List of Dragon Ball video games
The Dragon Ball video games are based on the manga series of the same name created by Akira Toriyama. From 1990, these games were released under the Dragon Ball Z banner, after the second anime television series. The games are of various genres, most prominently fighting games, role-playing games, and platform games, all featuring a varying roster of characters as depicted in the original series. Toriyama himself personally designed some of the video game original characters, such as Android 21 for Dragon Ball FighterZ,[1] Mira and Towa for Dragon Ball Online,[2] and Bonyū for Dragon Ball Z: Kakarot.[3]
Dragon Ball | |
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Genre(s) | Fighting, role-playing |
Developer(s) | Various |
Publisher(s) | Bandai, Banpresto, Infogrames, Atari SA, Bandai Namco Entertainment |
Platform(s) | Super Cassette Vision, NES, Super NES, Sega Genesis, Playdia, PC Engine, Sega Saturn, PlayStation, PlayStation 2, GameCube, PlayStation 3, PlayStation 4, Xbox, Xbox 360, Xbox One, Wii, PlayStation Vita, Game Boy, Game Boy Color, Game Boy Advance, WonderSwan Color, Nintendo DS, Nintendo 3DS, Nintendo Switch, PlayStation Portable, Mobile Phone, Android, iOS, iPadOS |
First release | Dragon Ball: Dragon Daihikyō September 27, 1986 |
Latest release | Dragon Ball: The Breakers October 13, 2022 |
Dragon Ball games have been primarily released in Japan since 1986, with the majority of them being produced by Bandai. Games from the 16-bit and 32-bit eras were localized and released in France, Spain, Portugal, and other European countries due of the strong following the series already had in those countries. Up until 1994, with the exception of Dragon Ball: Shenlong no Nazo (which was released as Dragon Power, and was graphically altered), no games were localized for the North American market.
In 2000, Infogrames acquired the license to produce and release Dragon Ball games for the North American and international market.[4] With the release of their first two titles in the franchise, 2002's Dragon Ball Z: The Legacy of Goku and Dragon Ball Z: Budokai, Infogrames more than doubled their sales.[5] In January 2004, Atari paid $10 million for the exclusive US rights until January 2010.[6] In 2008, Atari announced that over 12.7 million video game units based on the series had been sold since May 2002.[7] Dragon Ball was Atari's top-earning licensed property, earning $85 million in 2005 and accounting for over 49% of their annual revenue in 2008.[8][9] However, with the expiration of the Atari deal in 2009, Namco Bandai Games assumed the North American and European distribution rights, starting with the 2009 releases of Dragon Ball Z: Attack of the Saiyans, Dragon Ball: Raging Blast, and Dragon Ball: Revenge of King Piccolo.[10]
By December 2014, over 40 million video games based on the franchise had been sold worldwide.[11] The Dragon Ball Xenoverse series sold a further 14 million units between 2015 and 2021,[12][13] Dragon Ball FighterZ sold over 8 million,[13] and Dragon Ball Z: Kakarot sold over 4.5 million units,[14] bringing software sales to over 66.5 million units sold. In addition, the mobile game Dragon Ball Z: Dokkan Battle has exceeded 300 million downloads[15] and grossed over $3 billion.[16] The Dragon Ball video game series has generated over $6 billion in total gross revenue, as of 2019.
3rd Generation (8-bit) games
- Super Cassette Vision
Title | Details |
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Dragon Ball: Dragon Daihikyō
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Notes:
Dragon Ball: Dragon Daihikyō (ドラゴンボール ドラゴン大秘境, Doragon Bōru: Dragon Daihikyō, Dragon Ball: Dragon's Great Exploration) The first Dragon Ball console video game ever produced. It was released by Epoch, making it the only game not to feature any kind of involvement with Bandai or the subsequent Namco Bandai. The game is an overhead shoot'em up that allows players to take on the role of Goku who rides on the Nimbus while firing Ki blasts and swatting at enemies with his Power Pole. |
- Famicom (NES)
Title | Details |
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Dragon Ball: Shenlong no Nazo Dragon Power Dragon Ball: Le Secret du Dragon – Famicom (NES) |
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Dragon Ball: Daimaō Fukkatsu – Famicom |
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Dragon Ball 3: Goku Den – Famicom |
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Dragon Ball Z: Kyōshū! Saiyajin – Famicom |
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Dragon Ball Z II: Gekishin Freeza – Famicom |
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Dragon Ball Z III: Ressen Jinzōningen – Famicom |
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Dragon Ball Z: Gekitō Tenkaichi Budokai – Famicom |
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– Famicom |
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4th Generation (16-bit) games
- Super Nintendo
Title | Details |
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Dragon Ball Z: Super Saiya Densetsu – Super Famicom |
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Original release date(s): |
Release years by system: 1993 - Super Famicom 2018 - Nintendo Switch |
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Original release date(s): |
Release years by system: 1993 - Super Famicom 2015 - Nintendo 3DS |
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– Super Famicom |
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Dragon Ball Z: Super Goku Den — Totsugeki-Hen – Super Famicom |
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Dragon Ball Z: Super Goku Den — Kakusei-Hen – Super Famicom |
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– Super Famicom |
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- Other consoles
Title | Details |
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– Mega Drive |
Notes:
Dragon Ball Z: Buyū Retsuden (ドラゴンボールZ 武勇列伝, Doragon Bōru Z Buyū Retsuden, Dragon Ball Z: Legend of Valiants), released as Dragon Ball Z: L'Appel du Destin (Dragon Ball Z: The Call of Destiny) in France and Spain and as Dragon Ball Z in Portugal, is a fighting game released for the Mega Drive. It was released in Japan on April 1, 1994[48] and Europe in June 1994.[49][50] The playable characters are Goku, Gohan, Krillin, Piccolo, Vegeta, Captain Ginyu, Recoome, Frieza, Future Trunks, Android 18, and Cell.
