G-Force (video game)

G-Force is an action platform video game based on the film of the same name. It was released in July 2009 for Microsoft Windows, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 and iOS.[1]

G-Force
North American PlayStation 3 cover art
Developer(s)Eurocom (PC/PS2/PS3/X360/Wii)
Keen Games (DS/PSP)
Publisher(s)Disney Interactive Studios
Platform(s)Microsoft Windows, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360, iOS
Release
  • NA: July 18, 2009 (iOS)
  • NA: July 21, 2009
  • EU: July 21, 2009 (PC)
  • EU: July 31, 2009
  • AU: September 16, 2009 (PC)
  • AU: September 17, 2009 (DS, PS3, Wii)
Genre(s)Action, platform
Mode(s)Single-player, multiplayer

Plot

The plot is based on the movie, in which a group of highly trained guinea pigs (Darwin, Blaster, and Juarez) fight against Leonard Saber, an evil billionaire and his robotic "household appliances" army.

The game plot differs from the movie in several key ways. In the film, Speckles is missing after the others escape the pet store until the final scenes of the movie. In the video game, Speckles reappears a short time later claiming that he escaped the trash compactor. The game also interjects several new locations including the appliance production centre and some sewers not seen in the movie, and Saber's partner "Yanshu" talks to Darwin several times throughout the third and fourth acts. In addition, the game also ends differently, Darwin finds Speckles in a giant satellite dish rather than at an appliance store, and the latter does not have a change of heart and does not stop his evil plan. Instead, he continues and Mooch must destroy the machine, presumably killing Speckles. However, in the final moments of the game, Speckles' hand emerges from the wreckage, implying he survived. Additionally, Ben orders G-Force to vacate the area when the FBI closes in, instead of them being promoted by the FBI.

Gameplay

G-Force is an action-adventure game played from a third person perspective. The player plays through multiple linear levels in a variety of environments in order to progress. In combat, the player controls Darwin and must use his arsenal to defeat his enemies. Some of the weapons in Darwin's arsenal include his electric whip, a plasma gun, and a freeze gun.[2]

Outside of combat, the player must complete platforming challenges using Darwin's jetpack which allows him to hover in the air. They must also solve puzzles, some of which require the player to control Mooch, a gnat who can fly and enter places Darwin can't. Mooch can disable enemies and traps, which allows Darwin to progress. In certain sections, the player controls a modified hamster ball and must travel through sewers, shooting enemies and avoiding obstacles.

Throughout the game, the player can collect SaberSense Chips, an in-game currency that allows the player to purchase upgrades for their weapons.[3]

The most notable difference among the various platforms on which the games were released is that the PlayStation 3 and Xbox 360 versions featured an anaglyph-based stereoscopic 3-D mode, and were packaged with two sets of 3-D glasses.[4] Reviewers at GamesMaster claimed that they would be content should this 3D mode pave the way for the "future of games", but the addition does not seem to have caught on to the mainstream videogame industry, as of the 2020s. A gradual increase in VR and more immersive gaming has occurred in the years following the release of G-Force, but is unlikely that there is much relation or causation.

Reception

The game received "mixed or average reviews" on all platforms except the iOS version, according to the review aggregation website Metacritic.[13][14][15][16][17][18][19]

GameSpot said of the PlayStation 3, Wii, and Xbox 360 versions: "Fun combat and crafty puzzles make this a good companion to the blockbuster movie".[3][24] Greg Miller of IGN said "G-Force isn't a game everyone should be lining up to play, but people looking to have an interactive piece of the movie shouldn't be disappointed".[2] IT Reviews wrote: "The flaws are easy to spot; G-Force is decent, solid, chipper family entertainment". Game Revolution was more negative, giving it a "C" grade and criticized the "repetitive puzzle design [and] bland visuals".[21]

The 3D mode received mixed reviews. GamesMaster said of the Xbox 360 version: "Don't underestimate the wow factor of the 3D mode - if this is the future of games, sign us up".[22] IT Reviews, on the other hand, said of the same console version: "The 3D glasses bundled in are a gimmick at best, a one-way trip to a headache at worst".[37]

