FFmpeg

FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing of video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects and standards compliance (SMPTE, ITU).

FFmpeg
Original author(s)Fabrice Bellard
Bobby Bingham (libavfilter)[1]
Developer(s)FFmpeg team
Initial releaseDecember 20, 2000 (2000-12-20)[2]
Stable release
6.0[3][4] Edit this on Wikidata / 27 February 2023
Repositorygit.ffmpeg.org/ffmpeg.git
Written inC and Assembly[5]
Operating systemVarious, including Windows, macOS, and Linux (executable programs are only available from third parties, as the project only distributes source code)[6][7]
Platformx86, ARM, PowerPC, MIPS, RISC-V, DEC Alpha, Blackfin, AVR32, SH-4, and SPARC; may be compiled for other desktop computers
TypeMultimedia framework
LicenseLGPL-2.1-or-later, GPL-2.0-or-later
Unredistributable if compiled with any software with a license incompatible with the GPL[8]
Websiteffmpeg.org

FFmpeg also includes other tools: ffplay, a simple media player and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf),[9] an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a Gstreamer-like filtergraph.[10]

FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as VLC, and has been included in core processing for YouTube and Bilibili.[11] Encoders and decoders for many audio and video file formats are included, making it highly useful for the transcoding of common and uncommon media files.

FFmpeg is published under the LGPL-2.1-or-later or GPL-2.0-or-later, depending on which options are enabled.[12]

History

The project was started by Fabrice Bellard[12] (using the pseudonym "Gérard Lantau") in 2000, and was led by Michael Niedermayer from 2004 until 2015.[13] Some FFmpeg developers were also part of the MPlayer project.

The name of the project is inspired by the MPEG video standards group, together with "FF" for "fast forward", so FFmpeg stands for "Fast Forward Moving Picture Experts Group".[14] The logo uses a zigzag pattern that shows how MPEG video codecs handle entropy encoding.[15]

On March 13, 2011, a group of FFmpeg developers decided to fork the project under the name Libav.[16][17][18] The event was related to an issue in project management, in which developers disagreed with the leadership of FFmpeg.[19][20][21]

On January 10, 2014, two Google employees announced that over 1000 bugs had been fixed in FFmpeg during the previous two years by means of fuzz testing.[22]

In January 2018, the ffserver command-line program – a long-time component of FFmpeg – was removed.[23] The developers had previously deprecated the program citing high maintenance efforts due to its use of internal application programming interfaces.[24]

The project publishes a new release every three months on average. While release versions are available from the website for download, FFmpeg developers recommend that users compile the software from source using the latest build from their source code Git version control system.[25]

Codec history

Two video coding formats with corresponding codecs and one container format have been created within the FFmpeg project so far. The two video codecs are the lossless FFV1, and the lossless and lossy Snow codec. Development of Snow has stalled, while its bit-stream format has not been finalized yet, making it experimental since 2011. The multimedia container format called NUT is no longer being actively developed, but still maintained.[26]

In summer 2010, FFmpeg developers Fiona Glaser, Ronald Bultje, and David Conrad, announced the ffvp8 decoder. Through testing, they determined that ffvp8 was faster than Google's own libvpx decoder.[27][28] Starting with version 0.6, FFmpeg also supported WebM and VP8.[29]

In October 2013, a native VP9[30] decoder and OpenHEVC, an open source High Efficiency Video Coding (HEVC) decoder, were added to FFmpeg.[31] In 2016 the native AAC encoder was considered stable, removing support for the two external AAC encoders from VisualOn and FAAC. FFmpeg 3.0 (nicknamed "Einstein") retained build support for the Fraunhofer FDK AAC encoder.[32] Since version 3.4 "Cantor" FFmpeg supported the FITS image format.[33] Since November 2018 in version 4.1 "al-Khwarizmi" AV1 can be muxed in MP4 and Matroska incl. WebM.[34][35]

Components

Command line tools

  • ffmpeg is a command-line tool that converts audio or video formats. It can also capture and encode in real-time from various hardware and software sources[36] such as a TV capture card.
  • ffplay is a simple media player utilizing SDL and the FFmpeg libraries.
  • ffprobe is a command-line tool to display media information (text, CSV, XML, JSON), see also Mediainfo.