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– PC Engine |
Notes:
Dragon Ball Z: Idainaru Son Goku Densetsu (ドラゴンボールZ 偉大なる孫悟空伝説, Doragon Bōru Z Idainaru Son Gokū Densetsu, Dragon Ball Z: The Greatest Son Goku Legend) was released for the PC Engine (the Japanese version of the TurboGrafx-16) on November 11, 1994 . It features Gohan telling Goten of the battles of their deceased father, Goku, along with other characters. The game illustrates Goku's seven greatest battles: Fighting Tao Pai Pai, challenging Tienshinhan at the Tenkaichi Budokai, destroying King Piccolo, fighting Piccolo at the Tenkaichi Budokai, protecting Earth from Vegeta, saving Namek from Frieza, and sacrificing his life to save the world from Perfect Cell.
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- Handheld consoles
Title | Details |
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Dragon Ball Z: Goku Hishōden – Game Boy |
Notes:
Dragon Ball Z: Goku Hishōden (ドラゴンボールZ: 悟空飛翔伝, Doragon Bōru Z : Gokū Hishōden) is the first installment in the Goku RPG series, released on November 25, 1994. Despite the title, the game starts out during the end of Goku's fight with Piccolo at the World Martial Arts Tournament and ends with the battle against Vegeta. |
Dragon Ball Z: Goku Gekitōden – Game Boy |
Notes:
Dragon Ball Z: Goku Gekitōden (ドラゴンボールZ: 悟空激闘伝, Doragon Bōru Z : Gokū Gekitōden) is the second installment in the Goku RPG series, released on August 25, 1995. It features five playable characters, as well as Goku's Super Saiyan transformation. Goku Gekitōden takes place immediately after Son Goku's battle with Vegeta, and ends with Son Goku's final battle with Freeza. In Goku Gekitōden, moving about and fighting is real time, unlike its predecessor. The game also features many extras, such as minigames and a tournament mode. Most characters from the Namek arc can be fought during the story mode, including ones such as Zarbon and Freeza's transformed states.
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5th Generation (32-bit) games
- Home consoles
Title | Details |
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Dragon Ball Z: Shin Saiyajin Zenmetsu Keikaku — Chikyū-Hen
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Notes:
Dragon Ball Z Gaiden: Saiyan Zetsumetsu Keikaku Chikyū-Hen (ドラゴンボールZ外伝 真サイヤ人絶滅計画 地球編, Doragon Bōru Z Gaiden Shin Saiyajin Zetsumetsu Keikaku Chikyū-Hen, Dragon Ball Z Side Story: True Plan to Eradicate the Saiyans: Earth Edition) is part one in the Saiyan Zenmetsu Keikaku series for the Playdia. The game was released on September 23, 1994.[51]
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Dragon Ball Z Gaiden: Saiyajin Zetsumetsu Keikaku~Uchū-Hen
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Notes:
Dragon Ball Z Gaiden: Saiyan Zetsumetsu Keikaku~Uchū-Hen (ドラゴンボールZ外伝 真サイヤ人絶滅計画 宇宙編, Doragon Bōru Z Gaiden Shin Saiyajin Zetsumetsu Keikaku Uchū-Hen, Dragon Ball Z Side Story: True Plan to Eradicate the Saiyans: Universe Edition) is part two in the Saiyan Zetsumetsu Keikaku series. The game was released on December 16, 1994.[52]
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– PlayStation |
Notes:
Dragon Ball Z: Ultimate Battle 22 (ドラゴンボールZ アルティメイトバトル22, Doragon Bōru Z Arutimeito Batoru 22) is a fighting game released July 28, 1995 in Japan (re-released as PlayStation the Best for Family on December 6, 1996 ), released in Europe on June 1996 ,[53] and released in North America 8 years later on March 25, 2003 . The game features cel drawings from the animators as character sprites and three dimensional backgrounds. The playable characters are Goku, Gohan, Vegeta, Future Trunks, Cell, Android 16 (C16), Android 18 (C18), Frieza, Zarbon, Recoome, Captain Ginyu, Dabura, Goten, Kid Trunks, Supreme Kai, Fat Buu, Super Buu, Super Saiyan Gotenks, Great Saiyaman, Krillin, Tien, and Piccolo. Unlockable characters include Gogeta, Mr. Satan, Master Roshi, Super Saiyan 3 Goku, and Kid Goku. Ultimate Battle 22 was the subject of an overwhelming number of negative American reviews. GameSpot give it a 1.2/10, calling it a "really, really terrible game." X-Play said it was "a waste of time and money." Official PlayStation Magazine gave it a 1/5, the second lowest score possible. Electronic Gaming Monthly said that "someone crapped in a jewel case and passed it off as a game." Overall, it has a 32% on GameRankings.
