Stig Asmussen
Stig Asmussen is an American video game developer best known for his work on the God of War series for Santa Monica Studio and the Star Wars Jedi series for Respawn Entertainment.
Stig Asmussen | |
---|---|
Born | September 13, 1972 |
Nationality | American |
Alma mater | The Art Institute of Pittsburgh |
Occupations | |
Years active | 1999–present |
Employer(s) | Midway Games (1999-2003) Sony Computer Entertainment (2003–2014) Respawn Entertainment (2014–2023) |
Notable work | |
Awards | BAFTA Best Artistic Achievement (2011) |
Biography
Asmussen graduated from The Art Institute of Pittsburgh in 1998 with an Associate of Specialized Technology in Computer Animation Media.[1] He is the son of Jes Asmussen, University Distinguished Professor and Executive Director of the Fraunhofer Center for Coatings and Laser Applications at Michigan State University.
Throughout the God of War series, he worked as a lead environment artist, art director, and was game director of God of War III after Cory Barlog's departure.[2]
In 2011, Stig Asmussen won the BAFTA Best Artistic Achievement Award for his work on God of War III.[3]
In an interview in April 2012, according to David Jaffe (creator of God of War), Asmussen was "doing cool stuff" at Santa Monica, and did not work on God of War: Ascension.[4]
In 2014, Asmussen left Santa Monica Studio. He has since joined Respawn Entertainment as a game director.[5] On May 4, 2016 – Star Wars Day – Asmussen announced Respawn Entertainment was making a third-person Star Wars game.[6] This was announced as Star Wars Jedi: Fallen Order.
In 2022, Stig Asmussen announced a sequel to Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor.[7]
Asmussen left EA on September 13, 2023, five months after Star Wars Jedi: Survivor released.[8]
Works
Year | Title | Director | Writer | Artist | Notes | Studio |
---|---|---|---|---|---|---|
1999 | Gauntlet: Dark Legacy | No | No | Yes | 3D artist | Midway Games |
2002 | Dr. Muto | No | No | Yes | Lead level artist | |
2005 | God of War | No | No | Yes | Lead environment artist | Santa Monica Studio |
2007 | God of War II | No | No | Yes | Art director | |
2008 | God of War: Chains of Olympus | No | No | Yes | Ready at Dawn | |
2010 | God of War III | Yes | Add. | No | Santa Monica Studio | |
2011 | Mortal Kombat | Add. | No | No | Creative director (Santa Monica Studio) | NetherRealm Studios |
2013 | God of War: Ascension | No | No | Add. | Additional art support | Santa Monica Studio |
2019 | Star Wars Jedi: Fallen Order | Yes | Story | No | Respawn Entertainment | |
2023 | Star Wars Jedi: Survivor | Yes | Story | No |
References
- "Alumni success stories: Stig Asmussen". The Art Institutes. Archived from the original on September 19, 2016.
- "Stig Asmussen". IMDb. Retrieved March 28, 2010.
- "2011 Games Artistic Achievement | BAFTA Awards". awards.bafta.org. Retrieved April 12, 2023.
- Moss, Sebastian (April 19, 2012). "Game Director Stig Asmussen "Doing Cool Stuff" at Sony Santa Monica, Not God Of War: Ascension". PlayStation LifeStyle. Retrieved June 2, 2012.
- Jarvis, Matthew (March 29, 2016). "Divide and conquer: the next step for Respawn". Develop. Retrieved March 29, 2016.
- Yin-Poole, Wesley (May 4, 2016). "Titanfall developer Respawn is making a third-person Star Wars game". Eurogamer. Retrieved May 4, 2016.
- McWhertor, Michael (May 27, 2022). "Respawn reveals Star Wars Jedi: Survivor, its sequel to Fallen Order". Polygon. Retrieved April 12, 2023.
- "'Star Wars' Video-Game Director Stig Asmussen Leaves Electronic Arts". Bloomberg.com. September 13, 2023. Retrieved September 13, 2023.