Libraries

  • libswresample is a library containing audio resampling routines.
  • libavresample is a library containing audio resampling routines from the Libav project, similar to libswresample from ffmpeg.
  • libavcodec is a library containing all of the native FFmpeg audio/video encoders and decoders. Most codecs were developed from scratch to ensure best performance and high code reusability.
  • libavformat (Lavf)[9] is a library containing demuxers and muxers for audio/video container formats.
  • libavutil is a helper library containing routines common to different parts of FFmpeg. This library includes hash functions, ciphers, LZO decompressor and Base64 encoder/decoder.
  • libpostproc is a library containing older H.263 based video postprocessing routines.
  • libswscale is a library containing video image scaling and colorspace/pixelformat conversion routines.
  • libavfilter is the substitute for vhook which allows the video/audio to be modified or examined between the decoder and the encoder. Filters have been ported from many projects including MPlayer and avisynth.
  • libavdevice is a library containing audio/video io through internal and external devices.

Supported hardware

CPUs

FFmpeg encompasses software implementations of video and audio compressing and decompressing algorithms. These can be compiled and run on diverse instruction sets.

Many widespread instruction sets are supported by FFmpeg, including x86 (IA-32 and x86-64), PPC (PowerPC), ARM, DEC Alpha, SPARC, and MIPS.[37]

Special purpose hardware

There are a variety of application-specific integrated circuits (ASICs) for audio/video compression and decompression. These ASICs can partially or completely offload the computation from the host CPU. Instead of a complete implementation of an algorithm, only the API is required to use such an ASIC.[38]

FirmASICpurposesupported by FFmpegDetails
AMDUVDdecodingYesvia VDPAU API and VAAPI
VCEencodingYesvia VAAPI, considered experimental[39]
AmlogicAmlogic Video Enginedecoding ?
BlackMagic DeckLink encoding/decodingYesreal-time ingest and playout
BroadcomCrystal HDdecodingYes
Qualcomm Hexagon encoding/decodingYes hwaccel[40]
IntelIntel Clear VideodecodingYes(libmfx, VAAPI)
Intel Quick Sync Videoencoding/decodingYes(libmfx, VAAPI)
NvidiaPureVideo / NVDECdecodingYesvia the VDPAU API as of FFmpeg v1.2 (deprecated)
via CUVID API as of FFmpeg v3.1[41]
NVENCencodingYesas of FFmpeg v2.6

The following APIs are also supported: DirectX Video Acceleration (DXVA2, Windows), Direct3D 11 (D3D11VA, Windows), Media Foundation (Windows), VideoToolbox (macOS), RockChip MPP, OpenCL, OpenMAX, MMAL (Raspberry Pi), MediaCodec (Android OS), V4L2 (Linux). Depending on the environment, these APIs may lead to specific ASICs, to GPGPU routines, or to SIMD CPU code.[42]

Supported codecs and formats

Image formats

FFmpeg supports many common and some uncommon image formats.

The PGMYUV image format is a homebrew variant of the binary (P5) PGM Netpbm format. FFmpeg also supports 16-bit depths of the PGM and PPM formats, and the binary (P7) PAM format with or without alpha channel, depth 8 bit or 16 bit for pix_fmts monob, gray, gray16be, rgb24, rgb48be, ya8, rgba, rgb64be.

Supported formats

In addition to FFV1 and Snow formats, which were created and developed from within FFmpeg, the project also supports the following formats:

GroupFormat typeFormat name
ISO/IEC/ITU-T VideoMPEG-1 Part 2, H.261 (Px64),[43] H.262/MPEG-2 Part 2, H.263,[43] MPEG-4 Part 2, H.264/MPEG-4 AVC, HEVC/H.265[31] (MPEG-H Part 2), MPEG-4 VCB (a.k.a. VP8), Motion JPEG, IEC DV video and CD+G
AudioMP1, MP2, MP3, AAC, HE-AAC, MPEG-4 ALS, G.711 μ-law, G.711 A-law, G.721 (a.k.a. G.726 32k), G.722, G.722.2 (a.k.a. AMR-WB), G.723 (a.k.a. G.726 24k and 40k), G.723.1, G.726, G.729, G.729D, IEC DV audio and Direct Stream Transfer
SubtitleMPEG-4 Timed Text (a.k.a. 3GPP Timed Text)
ImageJPEG, Lossless JPEG, JPEG-LS, JPEG 2000, JPEG XL,[44] PNG, CCITT G3 and CCITT G4
Alliance for Open Media Video AV1[45]
Image AVIF[46]
EIA SubtitleEIA-608
CEA SubtitleCEA-708
SMPTE VideoSMPTE 314M (a.k.a. DVCAM and DVCPRO), SMPTE 370M (a.k.a. DVCPRO HD), VC-1 (a.k.a. WMV3), VC-2 (a.k.a. Dirac Pro), VC-3 (a.k.a. AVID DNxHD)
AudioSMPTE 302M
ImageDPX
ATSC/ETSI/DVB AudioFull Rate (GSM 06.10), AC-3 (Dolby Digital), Enhanced AC-3 (Dolby Digital Plus) and DTS Coherent Acoustics (a.k.a. DTS or DCA)
SubtitleDVB Subtitling (ETSI 300 743)
DVD Forum/Dolby AudioMLP / Dolby TrueHD
SubtitleDVD-Video subtitles
Xperi/DTS, Inc/QDesign AudioDTS Coherent Acoustics (a.k.a. DTS or DCA), DTS Extended Surround (a.k.a. DTS-ES), DTS 96/24, DTS-HD High Resolution Audio, DTS Express (a.k.a. DTS-HD LBR), DTS-HD Master Audio, QDesign Music Codec 1 and 2
Blu-ray Disc Association SubtitlePGS (Presentation Graphics Stream)
3GPPAudioAMR-NB, AMR-WB (a.k.a. G.722.2)
3GPP2AudioQCELP-8 (a.k.a. SmartRate or IS-96C), QCELP-13 (a.k.a. PureVoice or IS-733) and Enhanced Variable Rate Codec (EVRC. a.k.a. IS-127)
World Wide Web Consortium VideoAnimated GIF[47]
SubtitleWebVTT
ImageGIF, and SVG (via librsvg)
IETF VideoFFV1
AudioiLBC (via libilbc), Opus and Comfort noise
International Voice AssociationAudioDSS-SP
SACVideoAVS video, AVS2 video[48] (via libdavs2), and AVS3 video (via libuavs3d)
Microsoft VideoMicrosoft RLE, Microsoft Video 1, Cinepak, Microsoft MPEG-4 v1, v2 and v3, Windows Media Video (WMV1, WMV2, WMV3/VC-1), WMV Screen and Mimic codec
AudioWindows Media Audio (WMA1, WMA2, WMA Pro and WMA Lossless), XMA (XMA1 and XMA2),[49] MSN Siren, MS-GSM and MS-ADPCM
SubtitleSAMI
ImageWindows Bitmap, WMV Image (WMV9 Image and WMV9 Image v2), DirectDraw Surface, and MSP[50]
Interactive Multimedia AssociationAudioIMA ADPCM
Intel / Digital Video Interactive VideoRTV 2.1 (Indeo 2), Indeo 3, 4 and 5,[43] and Intel H.263
AudioDVI4 (a.k.a. IMA DVI ADPCM), Intel Music Coder, and Indeo Audio Coder
RealNetworks VideoRealVideo Fractal Codec (a.k.a. Iterated Systems ClearVideo), 1, 2, 3 and 4
AudioRealAudio v1 – v10, and RealAudio Lossless[51]
SubtitleRealText
Apple / Spruce Technologies VideoCinepak (Apple Compact Video), ProRes, Sorenson 3 Codec, QuickTime Animation (Apple Animation), QuickTime Graphics (Apple Graphics), Apple Video, Apple Intermediate Codec and Pixlet[52]
AudioALAC
ImageQuickDraw PICT
SubtitleSpruce subtitle (STL)
Adobe Flash Player (SWF) VideoScreen video, Screen video 2, Sorenson Spark and VP6
AudioAdobe SWF ADPCM and Nellymoser Asao
Adobe / Aldus ImageTIFF, PSD,[52] and DNG
Xiph.Org VideoTheora
AudioSpeex,[53] Vorbis, Opus and FLAC
SubtitleOgg Writ
Sony AudioAdaptive Transform Acoustic Coding (ATRAC1, ATRAC3, ATRAC3Plus,[54] and ATRAC9[48])[43] and PSX ADPCM
NTTAudioTwinVQ
Google / On2 / GIPSVideoDuck TrueMotion 1, Duck TrueMotion 2, Duck TrueMotion 2.0 Real Time, VP3, VP4,[55] VP5,[43] VP6,[43] VP7, VP8,[56] VP9[30] and animated WebP
AudioDK ADPCM Audio 3/4, On2 AVC and iLBC (via libilbc)
ImageWebP[57]
Epic Games / RAD Game ToolsVideoSmacker video and Bink video
AudioBink audio
CRI MiddlewareAudioADX ADPCM, and HCA
Nintendo / NERDVideoMobiclip video
AudioGCADPCM (a.k.a. ADPCM THP), FastAudio, and ADPCM IMA MOFLEX
Synaptics / DSP GroupAudioTruespeech
Electronic Arts / Criterion Games / Black Box Games / Westwood StudiosVideoRenderWare TXD,[58] Madcow, CMV, TGV, TGQ, TQI, Midivid VQ (MVDV), MidiVid 3.0 (MV30), Midivid Archival (MVHA), and Vector Quantized Animation (VQA)
AudioElectronic Arts ADPCM variants
NetpbmImagePBM, PGM, PPM, PNM, PAM, PFM and PHM
MIT/X Consortium/The Open GroupImageXBM,[51] XPM and xwd
HPE / SGI / Silicon GraphicsVideoSilicon Graphics RLE 8-bit video,[47] Silicon Graphics MVC1/2[47]
ImageSilicon Graphics Image
Oracle/Sun MicrosystemsImageSun Raster
IBMVideoIBM UltiMotion
Avid Technology / TruevisionVideoAvid 1:1x, Avid Meridien,[51] Avid DNxHD, Avid DNx444,[54] and DNxHR
ImageTarga[47]
Autodesk / AliasVideoAutodesk Animator Studio Codec and FLIC
ImageAlias PIX
Activision Blizzard / Activision / InfocomAudioADPCM Zork
Konami / Hudson SoftVideoHVQM4 Video
AudioKonami MTAF, and ADPCM IMA HVQM4
Grass Valley / CanopusVideoHQ, HQA, HQX and Lossless
Vizrt / NewTekVideoSpeedHQ
ImageVizrt Binary Image[46]
Academy Software Foundation / ILMImageOpenEXR[51]
Mozilla CorporationVideoAPNG[57]
MatroxVideoMatrox Uncompressed SD (M101) / HD (M102)
AMD/ATIVideoATI VCR1/VCR2
AsusVideoASUS V1/V2 codec
CommodoreVideoCDXL codec
KodakImagePhoto CD
Blackmagic Design / CintelImageCintel RAW
Houghton Mifflin Harcourt / The Learning Company / ZSoft CorporationImagePCX
Australian National UniversityImageX-Face[47]
Bluetooth Special Interest GroupAudioSBC, and mSBC
Qualcomm / CSRAudioQCELP, aptX, and aptX HD
Open Mobile Alliance / WAP ForumImageWireless Bitmap