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Dragon Ball Z: Shin Butōden – Sega Saturn |
Notes:
Dragon Ball Z: Shin Super Butōden (ドラゴンボールZ 真武闘伝, Doragon Bōru Z Shin Butōden, Dragon Ball Z: True Fighting Legend) is the fourth installment in the Super Butōden series. The game was released only in Japan on November 17, 1995. The game features 27 playable characters, their sprites being those used in an earlier Dragon Ball Z game, Dragon Ball Z: Ultimate Battle 22. Its story mode ranges from the Android arc to the Cell Games. Shin Butōden also features two other exclusive modes: Group Battle and Mr. Satan mode. In Group Battle, players gets to create a team of five characters and fight against either another player or an AI-controlled character. In Mr. Satan mode, Mr. Satan is trying to raise enough money to pay off his debt to Android 18, and the player places bets on matches and cheats by using several items, such as banana peels, guns, and dynamite.
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– PlayStation, Sega Saturn |
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Dragon Ball Z: Idainaru Dragon Ball Densetsu (ドラゴンボールZ 偉大なるドラゴンボール伝説, Doragon Bōru Z Idainaru Doragon Bōru Densetsu, Dragon Ball Z: The Greatest Dragon Ball Legend) is a fighting game produced and released by Bandai on May 31, 1996 in Japan, released for the Sega Saturn and PlayStation. Greatest Hits versions were released on June 20, 1997 for the Saturn and June 27, 1997 for the PlayStation.[17] In Europe, only the Sega Saturn version was released in France, Portugal and Spain on December 1996,[54] with the French edition retaining the original Japanese name (although is translated as Dragon Ball Z: La grande légende des boules de cristal in the title screen) and the Spanish edition being re-addressed as Dragon Ball Z: The Legend. The game utilizes a unique system of play that is different from most other fighters and the graphics feature 2-D sprites in a three dimensional world.
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– PlayStation |
Notes:
Dragon Ball GT: Final Bout, known in Japan and Europe as Dragon Ball: Final Bout (ドラゴンボール ファイナルバウト, Doragon Bōru Fainaru Bauto?), is a fighting game for the PlayStation. It was produced and released by Bandai in Japan, parts of Europe, and North America in 1997. The game would reissued in Europe in 2002 and in North America in 2004. The game shares the distinction of being the first game in the series to be rendered in full 3D, and the last Dragon Ball game produced for the console. There would not be another new Dragon Ball game for consoles until the release of Dragon Ball Z: Budokai in 2002. The game is similar to other fighters but features 3D environments and characters from the Z and GT series of Dragon Ball franchise. Unique in the game were the special ki attacks called a Special Knockout Trick. These were the spectacular versions of the character's ki attacks the player performed at a distance. When these attacks are performed, the camera would cut and pan to the attacking character who would power up and the player would fire. During the attacking character's power up, the opposing character would be giving the opportunity to either retaliate or block upon the moment the word counter would flash on the lower right hand corner of the screen. If the player chose to retaliate, they too would power up and fire a ki attack causing a power crossfire which the camera would go around both characters à la bullet time. Depending on which player is pressing their button the fastest would determine who would receive the brunt of the blast. Another feature which was carried over from Legends, was a technique called Meteor Smash. With a key combo, players could ignite a chain of mêlée attacks. |
- Home computers
Title | Details |
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Dragon Ball Z: Collectible CD Picture Cards
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Notes:
A series of 10 collectible pocket CD-ROMs released in 2001 exclusively in Australia and designed and produced by Streamedia Pty Ltd. Each CD-ROM featured a different character and contained information on the respective character and the Dragon Ball Z sagas, merchandise available to acquire and a "BattlePrint" activity mode. Each disc was available at random from packets and also given as part of a promotion with Coca-Cola products.[55]
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- Handheld consoles
Title | Details |
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– Game Boy Color |
Notes:
Dragon Ball Z: Legendary Super Warriors (ドラゴンボールZ 伝説の超戦士たち, Doragon Bōru Z Densetsu no Chō Senshi Tachi) is a turn-based strategy game developed by Flight-Plan and released for the Game Boy Color by Banpresto. It was released in Europe on June 30, 2002 , Japan on August 9, 2002 , and North America on November 2002 . It is played with the use of in-game cards for attacks, techniques and support items. The game's story takes place from the Saiyan arc, and runs until the end of the series. The game also includes two extra stories involving Future Trunks's timeline. The game boasts a large array of characters and forms for the various characters. The first playthrough selects one or two characters for each battle, and subsequent playthroughs allow the player to select various unlockable characters for any scenario.
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6th Generation games
- Home consoles
Title | Details |
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Original release date(s): PlayStation 2 |
Release years by system: 2002 - PlayStation 2 2003 - GameCube 2012 - PlayStation 3 2012 - Xbox 360 |
Notes:
Dragon Ball Z: Budokai, released as Dragon Ball Z (ドラゴンボールZ, Doragon Bōru Z ) in Japan, is a fighting video game developed by Dimps for PlayStation 2 release in 2002 and Nintendo GameCube release in 2003. The first game in the Dragon Ball Z: Budokai series, it is based on the Japanese anime series Dragon Ball Z, part of the manga franchise Dragon Ball. It was published in Japan by Bandai and in North America by Infogrames, Inc., and was the first console Dragon Ball video game in five years since Dragon Ball GT: Final Bout (1997).
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Original release date(s): PlayStation 2 |
Release years by system: 2003 - PlayStation 2 2004 - GameCube |
Notes:
Dragon Ball Z: Budokai 2, released as Dragon Ball Z2 (ドラゴンボールZ2, Doragon Bōru Z 2) in Japan, is a fighting video game developed by Dimps based upon the anime and manga series, Dragon Ball Z, it is a sequel to Dragon Ball Z: Budokai for the PlayStation 2 release in 2003 and Nintendo GameCube release in 2004. It was published in Japan and Europe by Bandai and in North America and Australia by Atari.