References

  1. "Disney Interactive Studios Reveals Top Secret Details For G-Force Video Game". UAE Today. Archived from the original on March 4, 2012. Retrieved May 29, 2012.
  2. G-Force Review - IGN, 30 July 2009, archived from the original on 2021-04-20, retrieved 2021-04-20
  3. McShea, Tom (July 24, 2009). "G-Force Review (PS3, X360)". GameSpot. Archived from the original on July 4, 2016. Retrieved July 3, 2017.
  4. "Disney Interactive Studios Pioneers 3-D Console Experiences This Summer with G-Force and Toy Story Mania! Video Games". Business Wire. June 29, 2009. Archived from the original on September 12, 2012. Retrieved May 29, 2012.
  5. "G-Force for DS". GameRankings. Archived from the original on September 26, 2018. Retrieved July 3, 2017.
  6. "G-Force: The Game for iOS (iPhone/iPad)". GameRankings. Archived from the original on October 22, 2017. Retrieved July 3, 2017.
  7. "G-Force for PC". GameRankings. Archived from the original on September 26, 2018. Retrieved July 3, 2017.
  8. "G-Force for PlayStation 2". GameRankings. Archived from the original on June 7, 2018. Retrieved July 3, 2017.
  9. "G-Force for PlayStation 3". GameRankings. Archived from the original on May 7, 2016. Retrieved July 3, 2017.
  10. "G-Force for PSP". GameRankings. Archived from the original on September 26, 2018. Retrieved July 3, 2017.
  11. "G-Force for Wii". GameRankings. Archived from the original on September 26, 2018. Retrieved July 3, 2017.
  12. "G-Force for Xbox 360". GameRankings. Archived from the original on July 10, 2017. Retrieved July 3, 2017.
  13. "G-Force for DS Reviews". Metacritic. Archived from the original on September 13, 2016. Retrieved July 3, 2017.
  14. "G-Force for PC Reviews". Metacritic. Archived from the original on September 25, 2017. Retrieved July 3, 2017.
  15. "G-Force for PlayStation 2 Reviews". Metacritic. Archived from the original on July 20, 2017. Retrieved July 3, 2017.
  16. "G-Force for PlayStation 3 Reviews". Metacritic. Archived from the original on September 17, 2016. Retrieved July 3, 2017.
  17. "G-Force for PSP Reviews". Metacritic. Archived from the original on August 20, 2017. Retrieved July 3, 2017.
  18. "G-Force for Wii Reviews". Metacritic. Archived from the original on September 6, 2017. Retrieved July 3, 2017.
  19. "G-Force for Xbox 360 Reviews". Metacritic. Archived from the original on November 1, 2017. Retrieved July 3, 2017.
  20. Reeves, Ben (September 2009). "G-Force (PS3, X360): A Refreshingly Not-Terrible Game Based on a Kid's Movie". Game Informer. No. 197. Retrieved July 3, 2017.
  21. Costantino, Jesse (July 22, 2009). "G-Force Review (PC, PS3, X360)". Game Revolution. Archived from the original on September 26, 2018. Retrieved July 3, 2017.
  22. "G-Force (X360)". GamesMaster. October 2009. p. 75.
  23. McShea, Tom (August 7, 2009). "G-Force Review (PSP)". GameSpot. Archived from the original on July 3, 2016. Retrieved July 3, 2017.
  24. McShea, Tom (July 27, 2009). "G-Force Review (Wii)". GameSpot. Archived from the original on September 2, 2016. Retrieved July 3, 2017.
  25. "G-Force Review (X360)". GameTrailers. August 5, 2009. Archived from the original on August 30, 2009. Retrieved July 4, 2017.
  26. Bedigian, Louis (July 20, 2009). "G-Force - PS3 - Review". GameZone. Archived from the original on July 24, 2009. Retrieved July 4, 2017.
  27. Grabowski, Dakota (August 5, 2009). "G-Force - 360 - Review". GameZone. Archived from the original on August 20, 2009. Retrieved July 4, 2017.
  28. Harris, Craig (July 28, 2009). "G-Force Review (NDS)". IGN. Archived from the original on September 14, 2016. Retrieved July 3, 2017.
  29. Buchanan, Levi (July 28, 2009). "G-Force Review (iPhone)". IGN. Archived from the original on March 6, 2017. Retrieved July 3, 2017.
  30. Miller, Greg (July 30, 2009). "G-Force Review (PS2)". IGN. Archived from the original on September 20, 2017. Retrieved July 3, 2017.
  31. Miller, Greg (July 21, 2009). "G-Force Review (PS3, Wii, X360)". IGN. Archived from the original on June 8, 2018. Retrieved July 3, 2017.
  32. Harris, Craig (July 28, 2009). "G-Force Review (PSP)". IGN. Archived from the original on June 28, 2017. Retrieved July 3, 2017.
  33. Cocke, Taylor (July 22, 2009). "G-Force". Official Xbox Magazine. Archived from the original on July 26, 2009. Retrieved July 3, 2017.
  34. "Review: G-Force (PS3)". PlayStation: The Official Magazine. No. 23. September 2009. p. 80.
  35. Eddy, Andy (July 21, 2009). "G-Force Review (Xbox 360)". TeamXbox. Archived from the original on June 28, 2012. Retrieved July 4, 2017.
  36. Gudmundsen, Jinny (2009). "G-Force (Wii)". Common Sense Media. Archived from the original on September 26, 2018. Retrieved July 4, 2017.
  37. 3D glasses and guinea pigs (August 21, 2009). "Disney Interactive - G-Force Review". IT Reviews. Archived from the original on June 11, 2011. Retrieved May 29, 2012.
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