Muxers

Output formats (container formats and other ways of creating output streams) in FFmpeg are called "muxers". FFmpeg supports, among others, the following:

Pixel formats

Type Color Packed Planar Palette
Without alphaWith alphaWithout alphaWith alphaChroma-interleavedWith alpha
Monochrome Binary (1-bit monochrome)monoblack, monowhite
Grayscale8/9/10/12/14/16bpp16/32bpp
RGB RGB 1:2:1 (4-bit color)4bpp
RGB 3:3:2 (8-bit color)8bpp
RGB 5:5:5 (High color)16bpp
RGB 5:6:5 (High color)16bpp
RGB/BGR24/30[p 1]/48bpp32[p 2]/64bpp8bit->32bpp
GBR[p 3]8/9/10/12/14/16bpc8/10/12/16bpc
RGB Float RGB32bpc16/32bpc
GBR32bpc32bpc
YUV YVU 4:1:0(9bpp (YVU9))[p 4]
YUV 4:1:09bpp
YUV 4:1:18bpc (UYYVYY)8bpc(8bpc (NV11))
YVU 4:2:0(8bpc (YV12))[p 4]8 (NV21)
YUV 4:2:08[p 5]/9/10/12/14/16bpc8/9/10/16bpc8 (NV12)/10 (P010)/12 (P012)/16bpc (P016)
YVU 4:2:2(8bpc (YV16))[p 4](8bpc (NV61))
YUV 4:2:28 (YUYV[p 6] and UYVY)/10 (Y210)/12bpc (Y212)[p 7]8[p 8]/9/10/12/14/16bpc8/9/10/12/16bpc8 (NV16)/10 (NV20 and P210)/16bpc (P216)
YUV 4:4:08/10/12bpc
YVU 4:4:4(8bpc (YV24))[p 4]8bpc (NV42)
YUV 4:4:48 (VUYX)/10[p 9]/12bpc[p 10]8[p 11] / 16bpc (AYUV64)[p 12]8[p 13]/9/10/12/14/16bpc8/9/10/12/16bpc8 (NV24)/10 (P410)/ 16bpc (P416)
XYZ XYZ 4:4:4[p 14]12bpc
Bayer BGGR/RGGB/GBRG/GRBG8/16bpp
  1. 10-bit color components with 2-bit padding (X2RGB10)
  2. RGBx (rgb0) and xBGR (0bgr) are also supported
  3. used in YUV-centric codecs such like H.264
  4. YVU9, YV12, YV16, and YV24 are supported as rawvideo codec in FFmpeg.
  5. I420 a.k.a. YUV420P
  6. aka YUY2 in Windows
  7. UYVY 10bpc without a padding is supported as bitpacked codec in FFmpeg. UYVY 10bpc with 2-bits padding is supported as v210 codec in FFmpeg. 16bpc (Y216) is supported as targa_y216 codec in FFmpeg.
  8. I422 a.k.a. YUV422P
  9. XV30 a.k.a. XVYU2101010
  10. XV36
  11. VUYA a.k.a. AYUV
  12. 10bpc (Y410), 12bpc (Y412), and Y416 (16bpc) are not supported.
  13. I444 a.k.a. YUV444P
  14. used in JPEG2000