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Original release date(s): |
Release years by system: 2004 - PlayStation 2 2012 - PlayStation 3 2012 - Xbox 360 |
Notes:
Dragon Ball Z: Budokai 3, released as Dragon Ball Z3 (ドラゴンボールZ3, Doragon Bōru Z 3) in Japan, is a video game based on the popular anime series Dragon Ball Z and was developed by Dimps for the PlayStation 2. The Japanese version of Dragon Ball Z: Budokai 3 had outfits that the other versions did not have. Trunks' 3rd outfit was Long Hair with Armor, Piccolo's was his father King Piccolo and Goku's third outfit was him with a Halo. Some games in this Japanese version had some glitches such as Bulma appearing as an outfit for Videl, when the game was complete. While the American version of the game only had two movie clips to unlock (the instrumental and vocal openings from Budokai 2), many fans thought there were extra movies to unlock, since the American strategy guide indicated that there were two additional "Baba's Crystal Ball" capsules to purchase.
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Original release date(s):
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Release years by system: 2005- GameCube, PlayStation 2, Xbox |
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The first Dragon Ball Z console game to be developed by a non-Japanese developer (American in this case), and the first Dragon Ball Z game to be released on a non-Japanese console: the Xbox. Sagas is a linear combat-focused game with new abilities becoming available via upgrade. There are three basic fighting styles: Melee, Combo, and Ki. Melee attacks are often swift and leave the opponent temporarily stunned. Combo attacks are several consecutive punches or kicks to the opponent which may contain up to 10 hits. Ki attacks are energy blasts that rely on a rechargeable meter for power. The most powerful Ki blast is the "Special Move" found in the first level. Each character has their own special Ki blast, but they all have very similar properties.
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Original release date(s): |
Release years by system: 2005 - PlayStation 2 |
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Dragon Ball Z: Budokai Tenkaichi (released in Japan as Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!)) is a series of fighting games developed by Spike based on the Dragon Ball manga series by Akira Toriyama. The series was published by Namco Bandai Games under the Bandai brand name in Japan and Europe, and as Atari in North America and Australia from 2005 to 2007. Atari's PAL distribution network was absorbed into Bandai Namco Partners and Bandai Namco has also handled publishing in North America for future Dragon Ball Z games since 2010, effectively ending Atari's involvement.
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Original release date(s): Arcade
PlayStation 2 |
Release years by system: 2005 - Arcade 2006 - PlayStation 2 |
Notes:
Super Dragon Ball Z (Japanese: 超スーパードラゴンボールZ, Hepburn: Sūpā Doragonbōru Z ) is a cel-shaded 3D fighting video game, based on the Japanese manga series Dragon Ball created by Akira Toriyama. It was released in Japanese (December 22, 2005) and European (2006) arcades running on System 256 hardware, and later for the PlayStation 2 (Japan: June 29, 2006; US, July 18, 2006; PAL, July 28, 2006). The game was developed by Arika and Crafts & Meister, headed by Noritaka Funamizu (a former Capcom fighting game producer who worked on the Street Fighter series and Darkstalkers). The game features 18 playable characters, destructible environments, and a game engine geared towards fans of more traditional fighting games.
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Original release date(s): PlayStation 2 |
Release years by system: 2006 - PlayStation 2 2006 - Wii |
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Original release date(s): PlayStation 2 |
Release years by system: 2007 - PlayStation 2 2007 - Wii |
Notes:
Dragon Ball Z: Budokai Tenkaichi (released in Japan as Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!)) is a series of fighting games developed by Spike based on the Dragon Ball manga series by Akira Toriyama. The series was published by Namco Bandai Games under the Bandai brand name in Japan and Europe, and as Atari in North America and Australia from 2005 to 2007. Atari's PAL distribution network was absorbed into Bandai Namco Partners and Bandai Namco has also handled publishing in North America for future Dragon Ball Z games since 2010, effectively ending Atari's involvement.
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Original release date(s): |
Release years by system: 2008 - PlayStation 2 |
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- Handheld consoles
Title | Details |
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– Game Boy Advance |
Notes:
Dragon Ball Z: The Legacy of Goku is a series of video games for the Game Boy Advance, based on the anime series Dragon Ball Z. All three games are action role-playing games. The first game, Dragon Ball Z: The Legacy of Goku, was developed by Webfoot Technologies and released in 2002. The game was followed by two sequels: Dragon Ball Z: The Legacy of Goku II, released in 2003, and Dragon Ball Z: Buu's Fury, released in 2004. In 2016, Webfoot Technologies claimed to be starting development of another sequel.
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Dragon Ball Z: Collectible Card Game
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Notes:
Dragon Ball Z Collectible Card Game was released on May 29, 2002 by Atari. It is based on the Dragon Ball Z Collectible Card Game.
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– Game Boy Advance |
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Dragon Ball – WonderSwan Color |
Notes:
Remake of the third Dragon Ball game for the Family Computer.
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– Game Boy Advance |
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– Game Boy Advance |
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Developed by Webfoot Technologies
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7th Generation games
- Home consoles and computers
Title | Details |
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Original release date(s): |
Release years by system: 2008 - PlayStation 3, Xbox 360 |
Notes:
Dragon Ball Z: Burst Limit (ドラゴンボールZ バーストリミット, Doragon Bōru Z Bāsuto Rimitto) is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.
