[9][11] Consoles +'s Marc Menier and Gia To highly praised its visual presentation, audio design, longevity and playability.[3] Pocket Gamer's Danny Russell criticized the lengthy loading times for being intrusive, regarding it to be a mediocre fighting game.[7]

See also

Notes

  1. Ported to PlayStation by Urban Plant.
  2. Japanese: ダブルドラゴン, Hepburn: Daburu Doragon, also known as Double Dragon '95[1]

References

  1. CyberYagami (15 July 2015). Double Dragon (NEOGEO) Special Ending + Caricature Character Select. YouTube. Archived from the original on 2 March 2019. Retrieved 28 July 2019.
  2. Knight, Kyle (1998). "Double Dragon (Neo Geo Advanced Entertainment System) - Review". AllGame. All Media Network. Archived from the original on 15 November 2014. Retrieved 20 July 2020.
  3. Menier, Marc; To, Gia (June 1996). "Playstation Review - Double Dragon". Consoles + (in French). No. 55. M.E.R.7. pp. 104–105. Archived from the original on 9 September 2017. Retrieved 20 July 2020.
  4. Axe Grinder, The (July 1995). "ProReview: NeoGeo - Double Dragon". GamePro. No. 72. IDG. p. 69.
  5. Hellert, Stefan (May 1995). "Test Neo Geo: Double Dragon - Ganz was Neues: Das Neo-Geo Spiel zum Film". Mega Fun. No. 32. Computec. p. 87.
  6. "Finals - Neo-Geo - Double Dragon". Next Generation. No. 8. Imagine Media. August 1995. p. 71.
  7. Russell, Danny (12 February 2014). "Game Review: Double Dragon (PSP + PS Vita)". Pocket Gamer. Steel Media Ltd. Archived from the original on 11 October 2019. Retrieved 20 July 2020.
  8. "Debulhados - Neo Geo: Double Dragon (Technos) [Game em CD]". Ação Games (in Portuguese). No. 129. Editora Azul. August 1995. pp. 18–19.
  9. H., Nick (23 January 2014). "Review: Double Dragon (PS3)". Digitally Downloaded. Digitally Downloaded Media Australia. Archived from the original on 26 December 2019. Retrieved 20 July 2020.
  10. Lucas, Victor (2 December 1995). "Reviews - Double Dragon (Neo Geo CD)". The Electric Playground. Archived from the original on 22 February 2001. Retrieved 20 July 2020.
  11. Prézeau, Olivier (July–August 1996). "Zoom - Zapping Japon/USA - PlayStation - Double Dagon". Joypad (in French). No. 55. Yellow Media. p. 70.
  12. Knauf, Andreas (May 1995). "Spiele-Tests - NG: Double Dragon". MAN!AC (in German). No. 19. Cybermedia. p. 70.
  13. "Double Dragon CD". Maximum: The Video Game Magazine. No. 1. Emap International Limited. October 1995. p. 157.
  14. Schneider, Ulf (June 1995). "Neo Geo Reviews - Double Dragon". Play Time (in German). No. 48. Computec. p. 113.
  15. Delpierre, Christophe (May 1995). "Tests - Neo Geo/Neo Geo CD: Double Dragon". Player One (in French). No. 53. Média Système Édition. pp. 86–87.
  16. Sol, Bruno (August 1995). "Neo Geo CD - Review: El Clasico Pasa A Mayores – Double Dragon". Superjuegos (in Spanish). No. 40. Grupo Zeta. pp. 64–67.
  17. S. Fernández, Javier (October 1995). "Versión Final - Neo-Geo CD - Double Dragon". Última Generación (in Spanish). No. 7. MV Editores. pp. 66–67.
  18. Karels, Ralph (July 1995). "Neo Geo-Reviews: Double Dragon". Video Games (in German). No. 44. Future plc. p. 88.
  19. "X Gen Reviews - Double Dragon (Neo Geo CD)". X Gen. No. 1. Paragon Publishing. July–August 1995. p. 40.
  20. "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 493. Amusement Press, Inc. 15 April 1995. p. 21.
  21. "Game Search". Game Data Library. Archived from the original on 24 April 2019. Retrieved 1 November 2020.
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