FFmpeg does not support IMC1-IMC4, AI44, CYMK, RGBE, Log RGB and other formats. It also does not yet support ARGB 1:5:5:5, 2:10:10:10, or other BMP bitfield formats that are not commonly used.

Supported protocols

Open standards

De facto standards

Supported filters

FFmpeg supports, among others, the following filters.[68]

Audio

Video

  • Transformations
    • Cropping (crop, cropdetect)
    • Fading (fade)
    • Scaling (scale)
    • Padding (pad)
    • Rotation (rotate)
    • Transposition (transpose)
    • Others:
      • Lens correction (lenscorrection)
      • OpenCV filtering (ocv)
      • Perspective correction (perspective)
  • Temporal editing
    • Framerate (fps, framerate)
    • Looping (loop)
    • Trimming (trim)
  • Deinterlacing (bwdif, idet, kerndeint, nnedi, yadif, w3fdif)
  • Inverse Telecine
  • Filtering
  • Denoising (atadenoise, bitplanenoise, dctdnoiz, owdenoise, removegrain)
  • Logo removal (delogo, removelogo)
  • Subtitles (ASS, subtitles)
  • Alpha channel editing (alphaextract, alphamerge)
  • Keying (chromakey, colorkey, lumakey)
  • Frame detection
    • Black frame detection (blackdetect, blackframe)
    • Thumbnail selection (thumbnail)
  • Frame Blending (blend, tblend, overlay)
  • Video stabilization (vidstabdetect, vidstabtransform)
  • Color and Level adjustments
    • Balance and levels (colorbalance, colorlevels)
    • Channel mixing (colorchannelmixer)
    • Color space (colorspace)
    • Parametric adjustments (curves, eq)
  • Histograms and visualization
  • Drawing
  • OCR
  • Quality measures
  • Lookup Tables
    • lut, lutrgb, lutyuv, lut2, lut3d, haldclut

Supported test patterns

  • SMPTE color bars (smptebars and smptehdbars)
  • EBU color bars (pal75bars and pal100bars)

Supported LUT formats

Supported media and interfaces

FFmpeg supports the following devices via external libraries.[70]

Media

Physical interfaces

  • IEEE 1394 (a.k.a. FireWire; via libdc1394 and libraw1394; input only)
  • IEC 61883 (via libiec61883; input only)
  • DeckLink
  • Brooktree video capture chip (via bktr driver; input only)

Audio IO

Video IO

Screen capture and output

Others

Applications

FFmpeg contains more than 100 codecs,[71] most of which use compression techniques of one kind or another. Many such compression techniques may be subject to legal claims relating to software patents.[72] Such claims may be enforceable in countries like the United States which have implemented software patents, but are considered unenforceable or void in member countries of the European Union, for example.[73] Patents for many older codecs, including AC3 and all MPEG-1 and MPEG-2 codecs, have expired.

FFmpeg is licensed under the LGPL license, but if a particular build of FFmpeg is linked against any GPL libraries (notably x264), then the entire binary is licensed under the GPL.

Projects using FFmpeg

FFmpeg is used by software such as Blender, Cinelerra-GG Infinity, HandBrake, Kodi, MPC-HC, Plex, Shotcut, VirtualDub2 (a VirtualDub fork),[74] VLC media player, xine and YouTube.[75][76] It handles video and audio playback in Google Chrome[76] and the Linux version of Firefox.[77] GUI front-ends for FFmpeg have been developed, including Multimedia Xpert[78] and XMedia Recode.

FFmpeg is used by ffdshow, FFmpegInterop, the GStreamer FFmpeg plug-in, LAV Filters and OpenMAX IL to expand the encoding and decoding capabilities of their respective multimedia platforms.

As part of NASA's Mars 2020 mission, FFmpeg is used by the Perseverance rover on Mars for image and video compression before footage is sent to Earth.[79]

See also

References

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