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Original release date(s): |
Release years by system: 2009 - Wii |
Notes:
Released in Japan as Dragon Ball: World's Greatest Adventure (ドラゴンボール天下一大冒険, Doragon Bōru Tenka-ichi Dai-Bōken)[56]
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Original release date(s): |
Release years by system: 2009 - PlayStation 3, Xbox 360 |
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Original release date(s): |
Release years by system: 2010 - PlayStation 3, Xbox 360 |
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Notes:
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Original release date(s): |
Release years by system: 2011 - PlayStation 3, Xbox 360 |
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Original release date(s): |
Release years by system: 2012 - Xbox 360 |
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Original release date(s): |
Release years by system: 2012 - PlayStation 3, Xbox 360 |
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Original release date(s): |
Release years by system: 2014 - PlayStation 3, Xbox 360, PlayStation Vita |
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Original release date(s): |
Release years by system: 2015 - PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Windows |
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- Handheld consoles
Title | Details |
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– Nintendo DS |
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– PlayStation Portable |
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– Nintendo DS |
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– PlayStation Portable |
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– Nintendo DS |
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– PlayStation Portable |
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– Nintendo DS |
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– Nintendo DS |
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– PlayStation Portable |
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– Nintendo DS |
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8th Generation games
Title | Details |
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Original release date(s): |
Release years by system: 2016 - PlayStation 4, Xbox One, Windows 2017 - Nintendo Switch |
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Original release date(s): |
Release years by system: 2018 - PlayStation 4, Xbox One, Nintendo Switch, Windows |
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Original release date(s):
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Release years by system: 2019 - Nintendo Switch, Windows |
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Original release date(s):
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Release years by system: 2020 - Windows, PlayStation 4, Xbox One 2021 - Nintendo Switch 2023 - PlayStation 5, Xbox Series X/S |
Notes:
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Original release date(s):
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Release years by system: 2022 - Windows, Nintendo Switch, PlayStation 4, Xbox One |
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- Handheld consoles
Title | Details |
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Dragon Ball Heroes: Ultimate Mission – Nintendo 3DS |
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Dragon Ball Heroes: Ultimate Mission 2 – Nintendo 3DS |
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– Nintendo 3DS |
Notes:
For those who pre-ordered the game this game through Amazon would receive an email with a code to download the Japanese version of Dragon Ball Z: Super Butoden 2 They would also receive 6 extra Z Assist support characters via an additional code sent a few days following the games release. This extra content was also available through pre-ordering the game digitally via the Nintendo eShop or through purchasing the Dragon Ball Z: Extreme Butōden New 3DS bundle.
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– Nintendo 3DS |
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Dragon Ball Heroes: Ultimate Mission X – Nintendo 3DS |
9th Generation games
Title | Details |
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Original release date(s):
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Release years by system: TBD |
Notes:
At the Dragon Ball Games Battle Hour 2023 event, a new entry in the Budokai Tenkaichi series was a surprise announcement via a single teaser trailer, published by Bandai Namco. Details about the game are yet to be confirmed. [58]
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Arcade games
Title | Details |
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Dragon Ball Telephone TV Original release date(s): 1987 |
Release years by system: |
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Dragon Ball Z Original release date(s): 1993 |
Release years by system: |
Notes:
Dragon Ball Z (ドラゴンボールZ, Doragon Bōru Z) is a fighting game designed and manufactured in Japan by Banpresto in 1993.[59] The game's cabinet is shaped like a robot with markings similar to Goku's gi. The game features large sprites and a color palete that is identical Toriyama's water color scheme in the manga. The environments are semi destructible as chunks of wall or ground could be destroyed. The controls are unique as most of the characters movements are flight related. The playable characters are Goku, Super Saiyan Goku, Gohan, Vegeta, Piccolo, Frieza, Captain Ginyu, Recoome, and Burter.
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Dragon Ball Z 2: Super Battle 1994 – Arcade |
Notes:
Dragon Ball Z 2: Super Battle [60] (ドラゴンボールZ 2 スパーバトル, Doragon Bōru Z 2 Supā Batoru) the sequel to Dragon Ball Z released in 1994, also produced by Banpresto. The gameplay matches the Butōden series of games rather than the previous arcade game. The characters are Goku, Gohan, Vegeta, Future Trunks, Piccolo, Cell, Android 16, Android 18, Android 20, and Mr. Satan.
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Dragon Ball Z: V.R.V.S. Original release date(s): 1994 |
Release years by system: |
Notes:
Dragon Ball Z: V.R.V.S. is a fighting game released in 1994 for the Sega System 32 arcade platform by Sega and Banpresto. Although the game is in 2D, it uses camera angles positioned behind the characters to create a 3D-like experience. The standard cabinet version is controlled with a joysick and 3 buttons, while the deluxe edition of the game features motion sensors that allow the player to move his or her body to control the character in the game; the latter was considered original for its time.[61] The object of the game is to defeat six opponents. The playable characters are Goku, Gohan, Piccolo, Vegeta, and Future Trunks. The final boss is an original character named Ozotto. A port of the game for the 3DO was in development titled Dragon Ball Z: Cell To Kogeki Da and would feature Cell instead of Ozotto. The game was playable at a Japanese convention however it was never released.[62]
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Original release date(s): December 22, 2005 |
Release years by system: |
Notes:
Same game that was later ported to the PlayStation 2.
