Echo: Secrets of the Lost Cavern

Echo: Secrets of the Lost Cavern (known in Europe as Secret of the Lost Cavern) is a computer adventure game released in July 2005. It was developed by Kheops Studio and published by The Adventure Company. It is very similar to previous Kheops Studio games; the interface and gameplay are almost identical to Return to Mysterious Island. The player takes the role of Arok, a 15-year-old European Homo sapiens from the Paleolithic period.

Echo: Secrets of the Lost Cavern
North American cover art
Developer(s)Kheops Studio
Publisher(s)The Adventure Company
Coladia Games (Mac, iOS)
Platform(s)Windows, Mac OS X, iOS
ReleaseJuly 5, 2005 (Win)
November 2008 (Mac)
2010 (iOS)
Genre(s)Adventure
Mode(s)Single player

Gameplay

Plot

Secret of the Lost Cavern is set in the Paleolithic period around 15,000 B.C. The game follows Arok, a young hunter who discovers a cavern marked with a strange symbol. It reminds him of a charismatic traveler, Klem, who ventured through the lands of his clan a few years before. Klem is a painter and sorcerer with the gift of speaking with the spirits of the world through the paintings he creates on cave walls. Arok spent many days with this shaman artist, fascinated by his creations and his stories. After noticing the painter's talent in the cavern, Arok decides not to return to his clan, but rather follow the path of his mentor.

Reception

According to review aggregation site Metacritic, critical reception of Echo was "mixed or average".[1]

Mark Smith of Game Chronicles thought the game offered a breath of fresh air in a category of boring and badly designed adventure games.[2] Adventure-Treff reviewer Hans Frank wrote that the game offered an exciting and interesting journey into the past.[3] Bodo Naser of 4Players noted that generic puzzles had been included to artificially lengthen the game's play time.[4] Slydos of Adventure-Archiv thought the game followed in the tradition of Kheops Studio and Cryo Interactive.[5] Jeuxvideo reviewer Superpanda positively compared the game to Myst, which he thought was too obscure to allow players to easily progress.[6]

Charles Herold of The New York Times called Echo "painfully sincere" and found that its "story is a perfunctory vehicle for puzzles and a little anthropological teaching."[7]

References

  1. "Echo: Secrets of the Lost Cavern (pc: 2005): Reviews". Metacritic. Archived from the original on July 26, 2007.
  2. "Game Chronicles - Review". www.gamechronicles.com. Archived from the original on 2015-09-12. Retrieved 2017-03-17.
  3. Frank, Hans. "Das Geheimnis der vergessenen Höhle". Adventure-Treff (in German). Retrieved 2017-03-17.
  4. "Das Geheimnis der vergessenen Höhle - Test, Adventure - 4Players.de". 4Players (in German). Archived from the original on 2017-11-26. Retrieved 2017-03-17.
  5. slydos. "Das Geheimnis der vergessenen Höhle - Review deutsch". www.adventurearchiv.de. Archived from the original on 2016-03-08. Retrieved 2017-03-17.
  6. "Test Au Coeur De Lascaux sur PC". Jeuxvideo.com (in French). Archived from the original on 2017-04-19. Retrieved 2017-03-17.
  7. Herold, Charles (July 16, 2005). "Aliens in the Suburbs, Surrounded by Stupidity". The New York Times. Archived from the original on May 29, 2015.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.