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Data Carddass Dragon Ball Z Original release date(s): |
Release years by system: |
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Data Carddass Dragon Ball Z 2 Original release date(s): April 2006 |
Release years by system: |
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Dragon Ball Z: Bakuretsu Impact Original release date(s): March 16, 2007 |
Release years by system: |
Notes:
Dragon Ball Z: Bakuretsu Impact (ドラゴンボールZ 爆烈インパクト, Doragon Bōru Z Bakuretsu Inpakuto, Dragon Ball Z: Burst Impact) is the third card-based fighting game for Bandai's Data Carddass arcade system. It was developed by Dimps and released on March 16, 2007 in Japan only by Bandai.
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Dragon Ball Z: W Bakuretsu Impact Original release date(s): May 14, 2008 |
Release years by system: |
Notes:
Dragon Ball Z: W Bakuretsu Impact (ドラゴンボールZ W爆烈インパクト, Doragon Bōru Z Daburu Bakuretsu Inpakuto, Dragon Ball Z: W Burst Impact) is the fourth card-based fighting game released on Bandai's Data Carddass arcade system. The playable characters are Goku, Gohan, Vegeta, Piccolo, Kid Goku, Pan, Future Trunks, Goten, Gotenks, Arale Norimaki, Majin Buu, Super Buu, Kid Buu, Broly, Super 17, Nova Shenron, Omega Shenron, and Mighty Mask.
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Dragon Ball Z: Dragon Battlers Original release date(s): April 21, 2009 |
Release years by system: |
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Original release date(s): November 11, 2010 |
Release years by system: |
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Dragon Ball: Zenkai Battle Royale Original release date(s): February 4, 2011 |
Release years by system: |
Notes:
First arcade game that uses GGPO middleware for network/internet play. |
Mobile games
Title | Details |
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Dragon Radar Mobile
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Notes:
Dragon Radar Mobile (ドラゴンレーダーモバイル, Doragon Rēdā Mobairu) is a handheld LCD game that is produced by Bandai exclusively in Japan on January 2007 . The game is featured in the shape of the dragon radar from the series and comes in either the standard white or orange colors which are listed as "Dragon Radar Mobile: White" and "Dragon Radar Mobile: Orange". The game features two distinct modes of play, a battle game and a search game. The game controls are determined by the player's hand movement by a motion device, and features a "accelerometer" that determines the strength of the players attacks by how hard the player shakes the device. Players can also compete with other players courtesy of an infrared sensor which can detect other radars for two player mode.
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Dragon Ball Nyūmon! Kamesenryū
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Notes:
It is part of Dragon Ball Mobile series.
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Dragon Ball Pinball
|
Notes:
It is part of Dragon Ball Mobile series.
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Dragon Ball Satoshi Meshi to oi Kakekko!
|
Notes:
It is part of Dragon Ball Mobile series.
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Dragon Ball Z Othello
|
Notes:
It is part of Dragon Ball Mobile series.
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Dragon Ball Z Ultimate Blast
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Notes:
It is part of Dragon Ball Mobile series.
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Dragon Ball Sugoroku
|
Notes:
A Dragon Ball-themed for Sugoroku Mobile Game.
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Dragon Ball RPG
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Dragon Ball Mobile in Muscle Tower's Action
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Dragon Ball Tap Battle – Mobile |
Notes:
Dragon Ball: Tap Battle (ドラゴンボール タップバトル Doragon Bōru Z Tappu Batoru) is a fighting game based on Dragon Ball Z. Tap Battle is a 2D action-fighting game for mobile platforms. It has direct control by touching the screen, and it features a two-player mode available via Bluetooth connection, letting players play against each other just by having their phones close to each other. By tapping the screen with fingers, the player can cause an intense battle to unfold and enjoy the genuine fighting action of Dragon Ball on their smartphone. Correctly tapping the screen during "Super Break Fight" action events allow to deal massive damage to the opponent. Utilizing the smartphone's sense of control to its greatest extent, super-high-speed fights are possible.
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Original release date(s):
|
Release years by system: 2015 - Android, iOS |
Notes:
Dragon Ball Z: Dokkan Battle is a free-to-play mobile game based on the Dragon Ball anime franchise. Developed by Akatsuki and published by Bandai Namco Entertainment, it was released in Japan for Android on January 30, 2015 and for iOS on February 19, 2015.
| |
Dragon Ball Legends (ドラゴンボール レジェンズ Doragon Bōru Rejenzu) Original release date(s):
|
Release years by system: 2018 - Android, iOS |
Notes:
It has grossed over $140 million as of January 2019,[63] and received 40 million downloads as of March 2021.[64] The game's main protagonist is an amnesiac Saiyan by the name of Shallot, created and designed by original author Akira Toriyama specifically for the game.
| |
Dragon Ball: Awakening Original release date(s):[65]
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Release years by system: 2019 - Android, iOS |
Notes:
Dragon Ball: Awakening (Chinese: 龍珠覺醒), also known as Dragon Ball Awakening or Dragon Ball Z: Awakening, is a digital collectible card game (DCCG) published by CMGE exclusively in China. It was initially made available for beta testing in 2018, before it received a full release in February 2019.
|
Commercial reception
Fiscal period | Net income | Ref |
---|---|---|
April 2007 to March 2012 | ¥46.6 billion ($355 million) | [66][67] |
April 2012 to March 2013 | ¥4.1 billion ($31 million) | [68] |
April 2013 to March 2014 | ¥5 billion ($38 million) | |
April 2014 to March 2015 | ¥13.6 billion ($104 million) | [69] |
April 2015 to March 2016 | ¥23.3 billion ($178 million) | [70] |
April 2016 to March 2017 | ¥50.8 billion ($387 million) | |
April 2017 to March 2018 | ¥83.7 billion ($638 million) | |
April 2018 to December 2018 | ¥75.3 billion ($574 million) | |
January 2019 to March 2019 | ¥33.3 billion ($254 million) | |
April 2019 to December 2020 | ¥193.4 billion ($1.433 billion) | [70][71] |
April 2007 to December 2020 | ¥529.1 billion ($3.921 billion) |
Fiscal period | United States sales revenue | Ref |
---|---|---|
May 2002 to March 2003 | $104,000,000 | [lower-alpha 1] |
April 2003 to March 2004 | $85,000,000 | [74] |
April 2004 to March 2005 | $85,900,000 | |
April 2005 to March 2006 | $59,144,800 | [75] |
April 2006 to March 2007 | $55,891,100 | |
April 2007 to March 2008 | $39,344,321 | |
May 2002 to March 2008 | $429,280,221 |
Fiscal period | China revenue |
---|---|
2018 (beta testing) | CN¥2,074,000 ($313,000) |
January–June 2019 (February release) | CN¥91,375,000 ($13,227,000) |
2018 to June 2019 | CN¥93,449,000 ($13,537,000) |
Japan retail
Platform(s) | Title | Release | Japan retail sales | Sales revenue (est.) | Ref |
---|---|---|---|---|---|
Famicom | Dragon Ball: Shenlong no Nazo | November 27, 1986 | 1,250,000 | ¥6,625,000,000 | [76][77] |
Dragon Ball: Daimaō Fukkatsu | August 12, 1988 | 530,000 | ¥3,074,000,000 | [77] | |
Dragon Ball 3: Goku Den | October 27, 1989 | 760,000 | ¥5,168,000,000 | ||
Dragon Ball Z: Kyôshū! Saiyan | October 27, 1990 | 900,000 | ¥7,020,000,000 | ||
Dragon Ball Z II: Gekishin Frieza | August 10, 1991 | 790,000 | ¥6,478,000,000 | ||
Super Famicom | Dragon Ball Z: Chō Saiya Densetsu | January 25, 1992 | 730,000 | ¥6,935,000,000 | [77] |
Famicom | Dragon Ball Z III: Ressen Jinzōningen | August 7, 1992 | 610,000 | ¥4,758,000,000 | |
Dragon Ball Z: Gekitō Tenkaichi Budokai | December 29, 1992 | 330,000 | ¥2,574,000,000 | ||
Super Famicom | Dragon Ball Z: Super Butōden | March 20, 1993 | 1,450,000 | ¥15,346,800,000 | [76][78] |
Famicom | Dragon Ball Z Gaiden: Saiyajin Zetsumetsu Keikaku | August 6, 1993 | 300,000 | ¥2,340,000,000 | [77] |
Super Famicom | Dragon Ball Z: Super Butōden 2 | December 17, 1993 | 1,200,000 | ¥12,700,800,000 | [76][78] |
Dragon Ball Z: Super Butōden 3 | September 29, 1994 | 910,000 | ¥8,918,000,000 | [77] | |
PC Engine Super CD-ROM² | Dragon Ball Z: Idainaru Son Goku Densetsu | November 11, 1994 | 40,000 | ¥352,000,000 | [77] |
Game Boy | Dragon Ball Z: Goku Hishōden | November 25, 1994 | 240,000 | ¥1,118,400,000 | |
Super Famicom | Dragon Ball Z: Super Goku Den — Totsugeki-Hen | March 24, 1995 | 420,000 | ¥4,536,000,000 | |
PlayStation | Dragon Ball Z: Ultimate Battle 22 | July 28, 1995 | 320,000 | ¥2,560,000,000 | |
Game Boy | Dragon Ball Z: Goku Gekitōden | August 25, 1995 | 90,000 | ¥506,790,000 | |
Super Famicom | Dragon Ball Z: Super Goku Den — Kakusei-Hen | September 22, 1995 | 130,000 | ¥732,030,000 | |
Sega Saturn | Dragon Ball Z: Shin Butōden | November 17, 1995 | 110,000 | ¥748,000,000 | |
Super Famicom | Dragon Ball Z: Hyper Dimension | March 29, 1996 | 220,000 | ¥1,716,000,000 | |
PlayStation / Sega Saturn | Dragon Ball Z: Idainaru Dragon Ball Densetsu | May 31, 1996 | 320,000 | ¥1,856,000,000 | |
PlayStation | Dragon Ball GT: Final Bout | August 21, 1997 | 245,000 | ¥1,421,000,000 | |
Game Boy Color | Dragon Ball Z: Legendary Super Warriors | August 9, 2002 | 68,049 | ¥306,220,500 | [76][79] |
PlayStation 2 | Dragon Ball Z | February 13, 2003 | 570,000 | ¥3,876,000,000 | [77] |
GameCube | November 28, 2003 | 78,000 | ¥530,400,000 | ||
WonderSwan Color | Dragon Ball | November 20, 2003 | 9,000 | ¥35,820,000 | |
PlayStation 2 | Dragon Ball Z 2 | February 5, 2004 | 584,183 | ¥4,290,239,952 | [76][80] |
Game Boy Advance | Dragon Ball Z: Supersonic Warriors | March 26, 2004 | 182,766 | ¥877,276,800 | [81] |
Dragon Ball Z: The Legacy of Goku II International | July 23, 2004 | 67,000 | ¥321,600,000 | [77] | |
Dragon Ball: Advanced Adventure | November 18, 2004 | 152,000 | ¥729,600,000 | ||
PlayStation 2 | Dragon Ball Z 3 | February 10, 2005 | 696,230 | ¥6,560,151,500 | [82][83] |
Dragon Ball Z: Sparking! | October 6, 2005 | 610,000 | ¥4,148,000,000 | [77] | |
Nintendo DS | Dragon Ball Z: Supersonic Warriors 2 | December 1, 2005 | 380,000 | ¥1,824,000,000 | [77] |
PlayStation Portable | Dragon Ball Z: Shin Budokai | April 20, 2006 | 170,000 | ¥816,000,000 | |
PlayStation 2 | Super Dragon Ball Z | June 29, 2006 | 220,000 | ¥1,496,000,000 | |
Dragon Ball Z: Sparking! Neo | October 5, 2006 | 650,000 | ¥4,420,000,000 | ||
Nintendo DS | Dragon Ball Z: Harukanaru Densetsu | March 21, 2007 | 170,000 | ¥816,000,000 | |
PlayStation Portable | Dragon Ball Z: Shin Budokai 2 | June 7, 2007 | 140,000 | ¥672,000,000 | |
PlayStation 2 | Dragon Ball Z: Sparking! Meteor | October 4, 2007 | 500,000 | ¥3,400,000,000 | |
Nintendo DS | Dragon Ball: Origins | September 18, 2008 | 240,000 | ¥1,152,000,000 | |
PlayStation 2 | Dragon Ball Z: Infinite World | December 4, 2008 | 200,000 | ¥1,160,000,000 | |
PlayStation Portable | Dragonball Evolution | March 19, 2009 | 13,000 | ¥62,400,000 | |
Nintendo DS | Dragon Ball Z: Attack of the Saiyans | April 29, 2009 | 207,000 | ¥993,600,000 | |
Dragon Ball: Origins 2 | February 11, 2010 | 78,000 | ¥388,440,000 | ||
PlayStation Portable | Dragon Ball Z: Tenkaichi Tag Team | September 30, 2010 | 85,000 | ¥423,300,000 | |
Nintendo DS | Dragon Ball Kai: Ultimate Butōden | February 4, 2011 | 108,000 | ¥518,400,000 | |
PlayStation 3 | Dragon Ball Z: Burst Limit | June 5, 2008 | 180,000 | ¥1,337,040,000 | |
Wii | Dragon Ball: Revenge of King Piccolo | July 23, 2009 | 80,000 | ¥544,000,000 | |
PlayStation 3 | Dragon Ball: Raging Blast | November 12, 2009 | 145,000 | ¥1,012,100,000 | |
Wii | Dragon Ball Z: Sparking! Meteor (Wii Select) | February 25, 2010 | 106,407 | ¥297,939,600 | [84] |
PlayStation 3 | Dragon Ball: Raging Blast 2 | November 11, 2010 | 97,000 | ¥677,060,000 | [77] |
Dragon Ball Z: Ultimate Tenkaichi | December 8, 2011 | 84,000 | ¥586,320,000 | ||
Nintendo 3DS | Dragon Ball Heroes: Ultimate Mission | February 28, 2013 | 308,000 | ¥1,701,084,000 | |
PlayStation 3 | Dragon Ball Z: Battle of Z | January 23, 2014 | 136,000 | ¥968,728,000 | |
PlayStation Vita | 60,060 | ¥370,690,320 | [85] | ||
Nintendo 3DS | Dragon Ball Heroes: Ultimate Mission 2 | August 7, 2014 | 336,918 | ¥1,917,063,420 | [86] |
PlayStation 3 | Dragon Ball Xenoverse | February 5, 2015 | 228,000 | ¥1,623,360,000 | [77] |
Nintendo 3DS | Dragon Ball Z: Extreme Butōden | June 11, 2015 | 180,000 | ¥1,024,200,000 | |
Dragon Ball Fusions | August 4, 2016 | 240,568 | ¥1,371,237,600 | [86] | |
PlayStation 4 | Dragon Ball Xenoverse 2 | November 2, 2016 | 136,401 | ¥1,036,647,600 | [85] |
Nintendo 3DS | Dragon Ball Heroes: Ultimate Mission X | April 27, 2017 | 250,984 | ¥1,430,608,800 | [87] |
Nintendo Switch | Dragon Ball Xenoverse 2 for Nintendo Switch | September 7, 2017 | 192,499 | ¥1,308,993,200 | [88] |
PlayStation 4 | Dragon Ball Xenoverse 2 (Deluxe Edition) | November 22, 2017 | 34,498 | ¥210,437,800 | [88] |
Dragon Ball FighterZ | February 1, 2018 | 112,258 | ¥853,160,800 | [86] | |
Nintendo Switch | September 27, 2018 | 110,163 | ¥749,108,400 | [88] | |
PlayStation 4 | Dragon Ball FighterZ: Deluxe Edition | January 31, 2019 | 12,763 | ¥77,854,300 | [88] |
Nintendo Switch | Super Dragon Ball Heroes: World Mission | April 4, 2019 | 160,504 | ¥1,091,427,200 | [88] |
PlayStation 4 | Dragon Ball Z: Kakarot | January 16, 2020 | 166,016 | ¥1,261,721,600 | [88] |
Total sales | 21,431,267 | ¥158,752,051,392 ($1.231 billion) |
Notes
- Atari's Dragon Ball video game sales revenue in the United States between May 2002 and March 2003:
- Dragon Ball Z: The Legacy of Goku (2002) – $35 million[72]
- Dragon Ball Z: Budokai (2002) on PS2 – $69 million[73]
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External links
- Official Bandai Namco website (in Japanese)